As of now my internet and Wii are no longer under the same roof. I hope to change that, but it'll likely be a while, as I have hit a few hurdles.
Nevertheless, in my online absence, I feel the need to share some stages for ye all. I have a batch of three, two Mewtwo levels and a Sonic level. Check 'em out here:
http://mysite.verizon.net/Serpentara/HypersHomage.zipI Miss My Mewtwo...Theme: Pokefloats
Simple concept here, a block-art pic of Mewtwo's mug. Battle on it, and have a ball. Note that it is possible, although exceedingly rare, to send somebody flying between the corners of the blocks, therefore trapping them.
The New RulerTheme: Victory Road
Crafted in memory of Mewtwo's stadium from the first movie. Large collapsable area simulates the spot where Ash and the original 'mans blast through the floor. A couple glass boxes are meant to simulate the lights, but since you can actually stand on/ricochet off them, they can make KOs tricky. Makes for some nice pinball launching.
And last but not least, it's time to bail warp 7 in my latest stage, crafted in memory of the Sonic SatAM cartoon:
Great Oak SlideTheme: Live And Learn
This stage is hacked for heavy use of object overlap (You have to wonder if this was intended at some point considering how the fall-through platform and ladder sync up nicely) and axing the usual object limit. A long, windy path connects to the lower corner, where you can spring back to the top. I would HIGHLY recommend sticking to coin and/or dumbass CPU matches, since it's impossible to force an opponent out of the loop (well, unless maybe if you're DK).
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)