Author Topic: Super Smash Bros. Thread  (Read 233510 times)

0 Members and 1 Guest are viewing this topic.

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2050 on: February 24, 2009, 05:51:25 AM »
Sorry about that.  -u-'

I think I am done for the night. Sorry Jericho, but I got business to attend to. Loved the matches though. Marth battle was epic.

EDIT: Before you complain of lag, I felt the lag this time. Really bad.

When was the last time I poked you guys...

Offline Hypershell

  • needs DRAGONITE POWER!
  • Master's Unit
  • *
  • Posts: 4781
  • Country: 00
  • Gender: Male
  • Steel in Zee Head
    • PSN - Anguirus84
    • AOL Instant Messenger - Orga1984
    • Yahoo Instant Messenger - Hypershell_SBL@yahoo.com
    • View Profile
    • Get equipped with Hyper's DA
Re: Super Smash Bros. Thread
« Reply #2051 on: February 24, 2009, 05:55:13 AM »
Ah, well if Jelly's on, at least I can have a few friend bouts before I crash.

They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.

Offline Jericho

  • Rather Unique
  • RPM Knight
  • ****
  • Posts: 7071
  • Country: us
  • Gender: Male
  • Long time no see!
    • PSN - AzureJay89
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2052 on: February 24, 2009, 06:59:36 AM »
Fun matches tonight everyone. :)

Will type more later. Also, Jelly-Marth vs. Aka-Marth battle has been replayed and sent.

Offline Hypershell

  • needs DRAGONITE POWER!
  • Master's Unit
  • *
  • Posts: 4781
  • Country: 00
  • Gender: Male
  • Steel in Zee Head
    • PSN - Anguirus84
    • AOL Instant Messenger - Orga1984
    • Yahoo Instant Messenger - Hypershell_SBL@yahoo.com
    • View Profile
    • Get equipped with Hyper's DA
Re: Super Smash Bros. Thread
« Reply #2053 on: February 24, 2009, 07:08:25 AM »
Take note, 'maru:  You're no match for the REAL Super Dragon power! 8)

Well, gotta crash for tonight.  We'll bash each other's brains in more thoroughly later.

They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2054 on: February 24, 2009, 07:10:22 AM »
Will type more later. Also, Jelly-Marth vs. Aka-Marth battle has been replayed and sent.
Alright!  :V
Take note, 'maru:  You're no match for the REAL Super Dragon power! 8)
I was item raped...  8D

When was the last time I poked you guys...

Offline Hypershell

  • needs DRAGONITE POWER!
  • Master's Unit
  • *
  • Posts: 4781
  • Country: 00
  • Gender: Male
  • Steel in Zee Head
    • PSN - Anguirus84
    • AOL Instant Messenger - Orga1984
    • Yahoo Instant Messenger - Hypershell_SBL@yahoo.com
    • View Profile
    • Get equipped with Hyper's DA
Re: Super Smash Bros. Thread
« Reply #2055 on: February 24, 2009, 11:50:24 PM »
I'd say you were more fire-stream-raped than anything.  0%-to-KOed in a single winged assault. 8)

We were pretty even during the three-ways, though (and you played a mean Zelda, for sure).

Posted on: February 24, 2009, 01:16:06 AM
Legendary, I don't know why the game keeps displaying a green light for you, because you have the WORST lag of anybody I fight.

They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2056 on: February 25, 2009, 12:17:53 AM »
(and you played a mean Zelda, for sure)
Zelda used to be main. However, she isn't good with close combat, so I hardly use her since you all take characters like Ike, Yoshi, Marth, or Sonic.

When was the last time I poked you guys...

Offline Protoman Blues

  • Green Lantern of Sector 1337
  • RPM Knight
  • ****
  • Posts: 28678
  • Country: us
  • Gender: Male
  • Searching for Wanda
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2057 on: February 25, 2009, 12:26:27 AM »
Zelda used to be main. However, she isn't good with close combat...

...What?  Are you nuts?  Zelda's incredible with close combat.  ALL her Smashes and A moves are good.  Hell, my Zelda close combat has even improved against Jelly's Marth after using her more and more.

Offline Jericho

  • Rather Unique
  • RPM Knight
  • ****
  • Posts: 7071
  • Country: us
  • Gender: Male
  • Long time no see!
    • PSN - AzureJay89
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2058 on: February 25, 2009, 12:35:30 AM »
...What?  Are you nuts?  Zelda's incredible with close combat.  ALL her Smashes and A moves are good.  Hell, my Zelda close combat has even improved against Jelly's Marth after using her more and more.

I fully endorse what this man says. There's a reason why I consider Zelda to be one of Brawl's trickiest characters.

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2059 on: February 25, 2009, 12:54:22 AM »
...What?  Are you nuts?  Zelda's incredible with close combat.  ALL her Smashes and A moves are good.  Hell, my Zelda close combat has even improved against Jelly's Marth after using her more and more.
True, but its hard to continue attacking with that.

When was the last time I poked you guys...

Offline Protoman Blues

  • Green Lantern of Sector 1337
  • RPM Knight
  • ****
  • Posts: 28678
  • Country: us
  • Gender: Male
  • Searching for Wanda
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2060 on: February 25, 2009, 12:56:18 AM »
True, but its hard to continue attacking with that.

In what way?

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2061 on: February 25, 2009, 12:57:33 AM »
In what way?
Sometimes, you have to hit the character, but he won't let you near him in order to KO him.

When was the last time I poked you guys...

Offline Protoman Blues

  • Green Lantern of Sector 1337
  • RPM Knight
  • ****
  • Posts: 28678
  • Country: us
  • Gender: Male
  • Searching for Wanda
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2062 on: February 25, 2009, 01:00:56 AM »
Sometimes, you have to hit the character, but he won't let you near him in order to KO him.

That's when you Din Em' and go for either the Z-Boot or the Z-Burst (Up Smash)

Offline Hypershell

  • needs DRAGONITE POWER!
  • Master's Unit
  • *
  • Posts: 4781
  • Country: 00
  • Gender: Male
  • Steel in Zee Head
    • PSN - Anguirus84
    • AOL Instant Messenger - Orga1984
    • Yahoo Instant Messenger - Hypershell_SBL@yahoo.com
    • View Profile
    • Get equipped with Hyper's DA
Re: Super Smash Bros. Thread
« Reply #2063 on: February 25, 2009, 04:26:27 AM »
Din's Fire is so ridiculously tanked up in Brawl.  The hit box for the thing is ginormous.

They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.

Offline Jericho

  • Rather Unique
  • RPM Knight
  • ****
  • Posts: 7071
  • Country: us
  • Gender: Male
  • Long time no see!
    • PSN - AzureJay89
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2064 on: February 25, 2009, 04:29:03 AM »
That's when you Din Em' and go for either the Z-Boot or the Z-Burst (Up Smash)

Word to the wise, there is only 1 correct attack to use against guys like me listed above and it's not Din's Fire... 8D

Offline Protoman Blues

  • Green Lantern of Sector 1337
  • RPM Knight
  • ****
  • Posts: 28678
  • Country: us
  • Gender: Male
  • Searching for Wanda
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2065 on: February 25, 2009, 04:34:49 AM »
Din's Fire is so ridiculously tanked up in Brawl.  The hit box for the thing is ginormous.

Oh, Din's Fire is EASILY the more improved move from Melee to Brawl.

Word to the wise, there is only 1 correct attack to use against guys like me listed above and it's not Din's Fire... 8D

LoL, that's why I said "or the"  8D

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2066 on: February 25, 2009, 07:13:29 AM »
Din's Fire is so ridiculously tanked up in Brawl.  The hit box for the thing is ginormous.
I love since I do not need to work hard in getting the Smash Ball.

When was the last time I poked you guys...

Offline Jericho

  • Rather Unique
  • RPM Knight
  • ****
  • Posts: 7071
  • Country: us
  • Gender: Male
  • Long time no see!
    • PSN - AzureJay89
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2067 on: February 25, 2009, 08:01:38 AM »
I love since I do not need to work hard in getting the Smash Ball.

Oh maaaaaan, you playthe style I loathe the most when it comes to Zelda then, I can tell just from this post. XD

Offline Akamaru

  • RPM's Puppy Mascot
  • Neo Arcadian
  • *
  • Posts: 1848
  • Gender: Male
  • I love winter time.
    • Yahoo Instant Messenger - archerzx@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2068 on: February 25, 2009, 08:08:17 AM »
Oh maaaaaan, you playthe style I loathe the most when it comes to Zelda then, I can tell just from this post. XD
You mean Din's Fire spam? No. I hate that. I prefer Nayru's Love over anything. I mostly use Din's Fire in order to make the opponent come to me.

When was the last time I poked you guys...

Offline Hypershell

  • needs DRAGONITE POWER!
  • Master's Unit
  • *
  • Posts: 4781
  • Country: 00
  • Gender: Male
  • Steel in Zee Head
    • PSN - Anguirus84
    • AOL Instant Messenger - Orga1984
    • Yahoo Instant Messenger - Hypershell_SBL@yahoo.com
    • View Profile
    • Get equipped with Hyper's DA
Re: Super Smash Bros. Thread
« Reply #2069 on: February 28, 2009, 05:20:45 AM »
Whipping some tail in Random Team.  But I'll tell ya, I'm starting to hate two things.  One is ROB, the other is Final Destination.

Oh well.  I did manage to intercept that sack of wires while he was edge-playing. 8)

They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.

Offline STM

  • says you shouldn't play with your
  • Neo Arcadian
  • *
  • Posts: 1667
  • Herpus Derpimus Prima
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2070 on: February 28, 2009, 04:18:00 PM »
Only thing I hate about Zelda is that kick, especially when sweet-spotted. That damn move instant-break a final smash ball and can KO at very low levels. It makes Captain Falcon's Melee knee look like crap.

Offline Protoman Blues

  • Green Lantern of Sector 1337
  • RPM Knight
  • ****
  • Posts: 28678
  • Country: us
  • Gender: Male
  • Searching for Wanda
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2071 on: February 28, 2009, 05:22:51 PM »
Only thing I hate about Zelda is that kick, especially when sweet-spotted. That damn move instant-break a final smash ball and can KO at very low levels. It makes Captain Falcon's Melee knee look like crap.

The best is Z-Booting someone with the Clock on, so there's that funny delay before they go flying off.  Same with the Falcon Knee.  The Z-Boot is easier to time though.

Offline Crimson Lightning

  • Hows the weather look today?
  • A-Class Hunter
  • *
  • Posts: 733
  • Gender: Male
  • Not too bad
    • MSN Messenger - sonic453_342@hotmail.com
    • Yahoo Instant Messenger - commanderyanmark@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2072 on: March 01, 2009, 01:48:20 AM »
Whipping some tail in Random Team.  But I'll tell ya, I'm starting to hate two things.  One is ROB, the other is Final Destination.

Oh well.  I did manage to intercept that sack of wires while he was edge-playing. 8)

i should play as ROB more often then XD

Offline Hypershell

  • needs DRAGONITE POWER!
  • Master's Unit
  • *
  • Posts: 4781
  • Country: 00
  • Gender: Male
  • Steel in Zee Head
    • PSN - Anguirus84
    • AOL Instant Messenger - Orga1984
    • Yahoo Instant Messenger - Hypershell_SBL@yahoo.com
    • View Profile
    • Get equipped with Hyper's DA
Re: Super Smash Bros. Thread
« Reply #2073 on: March 01, 2009, 11:46:24 PM »
All I gotta do to beat your ROB is switch to Sonic. :P

They needed a new formula a long time ago.  I honestly think Legends 3 would have accomplished that.  They kept on remaking the same thing, with lower budgets, and now they're acting all confused because they stopped making a profit.

Offline Crimson Lightning

  • Hows the weather look today?
  • A-Class Hunter
  • *
  • Posts: 733
  • Gender: Male
  • Not too bad
    • MSN Messenger - sonic453_342@hotmail.com
    • Yahoo Instant Messenger - commanderyanmark@yahoo.com
    • View Profile
Re: Super Smash Bros. Thread
« Reply #2074 on: March 02, 2009, 12:21:38 AM »
touche i'll have to pract. as sonic now won't I 8D