The Kingdom Hearts Thread

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Offline Night

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Reply #500 on: February 05, 2010, 11:12:00 PM
We had Norio Wakamoto as Xehanort but we need someone awesome to be Xehanort and not Epcar (no offense).

Bring back Zane!!

I liked Epcar as heartless Xehanort. He's got the kind of deep dark voice a real badass would have! But regular old man Xehanort needs someone else...

And, while I do like how Terra and Xehanort are both voiced by Zero and Weil, Lucas would not fit in my mind as a good Terra.
Oh the other hand, for whoever dubs Xehanort, I'm going to be placing his voice over all of Weil's in game lines.



Offline HyperSonicEXE

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Reply #501 on: February 08, 2010, 04:10:44 AM
http://www.rainymood.com/
http://www.youtube.com/watch?v=NDizdSZB2Gw&fmt=18

Play/view them both at the same time.

Yes, related to thread.



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Reply #502 on: February 17, 2010, 08:59:57 AM
-- Now we can’t help but think on what the next game in the series is going to be like.

Nomura: First we have to get “Birth by Sleep” to the West (laugh) Everything with that has already bee decided for the most part. We are thinking about added a Critical Mode, and making bosses we thought were a bit weak stronger. And since Megaflare was too strong, we’ll have to adjust that. Some of the event scenes we’re going to change back to the way they were, and we’ll adjust some scenes so that the story is more easily understandable.

-- Since you’ll be changing so much, does that mean we can expect a Final Mix?

Nomura: Well, first we’ll have to see just how much it becomes different from the domestically released version. But we’d really like to be able to release one “Kingdom Hearts” game a year. We don’t want several years to go by without there being anything.

-- In two years it will be the 10th anniversary for the series. Will we have KHIII by then?

Nomura: No no, we’re going to keep that one a secret (laugh). Like I said before, we still have to release “Mystery” game that will connect the series.

-- Can you currently say whether the series will end with the third game, or anything else about it?

Nomura: “Kingdom Hearts” is Sora’s story, but the series that we’re developing now is also the story of one other person. You could say that it is a series where that person is the core.

-- The series you’re developing now!?

Nomura: I can’t say anything more than that (laugh).



Offline Solar

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Reply #503 on: February 17, 2010, 02:34:15 PM
-- In two years it will be the 10th anniversary for the series.

10 years already? Man, time flies.


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Offline HyperSonicEXE

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Reply #504 on: February 17, 2010, 04:37:11 PM
Series they're developing now.

Yeah, Roxas/Ventus.

It'd be nice if it were Mickey or the continuing adventures of Aqua or Kairi. We'd keep seeing the Disney worlds if it were any of them.



Offline The Drunken Dishwasher

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Reply #505 on: February 17, 2010, 10:03:43 PM
More KH is always a good thing~  I'll look forward to this new 'mystery' game~



Offline Gaia

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Reply #506 on: February 17, 2010, 10:13:30 PM
If STM sees this, it will not be the end of it (laughs). As far as I'm concerned, it looks like they are still continuing the card game since BBS was released in the states, so did Series 2, which prominately features KHII characters and worlds. I still have a bunch from the first set, I can scan a few if you want to see them.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

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Reply #507 on: February 18, 2010, 12:36:48 PM
Here's the full interview. Or you could just go here.

[spoiler=BBS Spoilers]-- I’ve heard that what started the project was a proposal sent in by the SE Osaka team.

Nomura: Well, there was a time when we were unsure of where we would have Birth by Sleep developed. But then the Osaka team that had helped out with Musashiden II [I believe this is Brave Fencer Musashi in other territories?] said “We would like to work on it!” So we asked them to show us their work on the PSP, and they created a prototype. The prototype was quite good, so we decided to have them work on the game. During the first period of development on Birth by Sleep we had the Crisis Core team work on parts of it. But the Kingdom Hearts series is a Disney series, so they we have that hurdle we have to get passed, and we needed to have constant communication between the Tokyo and Osaka teams. There were a lot of things we needed them to become familiar with. So instead we had them start with working on Re: Chain of Memories.

-- Were there any problems that occurred during development?

Nomura: Not really. There were problems with development during the last leg of development, but that wasn’t only a problem with Birth by Sleep. But it was pretty terrible having to think of names for the Commands. I always think of names in Kingdom Hearts games myself, but since things can change during development I always choose names at the end. But since how many symbols can be used in names changes with each game, sometimes even Commands used in past games have to have their names changed.

-- There were quite a few Commands this time.

Nomura: It was hell (laugh.)

-- Which part of the battles was the part you were most interested in doing?

Nomura: The Deck Commands. Battles change depending on what Commands you are using, so there is an element of trial and error. It also takes into account the players own play-style and interests, so it’s interesting to see in the end how everyone’s Deck is different. Chain of Memories and The World Ends With You had a similar system where you could change around your Commands, and this is like a compilation of that. Because we have this Deck Command system we were also able to use a board game for strengthening your Commands.

-- What kind of Commands did you use?

Nomura: I used the stronger Attack Commands, as well as Detonate type Commands, with one Cure spell. When I played around in Mirage Arena I used Megaflare and Magna type Commands.

-- There are a lot of different gameplay systems at work in the game, but the PSP is able to control them all quite well.

Nomura: The controls in 358/2 Days were a little too complex, so shaved off a little bit here and there. For example, in 358/2 Days you could look up and down while moving, but you can’t in Birth by Sleep. We tried to simplify it.

-- At first Shoot Locks confused me, but I got used to them quickly.

Nomura: Shoot-locks were added pretty much just like they were originally planned, but the way you release the attack took some trial and error. At first we had made it so that the attack released after locking on and releasing the button, but in the end it ended up as it is now. There was quite a lot of things packed into this game, but the Osaka team really did their best for us.

-- It seems that some people requested more complex area maps.

Nomura: Personally, I think that the battles are the funniest part of the Kingdom Hearts series, and that’s what we were thinking about in KHII even more so than in the original game. But some people wanted more areas to explore, so we put more of that kind of thing in, but made sure it wouldn’t interfere with battles.

-- There were quite a few new songs, and it made the battles and events even more exciting.

Nomura: We asked for quite a few songs this time. Not only did we have Shimomura (Yoko) working on the soundtrack, but Ishimoto (Takeharu) and Kawamori (Keiji) helped as well, each giving about five songs. Ishimoto took care of the songs having to do with Vanitas.

-- In Last Episode you use Aqua, but since I had been paying so much attention to Terra and Ven I hadn’t thought she would end up being such an important character.

Nomura:
Then it’s all according to plan (laugh.) You could even say she is the true main character.

-- There were things in the story that answered questions, but there were also things that made it even more confusing...

Nomura: Yes (laugh.)

-- First off, the young man with silver hair that stands on the beach saying “This world is too small.” is a young Master Xehanort, correct?

Nomura: That’s true.

-- Then, when Ven’s heart was fractured, someone completed his heart with their own. Was this Sora’s heart?

Nomura:
Yes. That was when Sora was born into the world.

-- There was a new type of keyblade that appeared this time, changing the “key” in keyblade to “X” (The X of the Greek alphabet, pronounced “key”. It also has the meaning of “ultimate” or “death”.) It’s quite an excellent name.

Nomura:
The name “X-Blade” was Watanabe (Daisuke), the scenario writer’s, idea. How the symbol X ‘crosses’ is symbolic of the crossing of dark and light. The members of Organization XIII get their names by adding an X to the name they had as humans comes from this. Also, the Nobody’s mark looks a lot like Eraqus’ symbol, but you can probably figure out that the reason this is has something to do with Xemnas.

-- Please tell us more about the Unversed mark and their design concept.

Nomura: That mark was an idea thought up by the development staff. It looks like an evil heart doesn’t it (laugh.) The concept was “feelings”. We wanted it to represent “anger” and “joy” among other things.

-- How the Unversed appeared is talked about in the story, but Master Xehanort was controlling Heartless. Were there already Heartless at this time?

Nomura: Heartless will always exist as long as their are hearts in the world. They have exist since long ago. Those who have fallen into darkness can control them.

-- Aqua lays a spell on Kairi’s pendant. Is it to protect her from the forces of darkness?

Nomura: Because of that pendant Kairi was sent to Destiny Island.

-- So Kairi going to Destiny Island wasn’t just an accident.

Nomura: What we wanted to show in the story this time was that “fate is inevitable”. Someday Kairi would go to a place where she would be protected by a hero of light.

AND THE BONDS AND THOUGHTS ARE CONNECTED TO SORA

The mysteries of the Secret Event

-- The way Castle Oblivion came to be, and the whole story about the Room of Awakening have been made clear. So when Sora and his friends visited during 'Chain of Memories', Ven was already sleeping in the Room of Awakening, right?

Nomura: That's right.

-- And some members of Organisation XIII were searching for it.

Nomura: Yeah. But only Aqua can solve the mysteries of that castle.

-- So without Aqua...

Nomura: Nobody will be able to reach Ven.

-- So then, why is Xemnas of Organisation XIII searching for Ven?

Nomura: Well, there's still some time between the ending of 'Birth by Sleep' and 'KHI', so...

-- So you're saying you can't tell us yet (laughs). Braig had a big role in the game, and he was a little ominous...?

Nomura:
In the final scene where Braig appears, his eyes have changed to gold.

-- Did something happen between him and Master Xehanort?

Nomura: I think there was a line where Master Xehanort says that he has "scattered some seeds", and that's also referring to Braig.

-- "Also" referring to Braig!? You're holding something back there... And then there was the scene where Master Xehanort says to Terra, "It seems there is another heart already residing in your own. Well well, Eraqus."

Nomura: We've put in all kinds of foreshadowing (laughs).

-- You can't tell us you're not going to make the story between 'Birth by Sleep' and 'KHI' in some form!

Nomura: I think you can more or less predict what happens in between 'Birth by Sleep' and 'KHI' now. However, this time you could probably imagine what would happen to Terra in the end, but I think when you personally experience it in the game, it can still make you feel something. Even when you know about something, I think there's significance in depicting it, so that may also be made clear at some point.

Ansem the Wise and Aqua

-- At one point in 'KHII', Ansem the Wise escapes from the world of darkness. This time he has once again descended into the world of darkness. At what point in time does this happen?

Nomura: After 'KHII'. When he stopped the Organisation's plans in 'KHII', he was caught up in an explosion and blown into the world of darkness. The line where he says, "I first met him one year ago," is referring to before 'he' went to sleep - that is, it's referring to the time of 'Chain of Memories'. It doesn't mean this is one year after 'KHII'.

-- At that point, it seems like Aqua has been lost for a long time.

Nomura: Yes. From when she comes to the world of darkness to when she meets Ansem the Wise, over 10 years have passed in the outside world. The flow of time is different in the world of darkness and the outside world, so it doesn't feel like 10 years have passed. But there's no mistaking that she's been in the world of darkness for quite a long time.

-- During Aqua's conversation with Ansem the Wise, it's said that some data has been hidden in Sora?

Nomura: The truth is, that expression was an intentional link to 'coded'. I think people who have played the last chapter of 'coded' will know this, but that isn't foreshadowing for 'coded', it's foreshadowing for what will happen afterwards.

-- I see. In "Blank Points", you've used the theme music that played in the opening, 'Hikari', again.

Nomura: In 'Birth by Sleep', Blank Points is where 'Hikari' is used for the second time; this is the game's true ending. The timing of the credits was something I personally fussed over, and with Aqua's line right beforehand, I had Toyoguchi (Megumi) do about 50 takes. I wanted her to say it with a strong feeling of hope.

What's after coded?

-- The last chapter of 'coded' is also deeply interesting. I couldn't believe that character appeared...

Nomura: We went back and forth over that a lot. Originally a different character appeared, but in the end we went with the current form. We also put in the battle with that character at the last minute, so development was very hectic.

-- By the way, is there something like a secret report in 'coded'?

Nomura: There isn't. But when Riku appears in the Destiny Islands room, there's a hidden movie you can watch. You need to destroy the blocks to make Riku appear, so please search for him.

-- The end of 'coded' is linked to the end of 'Birth by Sleep', and makes us think we want to see what Sora's up to soon.

Nomura: If that's how you feel, then I'm grateful. The ending of 'coded' was based on the contents of the the King's letter, as well as that ending, so we made it with that in mind.

-- And so now we're interested in the next game in the series.

Nomura: First we have to do the foreign version of 'Birth by Sleep' (laughs). We've more or less decided on the details. We're thinking of putting in a Critical Mode for battles. Also, we'll make some of the bosses that felt weak stronger. Mega Flare was too powerful, so we plan to adjust that. As for events, the direction of some scenes was changed for various reasons so we'll put them back into the form that was originally planned, we'll adjust the events to make the story a little easier to understand, and add in some extra parts.

-- So there'll be several changes. Does this mean we can expect a 'Final Mix'...?

Nomura: That will depend on how much it differs from the Japanese version. But we do basically want to bring out one game in the 'Kingdom Hearts' series every year; we don't intend you to go for years without a single piece of news.

-- In about two years we'll hit the 10 year anniversary. So how about KH3?

Nomura: No no, that's still a secret (laughs). The title with a connection to the mystery series that I mentioned before will come out first.

-- So will the series be complete with the third part? Are you looking at the whole picture?

Nomura: 'Kingdom Hearts' is Sora's story, but the series we're working on at the moment is the story of one other person. That is to say, it's a series where that person is the focus.

-- The series you're currently working on!?

Nomura: I can't say any more than that (laughs).[/spoiler]



Offline Phi

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Reply #508 on: March 25, 2010, 02:32:51 AM



Offline Waifu

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Reply #509 on: March 25, 2010, 03:01:39 PM
^ As if Squeenix/Disney was going to let this go to waste, either way we get more games.



Offline Gaia

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Reply #510 on: March 25, 2010, 04:23:13 PM
The next three? Yeesh. What happened to "one a game every two years"?

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Mirby

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Reply #511 on: March 27, 2010, 12:29:20 AM
Meh, no matter. I didn't even know they'd announced KH3. Please tell me it isn't for PS3...

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Klavier Gavin

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Reply #512 on: May 17, 2010, 09:37:03 PM
http://kotaku.com/5540790/kingdom-hearts-birth-by-sleep-dated-detailed-and-psp-bundled/gallery/

Quote
The game will be available on September 7 for the Sony PSP, either as a standalone release for $39.99, or a limited edition PSP bundle for $199.99.



Offline Mirby

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Reply #513 on: May 18, 2010, 09:32:37 AM
Should be awesome.

And now I need to get a PSP by Sep 7th... :D

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Klavier Gavin

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Reply #514 on: May 18, 2010, 09:32:46 AM
http://www.youtube.com/watch?v=FKVrA-YcZFM

Completely ignore that the trailer was in the link I posted, why don't you.

I'll most likely get the bundle, I could use a new PSP.



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Reply #515 on: May 18, 2010, 09:34:06 AM
i wonder if the bundle will even come out over here



Offline Mirby

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Reply #516 on: May 18, 2010, 09:34:31 AM
He deleted his post. Huh.

Yeah, if I have the cash, I might just get the bundle too.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline The Drunken Dishwasher

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Reply #517 on: May 18, 2010, 09:39:55 AM
No point keeping 2 links leading to the same vid.

i'm still shocked about Leonard Nimoy and Mark Hamill~

August 31 - Other M
Sept 7 - Birth by Sleep~

my wallet is gonna get a masochistic wound for those two weeks~



Offline Mirby

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Reply #518 on: May 18, 2010, 09:44:54 AM
Heh... With me saving up for MAGFest in January, I hope that I'll...
A) Have a job
B) Have enough money for that trip
and
C) Have enough for the bundle

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


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Reply #519 on: May 18, 2010, 10:40:46 AM
August 31 - Other M
you could just skip this one

not a big deal



Offline The Drunken Dishwasher

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Reply #520 on: May 18, 2010, 11:47:20 AM
You're just saying that so you won't have to read my rambling on how much fun i'm having w/ Other M the week before BBS XD



Offline Phi

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Reply #521 on: June 09, 2010, 10:31:42 PM


Quote from: KH Insider
With speculations running wild, finally some light is shed on the matter of the mysterious Re:Coded.

Thanks to the Square-Enix Europe's Twitter, we now have confirmation that Re:Coded is aimed at none other than the Nintendo DS gaming platform.

With so much speculation running around, at least this was settled at long last, and with images from the E3 Press Kit to boot!



Offline Bueno Excelente

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Reply #522 on: June 09, 2010, 10:34:59 PM
Gonna be for the DS? Jesus Christ, didn't they learn their lesson with the previous title?

Urgh, just for the story, gotta play it just for the story...



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Reply #523 on: June 09, 2010, 10:39:00 PM
Maybe it´s going to be good this time?


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Reply #524 on: June 09, 2010, 10:47:51 PM
Maybe it´s going to be good this time?
Hope so.

Any hardcore "I look at japanese spoilers" Kingdom Hearts fan knows if the cellphone game was any good to begin with?