READ THE RULES!! | Introduce Yourself | RPM Holiday/Theme Weeks | Rockman 10 Ranking | Music Archive (2012.01.01) | Betas/Trials/Promos | WikiSpace | Oekaki | Rockman 10 Boss Damage
0 Members and 2 Guests are viewing this topic.
I have shoveling to do shortly.
You draw spells from enemies and also from various Draw points around the world. You stock up on spells this way and can also use them when Junctioning with a Guardian Force (summon) to boost their stats, or use them to boost your own stats.It's a very interesting system. Also to get some GFs you need to Draw them from certain bosses.
The Junction system would have benefited from a different method of getting the spells in my opinion, rather than just stocking them. Use Draw to get a spell then it takes a certain number of turns (the character can't do anything during this period, maybe a reversed ATB gauge?) to learn the spell permanently, and keep the classic MP for casting. It would cut down on the grinding although they would need to change how spells affect stats I guess, eh.
OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
If that counts as a hint then a truck crashing through your wall counts as subtle.
Well it was way too easy to become OP with the way Junctioning works currently, if you just draw enough of the right spells.
True enough, I think most people's issues came with how long it took to draw 99 of each spell. Although there was other ways to get a good stock of spells if you made use of the card to spell skills.
I just think they made a system that's like the ones in 2, 6 and 7 but made it needlessly complicated and tedious. If magic worked like 6 and 7 I wouldn't mind it so much but I just see it as grinding while in the battle.It's just so boring to me.
And Wily, I know you. I know your tricks. Don't be looking into my weird dreams just to find new ways to get to Runaway.
He's already reprogrammed you for evil!
Thanks for the heads-up, Quickie!