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Question: What RM are you starting with?  (Voting closed: March 14, 2010, 04:29:37 AM)
Sheep Man - 13 (39.4%)
Strike Man - 1 (3%)
Blade Man - 3 (9.1%)
Commando Man - 1 (3%)
Chill Man - 5 (15.2%)
Pump Man - 4 (12.1%)
Solar Man - 4 (12.1%)
Nitro Man - 2 (6.1%)
Total Voters: 33

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Author Topic: Megaman 10 - Attack Plan from Outer Space!  (Read 2118 times)
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« Reply #25: March 03, 2010, 01:30:48 AM »

Out of all the things I have seen so far, I only have this to say:

THEY WEREN'T F***ING AROUND WITH THE BOSS THEMES.
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« Reply #26: March 03, 2010, 05:12:46 AM »

Jesus Christ... the music in this game is... atrocious.
And I'm not talking about it being "8-bit"... I'm talking about it sounding horrible.
Additionally, Forte's sprites are just edits of Lokkuman.
I just hope, the game's good. Maybe I'll convince that one fag in my vicinity to get this.
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« Reply #27: March 03, 2010, 11:57:38 PM »

Jesus Christ... the music in this game is... atrocious.
And I'm not talking about it being "8-bit"... I'm talking about it sounding horrible.
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« Reply #28: March 04, 2010, 12:03:31 AM »

It doesn't sound horrible.
Horrible is reserved for Mega Man II (GB)
That [parasitic bomb] is horrible.
This music however, is just different, it's got more of a Rockman and Forte style to it on a lot of tunes, like Sheep Man's stage.
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« Reply #29: March 04, 2010, 12:08:25 AM »

I think it sounds a lot better than RM&F, frankly.

The only tune in 10 that I'd call "unfitting" would be the menu theme, because Classic MegaMan menu themes tend to have a very light-hearted sound to them.  Maybe the third Castle theme I didn't care for too much, but as a whole I thought the soundtrack was very impressive.
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« Reply #30: March 04, 2010, 12:09:28 AM »



As Sub Tank said... that's RPM's slogan.
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« Reply #31: March 04, 2010, 12:13:26 AM »

Yeah, I like it better than RM&F, aside from a few themes, like Strike Man's theme.
To me, it sounds like a [tornado fang]ing mess.
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« Reply #32: March 04, 2010, 02:11:28 AM »

To me, it's sounds like the underwater volcano stage in ZXA!
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« Reply #33: March 04, 2010, 03:51:06 AM »

I find Strike's theme to be quite fitting actually, happens to be on of my faves too.

Personally, the only theme I disliked in 10 is Chill Man's, THAT is mess of a tune.

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« Reply #34: March 04, 2010, 03:55:53 AM »

Personally, the only theme I disliked in 10 is Chill Man's, THAT is mess of a tune.

Ironically, that happens to be my personal favorite!  I also like the Kirby feel that Sheep Man's tune has.
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« Reply #35: March 04, 2010, 03:57:50 AM »

So far, the only music I find out of place is the one in Nitro Man's stage. I like Solar Man's a lot though. Strike Man's music is the one that sounds "8-bit".
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« Reply #36: March 04, 2010, 04:52:15 AM »

This is what happens when you have too many composers. They should have stuck with Just the two guys from the last game. And Infaking should have co-directed this one too. He sat it out on this one and let the other guy take it on.
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« Reply #37: March 04, 2010, 04:53:47 AM »

The music is great imo. Its darker than usual, and so is some of the stage settings. It has a very MM3 like atmosphere overall.

So far I'm pretty impressed with the boss abilities and weapons. While not as useful as MM9's, their usefulness is not to be underestimated. They have a more tactical/assist advantage than 9's brute force weapons.

The ending was fairly disappointing for me though. MM9's was way better. Spoiler for why I didn't like it as much;
(click to show/hide)
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« Reply #38: March 04, 2010, 05:07:06 AM »

Everyone seems to have different opinions on the music this time around, I guess it might have something to do with the varying styles present in each tune.
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« Reply #39: March 04, 2010, 05:23:39 AM »

What I love about MM10's music is the unique sound to all of the tracks when you compare it to the previous game.  It kinda reminds me of how MM3's music sounded after MM2, or how MM5's music sounded after MM4.  In this game, like the games I mentioned, they seemed to take a new direction with the soundtrack and added somewhat new instruments, like in SolarMan's stage for example.  It's like when hearing GravityMan's stage for the first time in MM5 and comparing it to almost any track from MM4.  Now whether you like it or not is completely up to the ear of BeholderMan.  Personally, I'm a huge fan of it.  I might prefer MM9's soundtrack more in terms of certain things.  For example, MM9's Final Wily Machine Theme is still the best there is, and I like it more than MM10's Pirate Wily theme.  On the other hand, after listening to it more and more, I think I like MM10's Wily Stage II theme better than all the MM9 Wily Stage themes.  Overall, I'm very happy with the MM10 soundtrack, and can't wait till MM11's soundtrack and DLC 8-Bit Playable Roll.
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« Reply #40: March 04, 2010, 05:24:48 AM »

I'm still hopin' we'll be getting an AST.
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« Reply #41: March 04, 2010, 05:26:21 AM »

As am I. 
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« Reply #42: March 04, 2010, 05:27:47 AM »

But of course, it cannot be perfect and some group of people will [sonic slicer] and complain about at least ONE of the tracks being "butchered" in some way, like they did with Tornado Man's track on the MM9 AST. Laughing
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« Reply #43: March 04, 2010, 05:42:26 AM »

Yes. I know exactly what you mean PB. I rather like the shifting of atmosphere giving things a different feeling game to game. I was worried MM10 may have been simply a money maker riding on MM9's fame, but it really stands out on its own very well.
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« Reply #44: March 04, 2010, 05:49:09 AM »

But of course, it cannot be perfect and some group of people will [sonic slicer] and complain about at least ONE of the tracks being "butchered" in some way, like they did with Tornado Man's track on the MM9 AST. Laughing

Again, I actually really like the AST version of TornadoMan's theme.  The only one I didn't really care for all that much was the AST of Flash in the Dark.

Yes. I know exactly what you mean PB. I rather like the shifting of atmosphere giving things a different feeling game to game. I was worried MM10 may have been simply a money maker riding on MM9's fame, but it really stands out on its own very well.

i think so too.  The music definitely stands out to me.
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« Reply #45: March 04, 2010, 06:24:04 AM »

I never really expected so many people to upset by the slowhand Flash in the Dark on the AST.
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« Reply #46: March 04, 2010, 06:28:05 AM »

I wasn't upset by it really.  I just didn't think it was arranged that well.  In all honestly, I think an acoustic guitar would've worked a lot better, similar to how the Megas did an acoustic version of their songs.
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« Reply #47: March 04, 2010, 06:35:16 AM »

Yeah, I think that would have been nice.
The only track I can say with certainty that I don't like from the AST is the boss battle theme, I really can't stand that kind of music, at all.
So I was disappoint with it.
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« Reply #48: March 04, 2010, 06:45:33 AM »

Understandable.  It's not one of my fav tracks from the AST album either.
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« Reply #49: March 04, 2010, 02:11:15 PM »

Heh.

Does anyone have a gamerip of the music? I would like to take a closer look at all the tracks again... IN GOOD QUALITY MP3 FORMAT, THANK YOU. : >
Tough, I'll admit... I kind of liked the last(I think so) Wily Stage music, the moment I heard it. It's the one, which is like dem pigs...in SPAAACEEEEEE.
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