You know, I don't think I can EVER recall having, or even trying, to fire from a ladder in X2. I noticed Ultimate Buster disarming Shadow Armor's ceiling attack more than I noticed releasing a ladder for double-charges in the SNES...
Personally I hold the X1 Armor as the best, mainly because I cannot stand the original X1-X6 enough to play them alot.(total possible foes made with that sentence: S*** loads.) I play MHX a lot which is why i say X1's Armor kicks ass.
Oh, the cruel irony of that statement. MHX's buster is so gimped compared to the SNES...
I don't recall the charge on the buster for it, but then again I haven't played X7 in freaking YEARS.
Understandable considering that the "main" shot is unchanged. What it does is add three smaller seeker-shots around your blast. Very small, and thus easy to miss. The main blast carried over from unarmored is so ridiculously powerful as-is that you don't notice the upgrade all that much.
i don't even remember what the Helmet did
Lets you grab power-ups from a SLIGHTLY longer distance. Pretty worthless.
Does the X4 Black Zero count as an armor? The only thing that was useful for was cool points...>_>
Black Zero
period does not count as an armor as per Light's own statement in X5. A palette-swap, whether it pertains to an enhancement or not, is not an armor, otherwise we get into X's special weapons, Z2's forms, and Z3/4's Body Chips.
Heck, you fell off of ladders in MM3 when you opened the menu, but that doesn't stop the game from being awesome.
No, the ridiculous lag time when firing an enhanced buster shot took care of that.(foolishly misread the quote)X3 was awesome when it was new, nobody cared, and all the oddities about it (multiple Ride Armors, capsules beyond the basic four, Zero) were actually fresh. These days it hasn't aged so well IMHO, although it does retain a few strong points.
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