That would be pretty sweet... but this is Sega, that won't happen. I bet you it'll end in some friendship speech moment, which even Unleashed ended with... and accented with that god-awful credits song, "My Best Friend."
Ugh... I'd have been happy with just Endless Possibility, the main orchestrated theme and then Apotos Day.
More than likely your right, especially since the Black Knight was taken over by some evil thing (ya know, the same plot device used in damn near every 'puppet' villain), and in truth is King Arthur.
I just want the game play to be good. I thought Secret Rings was pretty decent, but the controls and some missions screwed up the game (dunno if it's a glitch or not, but on one of those race things with the ball of light, it went from -30 to +70 in a single tick and made me lose the race >< ). Since S&tBK is pretty much in a similar vein, it's better to compare it with Secret Rings. One thing they need to do is say "screw the missions, make it more linear" and go for something like "choose the area and act" rather than do "x amount of missions to continue on". As for the controls, make them a bit more responsive and not faked up. Something like having the Nunchaku and flailing around seems better than having to guide something and the damn blue blur not turn around or back up or whatever even when he's standing still.
Honestly, I like the armor. Considering how it goes with the theme, it's better than Super Sonic wielding a giant sword. Though, what sucks is, there's only going to be one damn level you can play as that form in. How do I know this? Answer me this, when was the last time you could play as Super Sonic whenever the hell you felt like it on a console game?