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Author Topic: MM Fanprojects  (Read 145601 times)
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KoiDrake
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« Reply #1075: July 18, 2010, 08:38:54 PM »

Well, maybe flaming isn´t the word, but I am almost sure this isn´t the first time he points out the uselessness of his brother and how his project failed so much that he had the divine mission to take over each of them... Suspicious it is indeed.
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« Reply #1076: July 18, 2010, 10:19:12 PM »

Quote
Agreed. Though, now I'm having flashbacks of all those fights it took to finally beat Burai...

Burai's attacks are the perfect example of how NES limits alter gameplay; attacks of that size are not generally considered by the developers because of the problems related with them, leading to a simplified boss pattern.

However, that's not to say it's not possible. If you want flicker, that is. Of course, in theory all of Burai's effects can be made by background tiles, that are rapidly changed by the engine. Tricky, but doable.
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« Reply #1077: July 25, 2010, 12:49:30 PM »

Who can put it this
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=11170015#
in large size?
EDIT:
I found 2 videos in youtube.
http://www.youtube.com/watch?v=y075f6Yq0U4
http://www.youtube.com/watch?v=_IMMqHtwqdY&feature=related
They contain mugshots of Robot Masters, RM Music, and weapons.
Sky man - Mach wave
Acid man - Acid gun
Crescent man - Crescent blade
Blaze man - Blaze field
Frozen man - Reflection ice
Forest man - Cyber plant
Darts man - Darts bomb
Dragon man - Thunder volt
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« Reply #1078: July 25, 2010, 12:57:23 PM »

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Splash
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« Reply #1079: July 25, 2010, 12:59:08 PM »


Thank you very much
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KudosForce
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« Reply #1080: July 25, 2010, 01:28:58 PM »

Well, I have to say that I'm glad to see Japan getting in on the MM fan game scene. It'll be interesting to see how those of various nationalities compare.

Although, it would be nice if we could know anything about the plot, and the RMs' data card info. Sad

Nice music, graphics and artwork, though.
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« Reply #1081: July 25, 2010, 01:42:52 PM »

Sky Man? Aw Cīmon! This ainīt funny anymore!
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KudosForce
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« Reply #1082: July 25, 2010, 03:00:20 PM »

Sky Man? Aw Cīmon! This ainīt funny anymore!

RMs and fan-made RMs using the same name is inevitable, you know. One must learn to live with it. Wink

Meanwhile, "Frozen Man" may be the product of having run out of ice-related name idea inspiration.
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« Reply #1083: July 25, 2010, 03:19:05 PM »

Acid, can do this http://www.pixiv.net/member_illust.php?mode=medium&illust_id=11697621 and http://www.pixiv.net/member_illust.php?mode=medium&illust_id=11980609 in large size, please?
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=11673373 - chibi
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« Reply #1084: July 25, 2010, 06:51:16 PM »



I just thought of something. It's raining sideways in Dragon Man's stage, so shouldn't some of the rain be able to fall under the platform?
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« Reply #1085: July 25, 2010, 07:03:07 PM »

The first two were original size already:

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« Reply #1086: July 25, 2010, 08:06:29 PM »

I just thought of something. It's raining sideways in Dragon Man's stage, so shouldn't some of the rain be able to fall under the platform?

It is called 'game logic'...
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« Reply #1087: July 25, 2010, 08:09:17 PM »

I know it's suppose to be like that.  Sad

Just wondering if anyone else thought it was strange, or even noticed it...
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« Reply #1088: July 28, 2010, 04:19:17 PM »

Looks like Jet Man has a new rival! Grin
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« Reply #1089: July 28, 2010, 11:33:17 PM »

That reminds me, was someone gonna do Chibi art of MM Unlimited? I think I remember it being one of the guys here, one of the fellow fangame artists. How's it coming along?
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« Reply #1090: July 29, 2010, 01:47:45 AM »

I did a MMPU styled sketch of CometWoman. I was contemplating doing the rest of the cast too...
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« Reply #1091: August 09, 2010, 10:18:11 PM »

hey guys, there's a new version of Megaman Forever

A Showcase of the RM, including a Cooler Wing Man
<a href="http://www.youtube.com/watch?v=-SyBGzWkHmg" target="_blank">http://www.youtube.com/watch?v=-SyBGzWkHmg</a>

a Walktrought
<a href="http://www.youtube.com/watch?v=eSJaL69S_Ik" target="_blank">http://www.youtube.com/watch?v=eSJaL69S_Ik</a>

BTW Liliruli.......where i can see that drawing?
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« Reply #1092: August 09, 2010, 10:44:36 PM »

It seems that it got cancelled too: http://megaman4unnamed.livejournal.com/5534.html. Too bad, the hack had great potential.
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« Reply #1093: August 16, 2010, 02:57:07 AM »

Posting a little fangame completed recently.  It's a homebrew game rather than a rom hack, so extracting all the files and running the .exe should run it ok.

The name of the game is Megaman: Day in the Limelight, or MegamanDL. This is a homebrew fangame rather than a rom hack.

Download link: https://www.opendrive.com/files/6883117_MARSh_1ef6
Mirror: http://www.sendspace.com/file/yvd2hd

Brief video of the gameplay:
<a href="http://www.youtube.com/watch?v=G7STLM-1uPw" target="_blank">http://www.youtube.com/watch?v=G7STLM-1uPw</a>

Features 12 stages, three difficulty settings, configurable starting lives (including an option for infinite), configurable controls and boss replays.

The premise for this game is an alternate version of Megaman 2. Only this time, Megaman has mysteriously vanished when Dr. Wily returns in another bid to take over the world. With Megaman absent, it falls to the original six Robot Masters from MM1 to stop Dr. Wily's scheme.

Each stage involves taking the selected character through their level and defeating the boss at the end. The gameplay is very similar to Megaman 2. As are almost all the graphics.
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« Reply #1094: August 18, 2010, 11:50:43 PM »

haha, thats pretty cool. Iceman freezing lava is SO broken. Laughing
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« Reply #1095: August 19, 2010, 12:36:42 AM »

lol Iceman's stage is one of the easiest, I passed all of them except Fire Man, they made Air Man's stage so hard.
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« Reply #1096: August 19, 2010, 01:09:20 AM »

My face glowed red with joy when I accidentally pressed 0 on the numpad.

Great game, really well coded, and genius idea. I liked how you incorporated new stage mechanics into stages, even though its reused music and graphic data. Keeps things fresh.

Fantastic work, this is probably my favorite fangame to be fully released as of right now!
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« Reply #1097: August 19, 2010, 04:55:03 PM »

i didn't really like this a whole lot. I was fustrated alot that these levels are sooooo horribly ridicously long seriously. I was always going like "how much longer geeeeez" like in heat man and wood...i never made it to any boss period except for quick.

and one of the main reasons i hate fan games myself is they always run slow. This program just randomly feels like running at like as little as 20 FPS all the time in wood ... or up to 50 FPS in airman...and it just fluctates up and down all over the place it's annoying. I've never liked programs compared to emulators/rom hacks. They always run up the CPU usage at 100% forever ....

 I had the speedfan program running in the background cause i wanted to see what would happen while i was playing this for awhile last night, and it made both the CPU and GPU tempature shoot up by almost 30 freaking degree's to like 158 F. Undecided That's even more than the DS emulator, no$gba.

And this thing just randomly decided to crash right in the middle of the metal man stage...so then i was like [tornado fang] it ....deleted.
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« Reply #1098: August 20, 2010, 06:31:16 PM »

MMF2 Progress Update Wink

Also, YAY for sticky!  love



BTW, is there any sites that host, and/or is devoted to MegaMan fan creations? I've seen some sites that are devoted to Metroid fan projects, and even Mario fan projects. But I have yet to see any sites devoted to megaman fan projects.  Sigh
You are part of a Mega Man Fan Projects site.
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« Reply #1099: August 30, 2010, 12:59:35 AM »

Megaman 4 MI updated

<a href="http://www.youtube.com/watch?v=MGYNqGIsVLU" target="_blank">http://www.youtube.com/watch?v=MGYNqGIsVLU</a>

BTW shouldnt this topic be moved to the Fan Games Forum?
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