Big Apple. 3 A.M. 2009, WHAT?

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Offline Protoman Blues

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Reply #75 on: May 03, 2009, 09:30:38 PM
NOT the case in TMNT Tournament Fighters, especially the case with  the SNES or Genesis versions (been a while since I played the NES one).

Wait, what?  How can that be?  Don was [tornado fang]ing godly in TMNT Tournament Fighters.  His regular Fierce Punch Twirling Bo thing stopped essentially ALL air attacks, plus raised his Super Meter up like crazy if they blocked. So did his HEY spinning head trick.



Offline HokutoNoBen

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Reply #76 on: May 03, 2009, 09:56:17 PM
Like I said, in the end, he's alright in the SNES. Probably easily A/B tier material.

But compared to Raph or Mike, it's no contest. They really are just S-class material.



Offline Protoman Blues

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Reply #77 on: May 03, 2009, 09:57:39 PM
I honestly always though Raph was the worst Turtle.  Mikey I always thought was pretty good, even thought I'm only somewhat good with him.



Offline HokutoNoBen

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Reply #78 on: May 03, 2009, 10:35:57 PM
I honestly always though Raph was the worst Turtle.  Mikey I always thought was pretty good, even thought I'm only somewhat good with him.

In order to be "doin' it and doin' it and doin' it WELL" with Raph, again, the basic thing was to think "CE Bison", with a few alterations:

Annoy people with your weak, yet very fast and high priority kicks, use your very good drill when the opportunity presents itself, and his projectile works well with his overall game. You won't be able to Hadouken-spam too much with it due to start up time, but there's no lag afterward. Don's projectile IS faster, but the bo-using turtle's also has quite a bit of lag on the back end, PLUS his hitbox is extended (due to that bo!). That's the kind of thing that a seasoned Raph player should just "Chest Buster" and turn the tide in his favor.  8)

Then there's Raph's Super. Easily one of the best in the game, because it does good damage, whether taken to the face, or blocked, meaning that it's pretty good to use as soon as you get the meter for it.

Also, like Mikey, Raph has set-ups that can lead to 100% Stun and 100% Life combo. You'll likely never get it off against a good opponent, but if you can, you'll make the opposition pay for their mistakes.  8)



Offline Protoman Blues

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Reply #79 on: May 03, 2009, 10:41:43 PM
Ahhhh.  It could also just very well be that I suck at the game too!   8D



Offline Nekomata

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Reply #80 on: May 03, 2009, 10:42:34 PM
PB sucking at a 2D fighter?



Offline Klavier Gavin

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Reply #81 on: May 04, 2009, 01:02:44 AM
Y'know, I wouldn't mind seeing a HD version of this.

In fact, that'd be faptastic. <3



Offline Fxeni

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Reply #82 on: May 04, 2009, 01:29:26 AM
Well, maybe I just didn't play against the right people then, I guess. More often than not, Don's
Fierce Punch Twirling Bo thing
was more than enough to screw everyone over. Oh well :P



Offline Jericho

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Reply #83 on: May 04, 2009, 01:51:40 AM



Offline Fxeni

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Reply #84 on: May 04, 2009, 02:00:45 AM
You can has video now.
Hmm, not bad. I like how most of the stances and animations are faithful to the old game.



Offline Klavier Gavin

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Reply #85 on: May 04, 2009, 02:06:23 AM
Not bad indeed. The person playing sucks balls though.



Offline VixyNyan

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Reply #86 on: May 04, 2009, 02:17:30 AM
Look at the fast slashing and the foot soldiers exploding. It's definitely programmed from the Arcade version and not the SNES.

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Reply #87 on: May 04, 2009, 04:08:22 AM
I personally wish it was a mix of the two versions. With the good parts of the Arcade Version (Fast motions, Voices, Fluid Animation, 4 players.) and the good parts of the SNES version (More Levels, Super Shredder, Comic/Animation Color Schemes, Bebop and Rocksteady, and Mode-7 style Neon Night Riders.) 8)



Offline HyperSonicEXE

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Reply #88 on: May 05, 2009, 12:34:35 AM
Comment from the YouTube video:
Quote
i filmed this for gamervision.

1. it was a little kid playing (painfully obvious)
2. it's a port of the ARCADE version, not the SNES one.
3. the reps there said release is "around september"
4. coming out for XBLA and wii. they didn't mention anything about PS3.
5. SAME music as the arcade version. at least it was in this alpha.

So in the Alpha build, it has the same music as the arcade; that means nothing, that could easily change.

Yeah, it's definitely built off the arcade version; look, Bebop and Rocksteady aren't the boss(es) of Skull and Crossbones.



Offline VixyNyan

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Reply #89 on: May 05, 2009, 12:40:58 AM
yey, I won the bet! $5 bux plz~ </wii>

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Reply #90 on: May 06, 2009, 12:53:39 AM
SWEET MERCIFUL CRAP!!!

Well......for once I actually wish I had a 360. X(  Damn well downloading that soundtrack, though.  It will be absolute pjwnage.

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Reply #91 on: May 07, 2009, 01:24:32 AM
It's not the remake, but kinda related...

...I have no idea why you boys do crazy things like this to yourselves... >w<

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Offline Align

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Reply #92 on: May 07, 2009, 03:20:01 AM
It's the spice of life.



Offline Klavier Gavin

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Reply #93 on: June 11, 2009, 08:03:30 AM
'Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled' to be released for Xbox Live Arcade on July 22.

Quote from: Kotaku
As for the PlayStation Network, all Ubisoft will say is that it'll be out "later this year".



Offline Satoryu

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Reply #94 on: June 11, 2009, 08:19:54 AM
timed exclusives are evil.

but it's of no concern to me in this case.


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Reply #96 on: July 15, 2009, 08:17:34 PM
no Rat King? no Slash? it's looking even more and more like an Arcade port.

i like the art style. everything's really colorful and fluid. the comic book sound effects are a nice touch. though everything looks bigger than they used to; Big Apple 3 AM looked crowded.

one thing though. where was Leatherhead's hat?


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Offline Klavier Gavin

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Reply #97 on: July 15, 2009, 08:22:33 PM
it's looking even more and more like an Arcade port.

That's because it is?



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Reply #98 on: July 15, 2009, 09:17:03 PM
i don't recall hearing it being completely based off the arcade. sure, i've been assuming so ever since i heard Tokka and Razar were in Skull and Crossbones. but that bit of hope i have wants me to believe they could throw a twist in somewhere.


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Offline Luke

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Reply #99 on: July 15, 2009, 10:48:48 PM
So.... It sadly doesn't come out for Wii...?