Mega Man: Hollow Fate // ロックマン: ホロ宿命!!

Sapphire✧9 · 202341

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Offline Sapphire✧9

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Reply #375 on: December 24, 2009, 04:57:06 PM


Guess the unfinished stage  owob

Btw all stage designs are going to be remade because most of the old ones igonred NES rules. I am using Nes pallete and color limits now. Most of the Fortress-type bosses wont be really under NES-limits though.



Offline KudosForce

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Reply #376 on: December 24, 2009, 05:04:11 PM


Guess the unfinished stage  owob

Btw all stage designs are going to be remade because most of the old ones igonred NES rules. I am using Nes pallete and color limits now. Most of the Fortress-type bosses wont be really under NES-limits though.

Well, I thought that they looked a tad too detailed. It seems that my assumption was correct. >U<

That said, now that you're using NES color limits, it would be better if the fortress bosses are under NES limits. It's more authentic that way, you know? '>.> Just take the NES limits and take full advantage of them! I know that you can do it!

As for the unknown stage, I would have to guess...Pyro Man.



Offline Sapphire✧9

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Reply #377 on: December 24, 2009, 06:44:10 PM
Duh yea it is Pyro Man. I can do them under NES limits but anyways. I will think about it once the time comes.

Posted on: December 24, 2009, 05:15:07 PM


Say good-bye to Chrono Man. He will be replaced XD.



Offline KudosForce

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Reply #378 on: December 24, 2009, 06:48:51 PM
Oh? How come? o~O

That said, I love both screenshots (especially the 2nd one 8)) and the new Joe. owob

By the way, while you design the new title screen, make sure to put "Inspired by Capcom" at the bottom, as MPX and Gatuca are doing it(to avoid lawsuits, presumably  '>.>).



Offline Sapphire✧9

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Reply #379 on: December 24, 2009, 07:04:52 PM
I will do that not in the title screen but in the credits and at the start of the game (Ya know before intro/story and stuff.)



Offline KudosForce

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Reply #380 on: December 24, 2009, 07:06:43 PM
That's good enough for me. ;)

But still, why did you decide to replace Chrono Man? I'm just curious, is all. o~O



Offline Sapphire✧9

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Reply #381 on: December 24, 2009, 07:08:54 PM
I dont know, I just felt like it doing something cooler.



Offline KudosForce

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Reply #382 on: December 24, 2009, 07:12:57 PM
Well, that's as good a reason as any. CM's design didn't really scream "Chrono Man" to me anyway.

To all those of you who took a liking to him...Sorry, everyone.



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Reply #383 on: December 24, 2009, 07:28:39 PM
I actually like Chrono ManĀ“s desing the most..... -_-


Offline Gatuca

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Reply #384 on: December 24, 2009, 10:29:05 PM
if you ask me, i actually dont see why the older tilesets and level designs were "excessive" for NES standards, they looked fitting to me

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Offline KudosForce

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Reply #385 on: December 24, 2009, 10:46:10 PM
if you ask me, i actually dont see why the older tilesets and level designs were "excessive" for NES standards, they looked fitting to me

Hmm...Perhaps Zan could clear up this matter? He seems to be very knowledgeable about this sort of thing.



Offline Sapphire✧9

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Reply #386 on: December 25, 2009, 02:32:58 PM


I am done with new RMs design but will not show yet hahahahah...



Offline KudosForce

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Reply #387 on: December 25, 2009, 02:35:29 PM
Oh, my GOODNESS! :o

Mini Copy Rocks!

I tip my hat off to you, Nebula Black, for coming up with such a peculiar enemy concept. owob



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Reply #388 on: December 25, 2009, 02:42:17 PM
5 shots... 5 bars of health...
... [eyebrow]


I'm watching you all. Always watching.


Offline Sapphire✧9

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Reply #389 on: December 25, 2009, 03:06:18 PM
Hehe, thanks everyone.

Posted on: December 25, 2009, 14:49:45
Wheee!



Offline KudosForce

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Reply #390 on: December 25, 2009, 03:09:21 PM
That looks fun.

Of course, by fun, I mean both the "pleasant" fun and ridiculously frustrating "fun". [eyebrow]

I still love the graphics, by the way. 0v0



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Reply #391 on: December 25, 2009, 03:09:26 PM
THAT FLAME'S GONNA HIT!


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Offline Sapphire✧9

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Reply #392 on: December 25, 2009, 03:13:20 PM
Flame Plants are dangerous. They spew out really hot stuff. And it is unpredictable because theres no pattern for it. Pretty much random. Also they spew out few more 'last chance' flames when they explode.



Offline KudosForce

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Reply #393 on: December 25, 2009, 03:16:32 PM
I will try to keep that in mind, rather.

That said, can you give us a small clue on the new RM's identity?



Offline Sapphire✧9

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Reply #394 on: December 25, 2009, 03:34:40 PM
He is like a mother and father to his children... and this is a serious info.

Posted on: December 25, 2009, 03:19:29 PM
*BOOM*



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Reply #395 on: December 25, 2009, 03:35:39 PM
The Dreamwave RM!
... Sweet.


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Offline KudosForce

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Reply #396 on: December 25, 2009, 03:36:54 PM
Didn't see that one coming.

By the way..."Multi Man"'s already been taken, for Brahman's Mega Man PC Remake project...which involves the Dreamwave RMs. '>.>



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Reply #397 on: December 25, 2009, 03:39:05 PM
Hmm maybe Copy Man then ?



Offline KudosForce

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Reply #398 on: December 25, 2009, 03:39:57 PM
That's exactly what I was thinking! :D Let's go with that.



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Reply #399 on: December 25, 2009, 03:44:12 PM
name haxing!