Nowadays I get the feeling that games were made with more love and care back in the old days than they are today.
It's possible, yeah. But those were also simpler times, in terms of gaming. I don't know if say, the classic MM series has more love & care than say the Zero Series. I just enjoy them more. I enjoy them more than the X series even. I don't know if it means their was more love and care, but it's possible cause they had a lot less to work with then today.
As I've said before, I really do believe that the net made a lot of gamers an inpatient lot. Nowadays, we know almost everything about certain games before they come out. Not to mention so many sites that rate the games and everything like that. I mean, Sonic Unleashed is a good example of that. The game is rated poorly, from what I understand. But I tried it anyway and I loved it. However, a lot of gamers tend to foolishly base their opinion of a game based on the opinions/reviews of others, and I think "that's no good!"
Nowadays, the gaming industry can be compared to the movie industry in the idea that all focus goes to one type or particular game and the stragglers are just shoddy works left to die. There is no amazing creativity, just "what the [tornado fang] can I rally off of in order to turn a quick buck?" Sure, you can say that it's the nature of all business, but something about the video game industry sounds like it should have already found a way above this.
I tend to disagree here. Despite my complaining about Hollywood and their utter lack of creativity, there are still sparks of hope amidst all the shame. A perfect example of this is Pixar Studios. Pixar, in my honest opinion, is the best movie studio out there today. They make NOTHING but great movies, each one of them unique and a gem. WALL-E was my 2nd favorite movie of last year, only beaten by The Dark Knight. WALL-E was a gamble, due to the movie having no real speech during the first half of it, and it's considered a kids movie. But, it was sheer brilliance and a masterpiece of a flim.
Sometimes we get an Okami or something like that. Hell, Ninja Lou tells me of this Sega game, Valkyrie Chronicles, that's supposedly an excellent game that no one's buying. In the long run, that's what I think Nintendo is trying to do, in terms of being creative. I just look at Super Mario Galaxy to see the amount of love that was put into it. It's not for everyone, but the Level Designs, the Music, and all of that are simply beautiful to me. Yes, the Wii has an ample amount of [parasitic bomb] put forth on it's system by companies looking to make a cheap buck. However, there are also the Zack & Wiki's, the Boom Blox, the No More Heroes, and the Secret Rings games that come out occansionally.
I respectfully disagree to your disagreement, PB. Games are ONE kind of entertainment among MANY.
I think a book shouldn't turn into a movie by itself just because I find one chapter to be a [tornado fang]ing pain in the ass just to get to the page in which Dumbledore dies. A movie shouldn't morph into a video game just because it's not keeping me entertained. Why should a video game turn into a movie? (in during MGS4 jokes)
Exactly. It's one kind of entertainment among many. Your statement does not disprove my point. My point still stands that at the end of the game, you have to ask youself, "Did I Have Fun With It?" It's the same question you have to ask yourself after reading a book or watching a movie.
And about the cheating/checking out walkthroughs, it's just a matter of pride, but it's annoying. It's as if the "Winners don't do drugs" slogan was changed into "Many winners do drugs. Here, have some pills". Of course you know winners do drugs, yourself included, but do you think it's as easy to just have fun winning or losing by your own, drug-less means? (you'll probably say yes because you or someone else has a MIND OF STEEL). Also, there's the thing that there will probably be stuff to 'outdrug' drugs themselves (huh...player created content, perhaps). Why add redundant layers of drugs? (damn this metaphor is awesome)
Pride is one thing, but pride carried too far is foolishness.
Again, I'm not disagreeing with the point of cheating. I mean, I was just having this conversation with Lou yesterday about people who master the absolute cheapest way to beat someone in the Capcom Vs. Fighting Games, like the person who used the Cyclops infinite in X-Men vs. Street Fighter, or the God Tier in MvsC2. There's no real sense of pride in either playing these people or even beating them.