The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)

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Offline Flame

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Reply #1700 on: February 21, 2011, 09:49:07 AM

Why must I always be cursed to love the obscure characters in a given company's repetoire? [slightly poking sarcasm] I mean, do people think a lawyer who points and shots objection is that much more interesting than an inter-canon traveling pirate (Ruby Heart), Capcom's own take on a super sayian/flaming gypsy woman (Wang Tang & Rouge), or shapeshifters, one of which turns into a [tornado fang]ing dragon?! (Ryu & Nina from Breath of Fire)[/slightly poking sarcasm]

The mind, it's boggled. XD

Lol, well, sort of. I mean by all logic, Phoenix is COMPLETELY out of his element in a fighting game. It would be extremely amusing to see what kind of moves he would have. better yet, what SPECIALS.

I will laugh SO hard if one of his specials actually is a lawsuit.
That would be hillarious.
*cue that Phoenix/She Hulk lawyer team up comic*

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline TheDivine

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Reply #1701 on: February 21, 2011, 04:37:43 PM
One of his Hyper Combos would obviously be him shouting OBJECTION. It should be a counter-hyper, though.



Offline OBJECTION MAN

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Reply #1702 on: February 21, 2011, 04:42:59 PM
I recall when TVC was out an interview mentioned Phoenix was talked about, albeit jokingly, and the "OBJECTION!" speech bubble was a move, that hit on each syllable of the word.


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Offline Jericho

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Reply #1703 on: February 21, 2011, 04:57:11 PM
I recall when TVC was out an interview mentioned Phoenix was talked about, albeit jokingly, and the "OBJECTION!" speech bubble was a move, that hit on each syllable of the word.

Holy [parasitic bomb]. XD



Offline Align

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Reply #1704 on: February 21, 2011, 06:30:45 PM
Wouldn't that cause trouble after translation? "OMG wright sux compared to naruhodo"



Offline Satoryu

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Reply #1705 on: February 21, 2011, 07:03:10 PM
Objection has one less syllable, so I'd say make the exclamation point the fourth hit.


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Offline OBJECTION MAN

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Reply #1706 on: February 21, 2011, 07:51:29 PM
Or cut it up into 4.

Ob-je-cti-on. Graphically of course, not spoken oddly.


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Offline Ninja Lou

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Reply #1707 on: February 21, 2011, 09:18:59 PM
After jumping back and forth between PS3 and 360 I've come to the conclusion that I need to buy another tournament stick. It blows the regular stick out of the water.


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Offline Jericho

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Reply #1708 on: February 21, 2011, 09:43:39 PM
You guys and your sticks. If only gaming were a more cost friendly hobby, then I could live it up a bit and spring for one myself. XD

For those with the PS3 version, how is the stock gamepad for the game? Comfy? Bothersome? Speak up!



Offline Protoman Blues

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Reply #1709 on: February 21, 2011, 09:50:37 PM
For those with the PS3 version, how is the stock gamepad for the game? Comfy? Bothersome? Speak up!

Personally, I love it. I am soooooooo much better with it.



Offline Jericho

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Reply #1710 on: February 21, 2011, 09:57:02 PM
That's reassuring, all of my experiences with this game have been based around 360 pad shenanigans and let me tell you, [parasitic bomb] is waaaay too unfriendly, especially for someone who's just recently getting into fighers and inputs for said fighters.

On another note entirely, [tornado fang] you Shoryuken motion and all your variants. [tornado fang] you. XD



Offline Protoman Blues

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Reply #1711 on: February 21, 2011, 09:58:07 PM
The 360 DPad is just plain awful. I really can't do anything on it.



Offline Sub Tank

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Reply #1712 on: February 21, 2011, 10:00:43 PM
Hey does anyone here use Zero?  What the hell is his weakness?  His melee attacks beat out mine every time, like he's doing some sort of horizontal Shoryuken.  I can never take him down without losing a character or buttload of group HP.



Offline TheDivine

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Reply #1713 on: February 21, 2011, 10:04:24 PM
Stay at a distance and hit him with ranged attacks, just don't let him get near you and if he does, tag out and back up. If you see the chance, start an air combo. You have to hit him fast, before he can start a combo.



Offline Jericho

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Reply #1714 on: February 21, 2011, 10:30:41 PM
Hey does anyone here use Zero?  What the hell is his weakness?  His melee attacks beat out mine every time, like he's doing some sort of horizontal Shoryuken.  I can never take him down without losing a character or buttload of group HP.

Zero's saber range, multihits on each blow and priority really make him annoying to deal with at times. The best bits of advice I can honestly give you are that advancing guard (press any two attacks while blocking) is your best friend in those situations and to always be careful with assists.

What's your team look like though? I can't say much about offense without that bit of insight.



Offline Sub Tank

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Reply #1715 on: February 21, 2011, 10:38:18 PM
I've been using Tron, Morrigan, and Arthur; for no particular strategic purpose or reason.  Although I feel like Arthur is holding my whole team back.

So I guess I was right about Zero being a huge pain to fight head on?  I try advancing guard all the time but he comes right back in my face as soon as I knock him back.  His main combo pushes him forward, it's crazy.



Offline Jericho

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Reply #1716 on: February 21, 2011, 10:55:50 PM
I've been using Tron, Morrigan, and Arthur; for no particular strategic purpose or reason.  Although I feel like Arthur is holding my whole team back.

So I guess I was right about Zero being a huge pain to fight head on?  I try advancing guard all the time but he comes right back in my face as soon as I knock him back.  His main combo pushes him forward, it's crazy.

In terms of head on characters, there are few others I'd say give more trouble (Dante, Wolverine) but Zero's up there. With your team setup, I'd say shutting him down/cheesing him out before he closes the gap on you is the best idea. Chuck as much as you can with Arthur not for the sake of damaging, but more so to intercept. As maneuverable as Zero is, his movement directions are extremely one directional. Lock them down into a comfortable spot (the corner is good) then OD with Arthur spam and Tron's Flamethrower assist. Also, depending on how good you are. Morrigan is like Raid for Zero. Use lots of Soul Fist -> flight mode -> Soul Fist shenanigans to keep them locked down single handedly. You can also turn this into bullet hell mode with Astral Vision (and depending on the situation, X Factor) to make his maneuverability somewhat worthless while you rain things down on him.



Offline Protoman Blues

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Reply #1717 on: February 21, 2011, 11:03:57 PM
I have yet to properly learn Arthur, as I've been focusing most of my time on Spidey. But I'm not really good with him yet.



Offline The Drunken Dishwasher

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Reply #1718 on: February 21, 2011, 11:07:19 PM
It's all about projectiles w/ Arthur.  I've yet to properly learn his close-combat combos to keep his ground steady, but mission mode has taught me a fair bit o' things.

I just have to wait for my next check to finally purchase MvC3.

And yes, PS3's D-pad is excellent~



Offline Jericho

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Reply #1719 on: February 21, 2011, 11:10:34 PM
I have yet to properly learn Arthur, as I've been focusing most of my time on Spidey. But I'm not really good with him yet.

That's going to be the biggest thing keeping me from learning all of the characters in this game, I can feel it. Coming from the Smash side of things with universal special and normal attack inputs, I can already assume that this is going to be all about how much I see a character, how much they click with me, and how much time I can pour into making them viable. XD

Off the top of my head, there are probably 15 characters I'd like to try in no specific combinations excluding my big three -- Dante/Morrigan/Phoenix, and then there's any number of DLC characters coming down the pipeline. This game is gonna consume my soul.



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Reply #1720 on: February 21, 2011, 11:29:55 PM
In terms of head on characters, there are few others I'd say give more trouble (Dante, Wolverine) but Zero's up there. With your team setup, I'd say shutting him down/cheesing him out before he closes the gap on you is the best idea. Chuck as much as you can with Arthur not for the sake of damaging, but more so to intercept. As maneuverable as Zero is, his movement directions are extremely one directional. Lock them down into a comfortable spot (the corner is good) then OD with Arthur spam and Tron's Flamethrower assist. Also, depending on how good you are. Morrigan is like Raid for Zero. Use lots of Soul Fist -> flight mode -> Soul Fist shenanigans to keep them locked down single handedly. You can also turn this into bullet hell mode with Astral Vision (and depending on the situation, X Factor) to make his maneuverability somewhat worthless while you rain things down on him.

That all helps, thanks.



Offline Protoman Blues

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Reply #1721 on: February 22, 2011, 12:26:25 AM
That's going to be the biggest thing keeping me from learning all of the characters in this game, I can feel it. Coming from the Smash side of things with universal special and normal attack inputs, I can already assume that this is going to be all about how much I see a character, how much they click with me, and how much time I can pour into making them viable. XD

It was the same with me and TatsuCap, and in this game as well.

You know, I've been debating which I like better, TatsuCap or MvC3, and even though I love my Marvel characters more than the Tatsu characters, I think I still prefer TatsuCap overall, mainly because I prefer 2 on 2 rather than 3 on 3.



Offline STM

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Reply #1722 on: February 22, 2011, 01:21:09 AM
You want the final Capcom side vote? OF COURSE YOU DO!

1. *Mega Man - 3573 (Mostly Mega Man X, followed by Classic and then EXE)
2. Strider 2094
3. Phoenix Wright - 1579
4. Frank West - 1311
5. Gene - 1257
6. Vergil - 919
7. Captain commando - 784
8. Bison - 704
9. Jin Saotome - 677
10. Jon Talbain - 617
11. Bass.exe - 6010
12. Ken - 469
13. Leon Kennedy - 419
14. Cammy - 416
15. Juri - 382
16. Sigma - 379
17. Batsu - 318
18. Ryu (BoF) - 317
19. Falcon - 297
20. Guile - 291
21. B.B Hood - 285
22. Date Masamune - 280
23. Chuck Greene - 278
24. Jedah - 276
25. Hayato - 266
26. Red Arremer/Firebrand - 260
27. Samanosuke Akechi - 249
28. Nemesis - 241
29. Nero (DMC) - 212
30. Dr. Wily - 202
31. Sakura - 194
32. Protoman - 185
33. Roll - 185
34. Demitri - 175
35. Tessa - 160
36. Akira (Rival school) -154
37. Regina - 145
38. Ibuki - 132
39. Guy - 131
40. Lady - 128
41. Donovan - 124
42. Lord Raptor - 123
43. Poison - 120
44. Dan Hibiki - 117
45. Alex - 111
46. Vanessa Z. Schneider (P.N. 03) - 106
47. Vile - 103
48. Sagat -102
49. Vega - 99
50. Cody - 95
51. Fou Lu - 83
52. Kyosuke - 80
53. Nina - 79



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Reply #1723 on: February 22, 2011, 01:48:44 AM
18. Ryu (BoF) - 317
21. B.B Hood - 285
26. Red Arremer/Firebrand - 260
35. Tessa - 160
53. Nina - 79

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Offline Ninja Lou

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Reply #1724 on: February 22, 2011, 01:50:17 AM
I miss Cap's 2nd jump.



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