@Flame: Zero already has the Rising Flames, no need for shoryuken. Just want saber attacks for him to avoid using too many sprites.
I won't give Zero a buster, because I want him to be totally different from X, he will be pure melee.
X is more strategic and easier/safer to play with and don't forget that he has his armor, which I haven't showed yet. X can also have 2 weapons selected at once, that way he can combine his special weapons.
One more thing to point out is that Zero won't start with all those moves.
What would be this Hyper Charge? X has another level of charging that I haven't showed yet.
@Ballade: Zero's Rising Flames attack is originally fire, but you will be able to combine it with the Saber Spark at the cost of some skill points. Bosses are going to have their weaknesses, but not as bad as in the original X games.
@UZO: Thank a lot!!! I love Megaman gameplay and style and also love exploring and finding items on Castlevania/Metroid. I always wanted to play a combination of both.
Zero Techniques
(While on ground) C + C + C - Three Slash Hit
(While on ground) Dash + C - Dash Slash
(While on ground) Down + Forward + C - Saber Spark
(While on ground) Up + C - Rising Flames
(While on ground) Down + Forward + Up + C - Rising Thunder
(While on ground) Down + Up + C - Power Shield
(In Mid-Air) C - Spin Attack
(In Mid-Air) Down + C - Force Breaker
(In Mid-Air) Dash - Air Dash Strike