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Author Topic: Rockman.EXE Operate Shooting Star official site open!!  (Read 2902 times)
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kosmos
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« Topic Start: July 15, 2009, 05:58:08 AM »


Not real news or media for now but Takeshi Horinouchi confirm that the game is a remake of the first EXE game.


Rockman.EXE Operate Shooting Star official site
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Taiyo
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« Reply #1: July 15, 2009, 06:00:51 AM »

Fix your link please?
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« Reply #2: July 15, 2009, 06:02:57 AM »

Fix your link please?

http://www.capcom.co.jp/rockman/exe_oss/
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« Reply #3: July 15, 2009, 06:05:44 AM »

 k41 love

Finally!
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« Reply #4: July 15, 2009, 07:47:03 AM »

<a href="http://www.youtube.com/watch?v=Djtl9Kv64c8" target="_blank">http://www.youtube.com/watch?v=Djtl9Kv64c8</a>
*Happy girl scream*
Exe 1 remake!
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« Reply #5: July 15, 2009, 08:26:15 AM »

Like I said on MMN, add the NT Navis as bosses and I'll keep quiet.
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« Reply #6: July 15, 2009, 08:32:59 AM »

OSS + SSR3 connectivity~ you heard it here first. Silly Kobun
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« Reply #7: July 15, 2009, 10:56:02 AM »

but Takeshi Horinouchi confirm that the game is a remake of the first EXE game.
But isn't that news?
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« Reply #8: July 15, 2009, 11:52:32 AM »

Yes it is: Quote from The Megaman Network
Quote
A rather curious message has appeared on the Ryuusei no Rockman 3 website. Accessing the Satellite Server, where one can see messages from the Satella Police wizard Clark, this came up at the same time the EXE:OSS site went online:

Currently, it sounds like the Satella Police are secretly developing a new program to be included in Wizards. It’s rumored that if used one “can control time” but… is something like that really possible?

While it is technically only speculation, it is highly likely this message hints at OSS’s contents, at least surrounding the character Clock Genius. A little food for thought, certainly.
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« Reply #9: July 15, 2009, 04:07:32 PM »

Hmm...so if it's a remake of EXE1 and Subaru goes back in time...does that mean the original EXE1 is invalidated?
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Taiyo
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« Reply #10: July 15, 2009, 04:18:07 PM »

Yes it is: Quote from The Megaman Network

Hmm...I'm calling it right now, EXE1 remake with a crossover post game story.
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« Reply #11: July 15, 2009, 07:13:31 PM »

Hmm...so if it's a remake of EXE1 and Subaru goes back in time...does that mean the original EXE1 is invalidated?
No, it just means that it's going to get jerked around a little, sort of forming a small split time line.
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« Reply #12: July 15, 2009, 07:18:14 PM »

Something like MHX and Powered up?
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« Reply #13: July 15, 2009, 08:36:09 PM »

No, like the new Star Trek movie
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« Reply #14: July 15, 2009, 08:53:55 PM »

I can't wait for this game. Quick question, is this a complete remake of EXE1, or a kind of crossover with Ryuusei?
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« Reply #15: July 16, 2009, 12:23:15 AM »

As far as the story goes, I'd assume it's a crossover (we got that hint about the Starforce denizens trying out time-travel and what not).

But as far as gameplay? Anyone's guess.
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« Reply #16: July 16, 2009, 12:48:06 AM »

I'm not truly thrilled for a remake of BN1, but I'll be interested if it ends up being a "mixed-up" remake, like Powered Up sorta was. Or something.
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« Reply #17: July 16, 2009, 04:15:32 AM »

As far as the story goes, I'd assume it's a crossover (we got that hint about the Starforce denizens trying out time-travel and what not).

For a sidequest/post-game scenario maybe, but it should still have EXE1's story. It wouldn't be a remake if it didn't.
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« Reply #18: July 16, 2009, 09:59:15 PM »

For a sidequest/post-game scenario maybe, but it should still have EXE1's story. It wouldn't be a remake if it didn't.

This may or may not happen, but I'm envisioning a plot akin to Back to the Future-esque plot that involves saving the rookie Lan and Hub from other disasters (i.e. they defeat TimeMan.EXE [aka Clock Genius] instead of Lan and MegaMan) while the main plot is occurring.

It'd be a deal where Geo and Omega-Xis are there firsthand to see the events of MMBN1; after all, GutsMan and Bass are on the Aura and DreamAura BattleCards in MMSF1. Now G&O could get in on the same action as L&M, but then you're really messing with canon and continuity at that point.
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