Well, looks like the end is at hand... Somehow, you all managed to get past my clone series... NO MATTER!
I'll crush you all once, and for all!
What would a
Gundam be without a
Zeong? Well, that's what I thought too after creating the Wily II Gundam... Therefore... BEHOLD!
MY WILY II ZEONG!
(Click to see in full-size)
This is the first phase of the Wily II Zeong (less known as the Wily II Machine 7) that you face. For the first phase of the battle, the main attack is from the floating fists. The Wily II Zeong will be hovering left and right throughout the battle. The main forms of attacks are the fists themselves, moving on their own accord, trying to punch into you. The blue fist freezes, while the red burns. Occasionally, the fist will slam into the ground, unleash an ice wave, or a fire wave. While you're distracted with the fists, the Wily II Zeong would try to land on top of you, leading in an OHKO. Sometimes, the eyes from the body will also shoot out a wide sweeping laser.
Those fists can be quite a pain... Wonder where the power sources are... Those orbs near the skulls... Suck Rift...
(The reasoning is that Suck Rift can pull out the orbs from the circuitry, damaging the power sources for the fists)(Click to see in full-size)
This is the second phase of the Wily II Zeong (less known as the Wily II Machine 7) that you face, after destroying the orbs with Suck Rift. The damage was so extensive, that only the head remains, hovering. The main attack comes from the mono-eye, that shoots out a sweeping laser. The head can sometimes stop, and suddenly drop, hoping to crush you with spikes at the bottom, resulting in heavy damage.
Hmm, it seems that the head gets "stuck" whenever it drops... Maybe a melee attack... Furnace Flare...
(Click to see in full-size)
I don't really believe in capsule battles, but somehow, this final phase resembles a capsule... With the destruction of the Wily II Zeong (less known as Wily II Machine 7) from Furnace Flare, this form is what's remained of the Wily II Zeong. The destruction of the skull also reveals DWII in the cockpit.
The main forms of attack include firing out energy shots from the top orb, or trying to ram the spikes into you. This form somehow lacks the disappearing/reappearing module...
Darn... Even this form gets "stuck" from ramming... Maybe overloading... Overload Pulse...
And that's that for my Gen7.
Man, it's so hard to think of plots now. >_>;
Huge thanks to Rep for letting me use his IRNs for this plot, and to kidnap his Dr. Ira for the frame work~