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Author Topic: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!  (Read 8273 times)
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Kieran
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« Reply #50: December 28, 2011, 07:15:08 AM »

...Why?  It's terrible.
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« Reply #51: December 30, 2011, 03:24:08 AM »

I first, I'll admit the visually look beautiful for a remake port for the iOS and has a cartoonish look to it, but after seeing the video the animation... looks sloppy, slow I guess? I mean it looks good for a Flash-like game but having the maps divided into mini maps... are long maps impossible to have on phones? This is one of the reason why I don't like having console-like games on my phones, phones are just that... devices to communicate with with each (though I do miss playing games like Snake on the phones).

And the controls... I'm not comfortable with using touch screen, I prefer the good ol' direction pad and button for this kind of games. AND you can buy all the equipment and such with REAL money? I can't even fathom why people would do that to a game or customer EVEN buying them! They're in the game and I can collect them just fine without paying a single cent of my real money to get them, just give me a Freeplay mode when I unlock everything and there I go! I can start the game with everything!

I love Mega Man X, it was the first Mega Man game I grew up with and it holds a dear place in my heart... that is why I got the PSP in the first place because Keiji Infaune said he wanted to remake the X games from 1 - 6 (yup, even the one he had no part in directing) and I got Maverick Hunter X as my first PSP game (Harry Potter 5 was actually my first but I didn't play nor what I did with it... sold it I guess) and loved it for the extra features added into it, plus the anime story was awesome and made me want to see a MMX anime come to life, and the Freeplay mode is just a lovely addition as well including the Vile Mode.

I'm sad they didn't got through with it, but I hope they do remake X2 - 6 on Vita because this looks like it's going to catch a lot of attention and a great way to expose more of the series to newcomers and old fans alike.

I wanted to get Legends 3 because I like the Legends, but it got canceled. I wanted to play as Mega Man X in a fighter game and UMvC was a good chance of that, but they said no. Honestly I'm not sure what Capcom is even trying to do with their blue bomber mascot and they said he still holds a special place in their hearts... I call bull. If that's so, make a new mini-game featuring X for iOS, Android, handhelds, or whatever to see if fans want it... don't rehash an old classic when I have the X Collection (I never got the original SNES cartridge or I lost it, but I played my cousin's everytime I went to his house) and the X remake.

Maybe they should port the PSP remake to Vita or something if they wanted to do something like this. OK, maybe NOT a good business move to make fans happy but better than this. I will not buy this even as I lack the device to play it and I own the other two version.

This is truly a no-win situation, and I pray the directors, or whatever the word is for people in charge in business, at Capcom could read our post or look at why their Mega Man products aren't selling and finally get it through their thick heads to make new Mega Man games and have the blue bomber HIMSELF as a cameo in other games... I least Mega Man Trigger had some fighting moves. But that's wishfully thinking, but I hope it comes true.
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« Reply #52: January 08, 2012, 09:42:51 PM »

to VirusChris: I think the same way. I swear, CAPCOM is doing what they can to troll Mega Man fans and try to do whatever possible to kill Mega Man.
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« Reply #53: January 10, 2012, 05:32:30 PM »

The most I can say, which is something most of us already probably know already, is that the series might be dying because it doesn't rake in enough money. Paying for weapons and enhancements in this botched port (not to mention the fact that they 'remade' the game rather than actually port it, making it look like a fangame more than a first-party product in the process) kind of gives me this feeling that they're looking for some semblance of a cash grab which probably won't happen.

Although they found that 25th Anniversary image in the iOS version of X1, the fact that it came from this game specifically either shows that Capcom was going to sell it for a 25th celebration or they're getting something ready for said celebration.

And if it's the latter, I definitely don't think it's going to be something comparable to Sonic Generations in a service to its series fans at this rate.
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« Reply #54: February 05, 2012, 12:57:18 PM »

http://www.bowtiecat.com/post/16986168815/megaman-is-getting-a-actually-new-game-this

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« Reply #55: February 05, 2012, 05:36:30 PM »

I want that deck of cards.
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« Reply #56: February 05, 2012, 06:02:04 PM »

For a shitty cash in, that's a pretty neat Rockman "game clear" image.
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« Reply #57: February 05, 2012, 06:45:02 PM »


Eh, it's not as if cash in cellphone games like that are anything new to the franchise.
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« Reply #58: February 05, 2012, 07:19:41 PM »

They certainly are not, but it is kinda sad that they're now the biggest game news we can come up with.
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They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.
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