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Acid · 434816

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Offline Night

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Reply #475 on: September 23, 2009, 03:48:53 AM
Did he just hate the hack in general?



Offline Thanatos-Zero

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Reply #476 on: September 23, 2009, 06:10:58 PM
After talking with so much called stalker, I found out that he is partially an autist. He suffers a bad memory and a flawed grammer. Those conditions made him appear like a stalker, who asked way to many questions.
He is sorry about what he caused. The only thing what he wanted was to meet and to talk with Infidelity.
I gave John the advice, to let him go for atleast three months, so he can try a new and more better approach.



Offline lizardcommando

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Reply #477 on: September 23, 2009, 10:06:15 PM
Oh. Well, at least it looks like that situation has been resolved in the mean time.



Offline Gatuca

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Reply #478 on: September 23, 2009, 11:38:35 PM
so, it means that infidelity will resurrect the project?

Here's My Facebook Account, Join the Megagirl R project http://www.facebook.com/profile.php?id=100002211482262

if you want to know my skype account, send me a PM


Offline Night

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Reply #479 on: September 24, 2009, 03:13:14 AM
So it was just a miss understanding. I feel bad for the guy now.

But somehow, I figured infid was taking this whole thing waaaaay to seriously.


...Thinking about it now, It almost seems like an episode of a comedy show!



Offline Gatuca

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Reply #480 on: September 24, 2009, 06:08:59 AM
i know its his decision an all, but, the guy shouldnt pull the plug in the project because of 1 person, because, you know, it such a shame the lost of that project

Here's My Facebook Account, Join the Megagirl R project http://www.facebook.com/profile.php?id=100002211482262

if you want to know my skype account, send me a PM


Offline N-Mario

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Reply #481 on: September 24, 2009, 06:52:02 AM
This is kind of an odd question concerning the hack.

If the game is supposed to be about the coming of X, then why the heck is mega man in Mario land, going through pipes and fighting snifits, mousers, and other mario enemies? o_O



Offline Dr. Wily II

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Reply #482 on: September 25, 2009, 03:19:40 PM
Distortion of the fabric between worlds?


I'm watching you all. Always watching.


Offline Acid

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Reply #483 on: September 25, 2009, 10:04:54 PM
This is kind of an odd question concerning the hack.

If the game is supposed to be about the coming of X, then why the heck is mega man in Mario land, going through pipes and fighting snifits, mousers, and other mario enemies? o_O

Hey... as long as it's fun... everything goes!



Offline Thanatos-Zero

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Reply #484 on: October 02, 2009, 12:47:50 AM
Megaman Forever - Boilman AI Showcase
[youtube]oN1TuVFPIsI[/youtube]

Matrixz is back at work.^^



Offline Acid

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Reply #485 on: October 02, 2009, 12:51:21 AM
Oh thank god. I heard it was cancelled. Nice to see it's back alive.

And is that some MMBN boss music I hear?



Offline Gaia

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Reply #486 on: October 02, 2009, 12:53:07 AM
Good to see the project's going well.

And is that some MMBN boss music I hear?

Ya heard right, MMBN2 that is. Good video too.
« Last Edit: October 11, 2009, 10:25:31 PM by Gaia »

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline VixyNyan

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Reply #487 on: October 02, 2009, 12:55:26 AM
I am so awesome. I managed to identify almost every track in the MM Forever ROM Hack~ <3

Matrixz127 said it was OK to post it, so here is my music knowledge up to test.

00. Rockman World 3 (GB) Password
01. Rockman X7 (PS2) VS Sigma 1st (Our Blood Boils)
02. Mega Man X4 (PS1) English Opening Movie
03. Rockman 8 (PS1) Tengu Man Stage
04. Rockman X6 (PS1) Shieldner Sheldon Stage
05. Rockman World 4 (GB) Talking with Dr. Light
06. Rockman Megaworld (MD/GEN) Wily Tower Stage 4
07. Rockman 2 (FC/NES) Quick Man Stage
08. Rockman World 2 (GB) Ending Theme
09. Rockman 8 (SS) Tengu Man Stage
0A. Rockman & Forte (SFC/SNES/GBA) Robot Museum Intro Stage
0B. Rockman Megaworld (MD/GEN) Buster Rod G Stage
0C. Rockman World 4 (GB) Wily Battle
0D. Rockman World 2 (GB) Metal Man Stage
0E. Rockman Series - Victory Theme (RM2, RM4, and so on) ^.^
0F. Rockman & Forte (SFC/SNES/GBA) Dynamo Man Stage
10. Rockman's Soccer (SFC/SNES) Dr. Wily Field
11. Rockman X2 (SFC/SNES) Talk with Dr. Cain
12. * TMNT: Tournament Fighters (NES) Sewer stage
13. * DJ Jeremy Healy - Kick Up the Volume
14. Battle Network Rockman EXE 2 (GBA) Boss Battle
15. Rockman Battle & Chase (PS1) Escape - Cavern Course
16. Rockman 2 (FC/NES) Boss Battle
43. Rockman 8 (SS) Tengu Man Stage (Hazy Version)
46. Rockman 8 (PS1/SS) Wily Stage 1 (Short Version)
47. Rockman 4 (FC/NES) Game Over
48. * The Death and Return of Superman (SNES) Story Theme
4A. Rockman 3 (FC/NES) Wily Castle Boss Theme
4B. Rockman Megaworld (MD/GEN) Wily Tower Stage Select
4C. TMNT IV: Turtles in Time (SFC/SNES) 2020: Neon Night Riders ( Stage 8 )
4E. Rockman Zero 2 (GBA) Neo Arcadia 2 (Cool Hearted Fellow)
51. Rockman EXE Transmission (GCN) Shadow Man Stage (Demolished WWW Area)
52. Rockman (FC/NES) Stage Select
53. Rockman 6 (FC/NES) Wily Stage Intro
54. Rockman X8 (PS2) Primrose

We both like Turtles, I guess. XD

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Offline N-Mario

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Reply #488 on: October 02, 2009, 04:59:49 AM
Why can't I come up with anything epic as MM Forever, or RockMan 4 MI? I guess because making something from the ground up is a lot harder instead of hacking a pre-made game, I donno.

But yea, the new video looks good. :)



Offline Sapphire✧9

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Reply #489 on: October 02, 2009, 07:33:01 AM
Megaman Forever - Boilman AI Showcase
[youtube]oN1TuVFPIsI[/youtube]

Matrixz is back at work.^^

Too bad my RM is easy to beat T.T



Offline Blackhook

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Reply #490 on: October 02, 2009, 07:30:54 PM
Too bad my RM is easy to beat T.T
But still, you have made a RM that is used in a game.... :\


Offline Sapphire✧9

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Reply #491 on: October 02, 2009, 08:04:54 PM
[youtube]xeSYLe8ckYo[/youtube]



Offline The Great Gonzo

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Reply #492 on: October 05, 2009, 05:41:13 PM
http://web.archive.org/web/19990221155557/http://www.geocities.com/TimesSquare/Arena/5907/Mmain.html

Mentions a "PC RPG" the webmaster was working on. Judging by the fact that the 2002 version of the site looks no different from the 1999 version, I'd say it never got off the ground.



Offline N-Mario

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Reply #493 on: October 11, 2009, 10:03:23 PM
Progress update. ;P
[youtube]P_BPE0Zsd90[/youtube]



Offline Blackhook

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Reply #494 on: October 11, 2009, 10:14:30 PM
I´ve been wondering for onger....what is your project about? Are you making a MM game or are you creating a prgramm for creting MM games?


Offline VixyNyan

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Reply #495 on: October 11, 2009, 10:16:01 PM
are you creating a program for creating MM games?

This one, but I also think N-Mario should be making his own game too.

I want to program my game on a Nintendo DS instead. It would be easier to use, specially for flash cartridges. ^^

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Offline N-Mario

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Reply #496 on: October 11, 2009, 11:25:12 PM
Well... It's not really a separate program all together, but more like an engine that you need another software to use. :P
Kind of like what the Game Maker community is doing with all their Hello Mario engines, but this is for Multimedia Fusion 2 users.

But yea. I did have a few thoughts on a few ideas for games.

I think our main goal first is MPX's Mega Man 10, since I'm kind of helping in programming it.

But I've had an idea for something. Either like a really long, Moon Base level invaded by Wily's army, or an ULTRA Endless Game, where you not only get to fight 8 robot masters, but you fight a robot master from ALL games up from games 1 to 6. You would be able to select up to 8 weapons and all.
I think this idea would be perfect for an example engine, since it would explore all possibilities that a MM engine can do. ;)



Offline Night

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Reply #497 on: October 12, 2009, 03:06:18 AM
I'm looking forward to making my own game with it!



Offline Dr. Wily II

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Reply #498 on: October 12, 2009, 06:43:59 AM
That's some update, really cool with the teleporters, the scrolling floors, crazy platforms, and gravity manipulators...
Sweetness... :3


I'm watching you all. Always watching.


Offline Thanatos-Zero

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Reply #499 on: October 12, 2009, 06:46:10 AM
All what you need is now a decent WARNING.^^
You have finished pretty much the engine.