The Mario Kart Thread

VixyNyan · 87669

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Offline Rayl

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Reply #325 on: November 30, 2011, 04:39:03 PM
I got this today! It's awesome so far! :D Loving the hybrid blue shell  *o*



Offline VixyNyan

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Reply #326 on: November 30, 2011, 04:51:29 PM
My game will show up soonish~ :3

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Offline Rayl

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Reply #327 on: November 30, 2011, 04:57:43 PM
You'll love it for sure :D I'll post a FC up later for anybody who wants to race ^^



Offline Phi

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Reply #328 on: November 30, 2011, 10:12:33 PM
I'm worried that once I start this game, I won't go back to 3D Land for a long while. >_>



Offline Protoman Blues

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Reply #329 on: December 02, 2011, 06:56:36 AM
Quote
One of the most exciting features of Mario Kart 7 for the Nintendo 3DS is its online communities. These allow you to customize your own set of rules, then invite friends and strangers to join in the racing fun whenever they're online. You can have a No Items Grand Prix run or a Mushrooms-Only Coin Runner or an All Items Balloon Battle - or all of the above!

I was just reading on IGN about the whole Online Community thing. That's [tornado fang]ing awesome. So we can have an RPM Mario Kart community with all type of crazy rules and [parasitic bomb]!



Offline VixyNyan

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Reply #330 on: December 02, 2011, 07:44:30 AM
I better start hosting it as quick as possible! D:

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Offline Protoman Blues

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Reply #331 on: December 02, 2011, 08:44:44 AM
Yes, you better. Or it's a Raccoon Tail spanking for you!, young lady! XD



Offline Rayl

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Reply #332 on: December 02, 2011, 11:37:31 AM
The community options aren't that extensive i'm afraid, you choose a CC type and you choose one rule for the community (such as no items or something like that) so it's not really going to come up with anything too insane =(



Offline Phi

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Reply #333 on: December 02, 2011, 08:49:03 PM
Communities sound like fun. How many of us are actually getting the game though?

It would be great if there were at least 8 people in it.



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Reply #334 on: December 02, 2011, 11:56:06 PM
I'm be getting it launch-day, but on a Sunday, most of the stores around here don't open 'till 11 or 12.

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Offline Protoman Blues

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Reply #335 on: December 05, 2011, 10:57:19 AM
I also be getting it on Sunday at Nintendo World

Posted on: December 02, 2011, 09:07:39 PM
Mario Kart 7 initial thoughts:
-Hang Gliding is awesome, and controls are very well done
-Red Shells once again have their speed back
-Not only are Blue Shells fair again, but they do NOT knock out items. Bravo Nintendo
-Only Lightning Bolt and Bob-Omb knock out items. Fair & Awesome
-New Raccoon Tail item is [tornado fang]ing awesome (haven't used Fire Flower or Lucky 7 yet as I've only come in first)
-The majority of new tracks are very well done, along with their music
-All the Karts & Wheel options are completely fair. Have not found one any better/overwhelmingly better than the other yet.
-NO MORE [tornado fang]ing CLOUD AIDS
-Why the [tornado fang] were customizable icons from the DS version NOT included in this game as well? Especially when we can use our Mii's? Boooooooooo!
-Great choice of Retro Tracks, but come on Ninty.... three games and no N64 Wario Stadium? You're killing me

Overall, the game is excellent. I'm just a little bit into it, but everything seems fair thus far. Further judgment & analysis will appear after more circuits are beaten, after I've tried online mode, and after Battle Mode as well. As of now, very well done.



Offline xnamkcor

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Reply #336 on: December 05, 2011, 07:08:53 PM
-Why the [tornado fang] were customizable icons from the DS version NOT included in this game as well?

[ray splasher]s.
[ray splasher]s, everywhere.



Offline Protoman Blues

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Reply #337 on: December 05, 2011, 07:36:54 PM
[ray splasher]s.
[ray splasher]s, everywhere.

In all my time playing MK:DS, I never saw one [ray splasher]. And even so, who cares?



Offline Phi

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Reply #338 on: December 06, 2011, 12:07:45 AM
And even so, who cares?

Nintendo and their family-friendly image?

Now that I think about it actually, I'm surprised they allowed you to draw emblems in MKDS, considering they're know to cut down on "potentially inappropriate" content. Out of the hundreds and hundreds of online matches I've played in that game, I've only seen one [ray splasher]. Granted, they didn't give you much room to draw, so it's not like it's detailed/overwhelming.

... this thread is now about [ray splasher]s. 8D



Offline Protoman Blues

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Reply #339 on: December 06, 2011, 06:56:53 AM
Annnd now Ninja Lou and I have had our first, awesome MK7 experience on an old favorite, Koopa Beach. First, deciding to challenge his 3 Green Shell shield with my Raccoon Tail, which knocked us both out! Perfectly fair. Then, in an "slightly favors PB" way, I get a Lucky 7, then mushroom right to the side of him just to have the Bomb ram into him. Ahhhhhhhhhhhh, good times. Good times!



Offline VixyNyan

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Reply #340 on: December 06, 2011, 04:08:08 PM
I'll host the community when I get home, but I'm having fun with the game so far~ owo

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Reply #341 on: December 06, 2011, 06:14:04 PM
Yeah, me too! I have a few nitpicks here and there, but the key thing is that so far the game is actually fair.



Offline Phi

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Reply #342 on: December 07, 2011, 12:54:14 AM
[youtube]http://www.youtube.com/watch?v=JUpOWh6bm5w[/youtube]

If only this was possible in MKDS...



Offline Hypershell

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Reply #343 on: December 07, 2011, 01:42:52 AM
Holy [parasitic bomb].

I was already ready to call this the best Mario Kart ever before I saw that. 8)

-Why the [tornado fang] were customizable icons from the DS version NOT included in this game as well? Especially when we can use our Mii's? Boooooooooo!
-Great choice of Retro Tracks, but come on Ninty.... three games and no N64 Wario Stadium? You're killing me
Those are pretty much the only "flaws" that I can possibly find with this game.

The track design is amazing, the item balance is spot-on, THE BLUE SHELL IS NO LONGER USELESS TO PEOPLE IN THE BACK, and the kart customization is just all kinds of awesome.  The fact that every piece (driver, body, wheels, glider) influences your stats allows you to counter-balance a particular favorite element that may not mesh with your preferred play style.  Even Bowser is a surprisingly well-rounded racer with the Koopa Clown Car ( *o* ) and small wheels.

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Reply #344 on: December 07, 2011, 02:00:41 AM
I still don't think it's as balanced or as well fleshed out as MK64, however it's most certainly the closest second to it in terms of balance and fairness. The levels are great, the music is excellent (<3 the Toad's Turnpike song mixed into Neo Bowser City briefly), and the kart design is fun, balanced, and there is no overwhelming favorite like in MKWii.



Offline VixyNyan

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Reply #345 on: December 07, 2011, 06:18:33 AM
OK guys here it is, it's official:

11-8755-8490-3348
RockmanPM community: For MegaMan Fans

Thankies CephiNyan for creating it~ :cookie:

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Reply #346 on: December 07, 2011, 07:02:52 AM
Thanks Cephi darling!

I'm in the community now if anyone wants to race!

Posted on: December 06, 2011, 11:28:07 PM
Oooooooh Cephi. I thought I had that one on Kalimari Desert. You and your star power!  8D

Great races though. During our first run, on Mario Circuit, I honestly couldn't tell what was going on. XD



Offline CephiYumi

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Reply #347 on: December 07, 2011, 12:18:17 PM
Heheh, they were fun race :3
I need to figure out how to customize the kart parts better, everyone always seems to bit a lot faster than me ^^;



Offline Protoman Blues

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Reply #348 on: December 07, 2011, 07:33:26 PM
We pretty much had the same kart, stat wise. The only thing I added were the wooden wheels. XD



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Reply #349 on: December 08, 2011, 11:51:54 PM
I still don't think it's as balanced or as well fleshed out as MK64, however it's most certainly the closest second to it in terms of balance and fairness. The levels are great, the music is excellent (<3 the Toad's Turnpike song mixed into Neo Bowser City briefly), and the kart design is fun, balanced, and there is no overwhelming favorite like in MKWii.
The items themselves are balanced just fine, I'd say.  The hit-all/drop-your-[parasitic bomb] orgy from MKWii is no more and the Blue Shell is once again actually useful to the people who launch it instead of just trolling the leader.  The only thing left to tinker with is distribution: Blue shells and lightning bolts still wind up in the CPU's hands a bit too often for my liking (then again, I STARTED on 150cc for the sake of unlocking characters; I still have to see how the other levels compare).

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