I didn't plan on getting it even if it did come out, so it's no loss for me. I would just like to say that I do not blame Capcom for putting up the red light for this. Megaman is no longer a block buster title. For them to make money back, they need to sell over 2 million copies throughout the country. Two. Million. Under no reason should anyone even think of a second that Megaman carries that much weight in it's name. Even if it had the most ground breaking gameplay, interesting characters, or great dialog (Which most Megaman games lack anyways.) This is a business, not a "lets give people entertainment just so we can take a financial hit!
" Time. It's a video game. JUST A GAME. Not the end of the world. Hell, how the majority of you acted from that MML3 april fools stunt was flat out disturbing as it was, but thankfully this isn't so bad.
Seriously, chill. Out. If this is the ground breaking, life shaking event of your life that ruins the next few weeks of YOUR LIFE, then stop. Stop, take a nice long look at your life, get your priorities straight and actually start living for something past Megaman.
Oh and a sidenote for those who think that Inafune leaving has anything to do with this, I have this to say: Stop fooling yourselfs. Inafune hasn't worked on a direct Megaman title since X5, and past that he's merely been a producer. Producers don't have to do much at all, and they have very VERY little control over the direction of games, and more towards making it apparent to the masses that the project exists. Thats. It. He. Is. Not. The. Capcom. God. ... ... ... However, I DO agree that the direction they've taken with DMC is odd, but Dante seems more and more like a silver-haired Duke Nuk'em since DMC4.