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Author Topic: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!  (Read 8284 times)
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Blackhook
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« Reply #25: December 21, 2011, 07:25:49 PM »

*spits and walks away in disgust*
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The Great Gonzo
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« Reply #26: December 21, 2011, 07:41:25 PM »

Here's LBD's review on SlideToPlay. Basically, it's playable, but definitely doesn't live up to the original game.
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« Reply #27: December 21, 2011, 09:26:36 PM »

it looks... dunno, the framerate seems... bad, or does X just animate real slow?
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« Reply #28: December 21, 2011, 09:45:58 PM »

Capcom seems to have cut out half of the animation frames for some reason.

Probably so they only had to do half the work.
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« Reply #29: December 21, 2011, 10:01:37 PM »

Yeeeeeep. I pretty much saw it coming, as Capcom is beginning to treat Mega Man as Namco as to the Tales series, as both don't see the fanbase out of the JAP branch anymore.

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Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  Undecided

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.
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« Reply #30: December 21, 2011, 11:40:25 PM »

So just saw the trailer and read the review...

Wow, Capcom...just Wow.

I can't help but laugh. It's a heart broken laugh, but it's still a laugh.
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« Reply #31: December 21, 2011, 11:55:12 PM »

So concerning this port, and some comments at TMMN and PRC, I ask you: How does not wanting to settle for half-assed "efforts" make us ungrateful, entitled twats?

(Though I suspect that one guy who told me to "grow up" and take what gets flung at me did so primarily because I DARED to have a different opinion.)
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« Reply #32: December 22, 2011, 02:05:14 AM »

(Though I suspect that one guy who told me to "grow up" and take what gets flung at me did so primarily because I DARED to have a different opinion.)
That or he's just really in denial.
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« Reply #33: December 22, 2011, 02:14:37 AM »

That or he's just really in denial.

Possibly. I looked at his "review" of the port more closely (I was addressing someone else and he butted in and told me to grow up):

(click to show/hide)

tl;dr No mention of its legitimate problems (well, apart from your fingers occasionally sliding off the screen), just blind gushing.
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« Reply #34: December 22, 2011, 02:23:00 AM »

I don't know if the appropiate reaction at this moment should be laughing or crying.
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« Reply #35: December 22, 2011, 03:11:40 AM »

Wow. This looks like a Flash Game, a bad one.

You think Capcom would want to make a decent effort, but its obvious they don't care anymore, Mixing MMX designs with MHX Mugshots, lovely. Text is some boring font that is very amateur looking, Lifebar looks like [parasitic bomb], lazy asses can just buy their way to winning, thats great.

They just don't care. Its sad to see Capcom doing so little to try and bring their mascot out of relative obscurity.
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« Reply #36: December 22, 2011, 03:25:18 AM »

I don't know if the appropiate reaction at this moment should be laughing or crying.

Gonna go with both. This [parasitic bomb] is borderline offensive and you have to be beyond blind to sugar coat it.
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« Reply #37: December 22, 2011, 03:27:26 AM »

I just hope that this wasn't was Sven was talking about.
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« Reply #38: December 22, 2011, 04:15:56 AM »

I just hope that this wasn't was Sven was talking about.

You mean the "future plans for the franchise" thing? Well, it could still be about this guy


on this game



Gonna go with both. This [parasitic bomb] is borderline offensive and you have to be beyond blind to sugar coat it.

2011 is such a sad year for MM fans, isn't it? Sad
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« Reply #39: December 22, 2011, 05:08:52 AM »

Guess what? There's more than one idiot on PRC blindly defending the port!

(click to show/hide)

I'm sorry if it looks like I'm trying to start a proxy argument, but I think that second quote perfectly captures the "be grateful for getting shafted or you're a whiny self-entitled prick" mentality that's come up recently. Nobody's allowed to be angry AT ALL, for ANY REASON, and it's just as frustrating as Capcom's empty promises and blatant contradictions.

My only comfort would be that Sven wouldn't call us self-entitled over this...but knowing that he was recently a dick to the MM fans on more than one occasion, it's only a matter of time.
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« Reply #40: December 22, 2011, 06:10:27 AM »

Guess what? There's more than one idiot on PRC blindly defending the port!

(click to show/hide)

I'm sorry if it looks like I'm trying to start a proxy argument, but I think that second quote perfectly captures the "be grateful for getting shafted or you're a whiny self-entitled prick" mentality that's come up recently. Nobody's allowed to be angry AT ALL, for ANY REASON, and it's just as frustrating as Capcom's empty promises and blatant contradictions.

My only comfort would be that Sven wouldn't call us self-entitled over this...but knowing that he was recently a dick to the MM fans on more than one occasion, it's only a matter of time.

So, the "Someone else" was saying Sonic CD was a prime example of a port/remake/whatever done right, correct?

Of course they are, because that is an example of a remake/port/whatever done right, that was Sega being cool with its fans, allowing a fan to remake their game with an engine that he developed, and essentially just providing the materials necessary, in the end we got an amazing remake.

Now, look at this piece of [parasitic bomb]. Capcom decided to do what Sega could've done with Sonic CD, just gave it a shitty port that actually makes the game worse, buffing the graphics and nothing more, making a barely playable monstrosity because they didn't want to do anything that requires effort.

Look at MMX: Corrupted, even though its a fangame, it appears to already look and feel like a Megaman X game, hell, I haven't been following it recently but from what I did see its more of a Megaman X game than this shitty port is, and its not like it was made in some proprietary engine like the Retro Engine for Sonic CD, no, its just Flash (Am I correct on this? Please correct me if I'm wrong, I don't think I know all the facts.). The gameplay in the Port looks choppy, the screen is way too zoomed in, there are CUT TO BLACK SCREEN TRANSITIONS, SOMETHING NO MEGAMAN GAME HAS EVER HAD, Other than X and Zero getting slightly modified graphics the rest is just put through a shitty filter, Megaman is too large and the screen is too small.

Y'know, I'm beginning to think Capcom should just do what Sega did and Commission JKB to handle remakes of their games, since they apparently can't do it themselves.
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somedays i wish i could just jump into an empty space.
otherdays i feel like i should just sleep
and finally, most of the time i just want to feel like i'm actually alive.

addendum:
everything is a cycle
no matter how much change one hopes to make
it will always regress, and all change, along with all hope to change, is completely lost.
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« Reply #41: December 22, 2011, 06:28:01 AM »

The problem most people have with the fanbase getting angry is that well they tend to get angry at every little thing MegaMan related now, from the smallest little fun poster in UMvC3 to the fact that you have to buy upgrades in a somewhat decent but otherwise lackluster port of the classic X game. It's a no-win scenario, a Kobiyashi Maru if you will.

The pessimistic take every missed opportunity, possible gaffe, and little nitpick and blow it out of proportion to the point where they think a business is going out of their way to [acid burst] off their customers when more or less it's either just stupidity, bad timing, or actual business decisions. The optimistic think that as long as we keep getting fed comics, nostalgic ports like this game, and other minor cameos and whatever, that not only is the franchise okay but it'll be back in no time and quite frankly they are fooling themselves.

In the grand scheme of things, this iPod/Pad port wasn't doing anything for the fanbase or franchise either way. It's a game the fanbase has played countless times whether by playing the original SNES Cart, playing it from the X collection, or by playing the MHX PSP game. The iPod/iPad crowd are not and were not going out to purchase older MegaMan games of any kind whether or not this game was good or not, or playable or not. Even if this was a fantastic port, people in the fanbase would still be angry at the fact that we're not getting any new MM games, but just rehashes of old ones. This game could've been polished gold and people would still be upset, which is what gets people who get upset at the fanbase getting upset...upset, because as of right now there really is no satisfying people. What the upset about upset people people don't really grasp is that this is Capcom's fault for the way they treated people.

Again, it's a Kobiyashi Maru situation. LoL, we'll see if I can change the conditions of the test though in 2012.
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« Reply #42: December 22, 2011, 06:31:57 PM »

Oh, look - mentioned on TechCrunch
Who knows, maybe even that kind of reaching to the masses is the way to go.
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« Reply #43: December 22, 2011, 07:44:20 PM »

*long post*

In other terms, it's becoming another Sonic the Hedgehog fandom pre-colors. Though, the Kobiyashi Scenario can be cheated. Let's see ow 2012. (ib4 end of the world scenario)
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Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  Undecided

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.
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« Reply #44: December 22, 2011, 11:27:28 PM »

I heard somewhere that this isn't even a port of the original game, but rather a port of an older cellphone port.  Which for all intents and purposes looks as though it could be true.
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Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
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« Reply #45: December 22, 2011, 11:36:04 PM »

Everyone should just do themselves a favor and buy the original on the SNES, or the Wii if they must. Even the PSP remake is better for those who want portability. There is absolutely no excuse to waste... anything really, on this [acid burst] poor attempt of a cashcow. Nothing properly justifies this thing even existing at all.
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« Reply #46: December 24, 2011, 02:34:16 AM »

Wow. This looks like a Flash Game, a bad one.
Pretty much my reaction, especially with the whole screen transition thing and the enemies dropping out of the sky.  I was hoping the framerate was a YouTube capture issue, but I don't think that's the case.  And jeez, the whole Vile battle/Zero save thing reeks of amateur rush job (not that I don't enjoy an excuse to hear Zero's theme longer, but that's pretty much it).

Look, I don't like iPhone gaming and touch-screen-only controls anymore than the next child-of-80's gaming nerd, and I imagine such a format is in itself a valid excuse for toning down the difficulty quite a few notches.  But even I know that the platform is capable of a more professional presentation than that.  Still, PB has a point; even if this game were good, it wouldn't accomplish much.

As the 100,000 Strong's recent wrap-up stated, this game is a lose-lose situation.  Buy it, and Capcom thinks we're satisfied with lazy [parasitic bomb].  Don't buy it, and it's one more bullet point on their list of reasons why supposedly nobody is interested in the franchise.  Our only hope is that it was such a small investment that Capcom isn't counting on it to make much.  But, given that they've previously refused to release crap that they had already finished, I'm not sure I'd bank on that one.

My only comfort would be that Sven wouldn't call us self-entitled over this...but knowing that he was recently a dick to the MM fans on more than one occasion, it's only a matter of time.
Sven was only a dick because the fans had reached such a boiling point that they would snap over the most nonsensical things, because they were tired of all the [parasitic bomb] they've already had to take.  Most of the X-not-in-UMvC3 rage was pointless and misdirected, but while arguably an invalid complaint in itself (and I WILL argue that it is), it was the symptom of Capcom treating Mega Man like [parasitic bomb] in the broader sense over the course of the year.

In short, the fans had a legitimate point, but they picked the worst possible example, which is only building frustration on both sides.
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They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.
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« Reply #47: December 24, 2011, 03:34:18 AM »

Sven was only a dick because the fans had reached such a boiling point that they would snap over the most nonsensical things, because they were tired of all the [parasitic bomb] they've already had to take.  Most of the X-not-in-UMvC3 rage was pointless and misdirected, but while arguably an invalid complaint in itself (and I WILL argue that it is), it was the symptom of Capcom treating Mega Man like [parasitic bomb] in the broader sense over the course of the year.

In short, the fans had a legitimate point, but they picked the worst possible example, which is only building frustration on both sides.

Like I said, I feel sorry for the people at Capcom-Unity/Capcom of USA. They deserve absolutely none of the understandable fan-rage at Capcom because they had absolutely nothing to do with it. Hell, if you speak to most of them (which I have with Seth Killian), they are fans like us. They want these games as much as we do, especially for them cause they get to go to cons here in the US and showcase it to us. I talked with S-Kill at PAX East 10 and we talked about how he also wanted a Power Stone 3 cause he was a big fan of it, but knows why in a business sense it is really not profitable.
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« Reply #48: December 24, 2011, 04:07:50 AM »

Exactly, and the staff who work on these games are fans themselves to boot, felt cheated when "that game" was dropped. This was a huge kick in the balls for Capcom (and to an extent the fans themselves, and other companies that wanted to pitch in). It will most likely be that Capcom will look at this game's sales in japan and nothing else, doesn't help at all though that the fanbase is on the brink of being another Sonic Fanbase apparently.
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Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  Undecided

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.
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« Reply #49: December 28, 2011, 04:29:41 AM »

I must get this.
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