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Offline Dr. Wily II

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Reply #375 on: May 16, 2009, 04:37:33 AM
Wow... This update is pretty awesome.
And like you said, Spiked-Wall Man FTW!


I'm watching you all. Always watching.


Offline N-Mario

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Reply #376 on: May 17, 2009, 09:00:43 PM
Yes, it seems the pausing is only 5 seconds long for some. I changed the pause times of the video for the comments to last a tad bit longer. I was able to read the annotations with the new 10 second pauses. :)


Also, source under MMF2 demonstration.
lol even in HD, text is hard to read there. Now I know why capturing full window displays for youtube videos suck. >_<



Offline Sapphire✧9

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Reply #377 on: May 21, 2009, 12:38:04 AM
Megaman Dr.Wily's Return Password Generator
Game Developed and Published by Atomic_Fire
Password Cracked by SpeedReemix


Game Info : http://www.rockmanpm.com/?p=fanprojects/megamandrwilysreturn

Ultimate Password [U-Pass]:

A3 A6 B1 B4 C4 C5 D2 D4 F5

All 8 Beaten + 9 Lifes

or [Only 9 inputs are allowed, which makes it impossible to have both 9 Lifes and 8 E-tanks together]
    [Even though this password is impossible you can start game with both 9 Lifes and 8 E-tanks]

A3 A6 B1 B4 C4 C5 D2 D4 F1

All 8 Beatem + 8 E-Tanks

Starting Game with 8 E-Tanks and Lifes:


F1 F5

Stages:

A3 - Atomic Man
A6 - Storm Man
B1 - Earth Man
B4 - Energy Man
C4 - Blade Man
C5 - Frost Man
D2 - Pyro Man
D4 - Spike Man

Items/Misc:

A1 - E-Tank
A2 - Negative 1-Up
A4 - Nothing Happens
A5 - Nothing Happens
B2 - ???
B3 - Nothing Happens
C1 - Nothing Happens
C2 - Nothing Happens
C3 - E-Tank x 3
C6 - 1-Up
D1 - E-Tank x 4
D3 - Nothing Happens
D5 - Nothing Happens
D6 - 1-Up
E1 - Nothing Happens
E2 - E-Tank x 5
E3 - 1-Up x 3
E4 - E-Tank x 7
E5 - Nothing Happens
E6 - 1-Up x 5
F1 - E-Tank x 8
F2 - 1-Up x 6
F3 - E-Tank x 6
F4 - 1-Up x 4
F5 - 1-Up x 7
F6 - Nothing Happens

* I'm currently doing Megaman Rocks! (Full crack this time) and Vixy better add these to main site.

Posted on: May 21, 2009, 12:07:27 AM
Megaman Rocks! Password Generator
Game Developed and Published by Eric Ruth Games
Password Cracked by SpeedReemix


Game Info : http://www.rockmanpm.com/?p=fanprojects/megamanrocks
Ultimate Password [U-Pass]:

2A 2D 3A 3B 4D 5C 6B 6E

All 8 Beaten

Stages:

2A - Door Man
2D - Police Man
3A - Fire Man
3B - Repair Man
4D - Repo Man
5C - Snow Man
6B - Hit Man
6E - Anchor Man

Items/Misc:

1A - Gives Error & Sends Back to the menu
1B - Gives Error & Sends Back to the menu
1C - Gives Error & Sends Back to the menu
1D - Gives Error & Sends Back to the menu
1E - Gives Error & Sends Back to the menu
1F - Gives Error & Sends Back to the menu
2B - Gives Error & Sends Back to the menu
2C - Gives Error & Sends Back to the menu
2E - Gives Error & Sends Back to the menu
2F - Gives Error & Sends Back to the menu
3C - Gives Error & Sends Back to the menu
3D - Gives Error & Sends Back to the menu
3E - Gives Error & Sends Back to the menu
3F - Gives Error & Sends Back to the menu
4A - Gives Error & Sends Back to the menu
4B - Gives Error & Sends Back to the menu
4C - Gives Error & Sends Back to the menu
4E - Gives Error & Sends Back to the menu
4F - Gives Error & Sends Back to the menu
5A - Gives Error & Sends Back to the menu
5B - Sends Back to the Menu *
5D - Gives Error & Sends Back to the menu
5E - Gives Error & Sends Back to the menu
5F - Gives Error & Sends Back to the menu
6A - Gives Error & Sends Back to the menu
6C - Gives Error & Sends Back to the menu
6D - Gives Error & Sends Back to the menu
6F - Gives Error & Sends Back to the menu

* This is odd, really odd. There is no difference between 5B and others. Odd thing is that 5B dont give out the "Try Again!" error.
« Last Edit: May 22, 2009, 03:50:02 PM by SpeedReemix »



Offline Dr. Wily II

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Reply #378 on: May 21, 2009, 08:48:44 AM
and Vixy better add these to main site.
Harsh...


I'm watching you all. Always watching.


Offline kuja killer

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Reply #379 on: May 21, 2009, 10:51:14 PM
NMario:
Do you plan on making the controls/keys customizeable for your megaman fan game project? I seriously can't play any of these fan games when literally no one ever makes the keys be customizeable. :(

I tried out Megaman Rocks yesterday, took about an hour to download, and then i deleted in less than 5 minutes cause it's impossible for a guy like to me to use my left hand for moving up/down/left/right because it was asdw ....while using my right hand for shoot and jump...it was just un-bearable.

Tried out megaman dr wily's return, but i deleted that immediately too because the jump and shoot buttons were reversed (ex: like gamecube version of mm anniversary collection, which luckily i dont got a gamecube, i got the ps2 version) ..and as usual, keys are not customizeable

I do not own any sort of USB controls or or whatever that could hook up to computer ...

And then i tried some other fan game....and it'd be like "loading" ..and it's get to 99% and say unexpected error, and just close, even if i tried like 5 times, or restart my comp... i honestly have a big hate-passion for fan game maker programs. no offense to any of you people.



Offline Afro-Shroom

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Reply #380 on: May 21, 2009, 10:58:34 PM
You should try AM2R. while it's not megaman related, it does an awesome job of showing what Game Maker is capable of.  8D

"This hand of mine glows with an awesome power! It's burning grip tells me to defeat you! Take this! My love, my anger, and all of my sorrow! Shining Finger!!~ "

"This hand of mine is burning red! It's loud roar tells me to grasp victory! Erupting...Burning...FINGER!!!~"
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Offline The Great Gonzo

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Reply #381 on: May 21, 2009, 11:00:56 PM
NMario:I tried out Megaman Rocks yesterday, took about an hour to download, and then i deleted in less than 5 minutes cause it's impossible for a guy like to me to use my left hand for moving up/down/left/right because it was asdw ....while using my right hand for shoot and jump...it was just un-bearable.

I have problems with those keyboard controls as well. Guh.


Out of curiosity, I downloaded Megaman: Dr. Wily Returns. It's slow as molasses on my Vista (buh?); I think it's because of an incompatibility in some area (colour, maybe--Vista apparently switched to a different colour mode while the game was open). Arg.

By the way, here's some footage from Rockman Paradise. I could only find this and the fight with Snakeman, so either it's not done yet or it's really obscure.



Offline N-Mario

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Reply #382 on: May 22, 2009, 01:35:14 AM
NMario:
Do you plan on making the controls/keys customizeable for your megaman fan game project? I seriously can't play any of these fan games when literally no one ever makes the keys be customizeable. :(

I tried out Megaman Rocks yesterday, took about an hour to download, and then i deleted in less than 5 minutes cause it's impossible for a guy like to me to use my left hand for moving up/down/left/right because it was asdw ....while using my right hand for shoot and jump...it was just un-bearable.

Tried out megaman dr wily's return, but i deleted that immediately too because the jump and shoot buttons were reversed (ex: like gamecube version of mm anniversary collection, which luckily i dont got a gamecube, i got the ps2 version) ..and as usual, keys are not customizeable

I do not own any sort of USB controls or or whatever that could hook up to computer ...

And then i tried some other fan game....and it'd be like "loading" ..and it's get to 99% and say unexpected error, and just close, even if i tried like 5 times, or restart my comp... i honestly have a big hate-passion for fan game maker programs. no offense to any of you people.

Doesn't MMF2 games come with a control config mapper? Have you tried hitting ctrl+y, or ctrl+c or  ctrl+x or whatever it is to bring up the control config window? Of course this would only work in the .exe version, as it does not seem to work on the online version.
Besides that, I don't really know how to make a customizable key config screen. Maybe someone can give me a tip or something? X_X

Also, considering this is just a soon to be open source engine, not really intended to be a full game, is this really necessary to code something like this when there is a built in key config feature in MMF2 apps? Understandable that Game Maker games don't have these (which is one of the reasons I chose MMF2 over Game Maker). But still, I donno how neccessary it is to include this for a game engine.



Offline VixyNyan

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Reply #383 on: May 22, 2009, 01:39:04 AM
Out of curiosity, I downloaded Megaman: Dr. Wily Returns. It's slow as molasses on my Vista (buh?); I think it's because of an incompatibility in some area (colour, maybe--Vista apparently switched to a different colour mode while the game was open). Arg.

I actually have the same problem on my XP. I could only take a snapshot of the title screen. >U<

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Offline Gaia

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Reply #384 on: May 22, 2009, 01:58:43 AM
Using the Print Screen button does save a hella lot of time actually, you should try it.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

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Reply #386 on: June 01, 2009, 06:16:16 PM
Holy crap! Bomberman 64 music in Heatman's stage! *o*



Offline Sapphire✧9

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Offline Acid

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Reply #388 on: June 03, 2009, 02:39:00 PM
This sounds awesome.

Might wanna beware of strong language.



Offline Dr. Wily II

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Reply #389 on: June 03, 2009, 02:58:44 PM
Hehe, I remember this, the lyrics are awesome, well, aside from the strong language. XD


I'm watching you all. Always watching.


Offline Afro-Shroom

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Reply #390 on: June 03, 2009, 05:00:52 PM
Got the MP3 on my computer  8D

"This hand of mine glows with an awesome power! It's burning grip tells me to defeat you! Take this! My love, my anger, and all of my sorrow! Shining Finger!!~ "

"This hand of mine is burning red! It's loud roar tells me to grasp victory! Erupting...Burning...FINGER!!!~"
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That one Nun...


Offline Cannon

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Reply #391 on: June 17, 2009, 01:38:56 PM
http://megamanonline.uuuq.com/
Online fan game, in which you can choose a robot master, and battle against your friends. If anyone knows Lieroxtreme, this has similiar idea.

Public Beta 2 is out, and no.3 will be released when Dskaattinen gets his PC back.

Vids:
http://www.youtube.com/watch?v=V1r65Ql9fXk
http://www.youtube.com/watch?v=f9ctVop5x90
http://www.youtube.com/watch?v=WDBII3_W7bg



Offline Thanatos-Zero

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Reply #392 on: June 19, 2009, 11:54:49 AM
Hmmm....

[youtube]V1MTvCeH_fU[/youtube]



Offline Align

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Reply #393 on: June 19, 2009, 01:59:34 PM
Meh.



Offline The Great Gonzo

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Reply #394 on: June 19, 2009, 05:04:44 PM



Offline Acid

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Reply #395 on: June 19, 2009, 05:06:55 PM
Hahahaha.

Well, someone must have complained.



Offline Night

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Reply #396 on: June 19, 2009, 05:50:44 PM
Hahahaha...

Hmmm....
*vidya*

This is badass by the way...



Offline Irgendein

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Reply #397 on: June 19, 2009, 06:29:21 PM
MegaPhilX's MM10 project has begun development (as a game):

[youtube]http://www.youtube.com/watch?v=zygjot2YV4Q&feature=related[/youtube]
« Last Edit: April 26, 2010, 10:51:43 PM by Irgendein »



Offline Align

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Reply #398 on: June 19, 2009, 06:36:42 PM
It's quite polished for just one stage and one enemy, I'll give it that. The nails through floors was a nice touch.



Offline Sapphire✧9

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Reply #399 on: June 19, 2009, 07:41:42 PM
It is good but stage design is nothing against my Sharkman stage. (Not the one in my sprite thread, I have hell better ver. of it right now)