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Author Topic: "I has sharp Metal Blades and I'm not afraid to use'em!" More MMUniverse details  (Read 13632 times)
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VixyNyan
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« Topic Start: September 10, 2010, 01:20:43 AM »

While the Tokyo Game Show will start soon and have a playable demo of Mega Man Universe ready for play, Snow at Capcom Unity keeps us updated with a new interesting look at what the game will offer in the case of customization.

The Character Customization lets you swap different body parts on your character and that will also give you different weapons to use in the game, while the Stage Creation, similar to the one in Mega Man Powered UP (Rockman Rockman), will let you construct a level with the help of specific tiles and enemies, and also be able to share them with others whenever one feels like it.

Now, something you might notice, is that with each body part and tweaks done to the character, there are different attributes that will be raised or lowered. There's LE for Life Energy, WE for Weapon Energy, SHOT which could be the strength or the speed rate of the shot that you fire with the buster, MOVE is the movement speed of the character, and JUMP is the strength of the jumping ability, meaning you can jump higher with a long bar. Along with these attributes, you will also gain a set amount of Weapons, enhancements in the sense of Chip Slots, and also items you can use through Item Payload.

In the Character Select screen, you can also see Kimoto-style Roll who will help you out with instructions or hints in the game.








We will find out more about the game within the coming week.

Source: Capcom Unity
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Acid
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« Reply #1: September 10, 2010, 01:22:44 AM »

Finally, a chance to play Metool Man!
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« Reply #2: September 10, 2010, 01:23:22 AM »



Now that is just awesome.

Finally, a chance to play Metool Man!

Indeed.
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« Reply #3: September 10, 2010, 01:24:55 AM »

Very pro indeed.
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« Reply #4: September 10, 2010, 01:29:17 AM »

Kinda neat.
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« Reply #5: September 10, 2010, 02:18:20 AM »

Man, I hope the character creation tool won't be limited to swapping existing body parts. Causae there are so many characters I want to create in MegaMan Universe that's not Capcom specific. In the first trailer hints that 8-bit megaman would be playable, and we haven't seen 8-bit megaman in action yet. I wonder what kind of limits in terms of visuals there will be in the character builder.

Anyway. This game is going to be AWESOME!

Mega Metal Man, FTW!
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« Reply #6: September 10, 2010, 02:24:34 AM »

MODNATION MEGA MAN [tornado fang] YEAH
But in all seriousness, I like this. Another creation game to occupy my time that isn't ModNation Racers.

Posted on: September 09, 2010, 09:23:47 PM
By the way, are there any details regarding whether there will be new Robot Masters?
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« Reply #7: September 10, 2010, 02:34:30 AM »

Part-mixing is cool and all, but Kimoto-Roll scares the HELL out of me.
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They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.
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« Reply #8: September 10, 2010, 02:36:05 AM »

Quote from: Loki
Am I the only one here who wants a completely 8-bit Megaman game with an in depth character creation system a-la 3D Dot Game Heroes?

Plus full buster customization? (That was we can indeed get Ryu to play? Meow)

i think i might be god-tier  lolwut
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Oh the cute. :D


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« Reply #9: September 10, 2010, 02:36:49 AM »

but Kimoto-Roll scares the HELL out of me.

I think she's cute. :/ Though, she does have that Flash-animated-American-cartoon air about her that I can't quite pin down.
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« Reply #10: September 10, 2010, 03:44:34 AM »

It would be cool if we were able to make our own tiles, or even our own bosses. But well, I won't be able to play it anyway, so whatever Sad
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« Reply #11: September 10, 2010, 04:41:11 AM »

thats pretty cool. i figured it would be something like that.

Personally I think Kimoto Roll is cute.
for some reason though, reminds me of Kagemine Rin.
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...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

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« Reply #12: September 10, 2010, 04:43:13 AM »

Hey, finally I can make levels that can actually reach a good amount of people. Awesome. MMPU's was decent, but I hope they step it up a notch here.
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« Reply #13: September 10, 2010, 06:20:30 AM »

I like how Kimoto-Roll uses the Rolling Cutter design for her bow.
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« Reply #14: September 10, 2010, 09:13:48 AM »

So... can we play as Green Biker Dude?
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« Reply #15: September 10, 2010, 11:08:43 AM »

So... can we play as Green Biker Dude?

MMX elements weren't confirmed yet. But I hope so.
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« Reply #16: September 10, 2010, 02:41:14 PM »

This game continues to grow even more interesting to me...



I love this Roll though, it's like one part Genndy Tartakovsky and one part Windwaker. Laughing
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« Reply #17: September 10, 2010, 02:48:27 PM »

So... can we play as Green Biker Dude?

Oh how I wish.

Sucks he died in like the beginning of the game never to be seen again. He was quite possibly the coolest character. POP THAT WHEELIE AND DIE, GBD, FOR EVERLASTING PEACE!






Kimoto-Roll scares the HELL out of me.


Wat Hyper said.
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« Reply #18: September 10, 2010, 04:21:19 PM »

Looks a little like the girl in Gunnerkrig Court.
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« Reply #19: September 10, 2010, 04:37:05 PM »

Finally, a chance to play Metool Man!

If you Equip him with an arching weapon, does he become HammerMan?
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« Reply #20: September 10, 2010, 08:35:30 PM »

no playable roll, i can already preditc it  Kobun Crying
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« Reply #21: September 10, 2010, 08:36:42 PM »

no playable roll, i can already preditc it  Kobun Crying
maybe DLC in the future. Thats what its there for.
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...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

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« Reply #22: September 11, 2010, 01:20:16 AM »

I really am liking how this game is turning out, with the Stage Editor and stuff. Meow
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« Reply #23: September 11, 2010, 12:06:57 PM »




That ribbon on her head,i thought that was Cutman for a moment.

But anyway,im hoping there's X/Zero/ZX etc editor stuff would be in there,not that i dont like classic or anything,but..well, still looking forward to it~
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« Reply #24: September 11, 2010, 02:28:20 PM »

The customization and level design does look good.

Graphics still look like [parasitic bomb], though. Come on, Capcom...
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