But that doesn't mean Link should ever talk again.
EXCUUUSE ME, Princess!
Link already talked in Sound and Drama.
Further, ever since LttP, there have been obvious instances where Link is speaking to the NPCs, his dialogue either being represented by a bunch of ellipses or a brief darkening of the screen. Link's silence is a matter of presentation, not of character, and there is a HUGE difference. It works for a text-only game where the player is expected to use their imagination, but in a voiced title, a silent hero is an uninvolved hero. And that's not who Link is. Look at Twilight Princess, he's the friendly village go-to guy, and big brother to all the kids. A character like that ceases to be believable if everyone's talking to him and he never says a word in return.
This is why I despise the "IGN Zelda mentality" of Link remaining silent in an otherwise fully voiced game. It's naive and ignorant, first of all, to claim a presentational issue as a character development issue. Further, I've seen the "silent hero in a voiced game" treatment in Dragon Quest 8 already, and it accomplishes absolutely nothing except to make the main character boring and shift virtually all focus to the supporting cast.
Posted on: August 15, 2010, 03:38:30
also I'm worried there being no mention of Prime will lead to some people starting that "Prime is not canon" crap again.
I suggest we hog-tie and castrate all people who suggest this of ANY video game series without either an extremely heavy contradiction or a developer statement as evidence. The willingness of fans to selectively ignore titles never ceases to amaze and annoy me.
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