Ok, I suck at making sprites from scratch, so I opt to making Chimera/Frankenstein sprites (I'm not sure what the exact difference is, or if it's just personal preference). A couple times, they end up pretty freakin' awesome (I have to say my UltimaWEAPON sprite is my best), others are average (my over-sized Hell-blind Zero was a tiny palette swap with wings on it, but otherwise wasn't bad looking), and others look down-right horrible (no one's seen Power Man, and no one will
).
So, from here on out, this thread is devoted to my sprites that I put up (not sprite SHEETS unless otherwise stated), and people commenting on them, be they good or bad.
First up, my very first Robot Master that I made particularly for the EXE series (and this was made a LONG time ago, like '06 when I first started doing this).
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Next is Hell-Blind Zero made from MMZ sprites:
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Ballade made for EXE...not one of the better ones:
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UltimaWEAPON made from EXE sprites:
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Joe Man sprite sheet for Classic:
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Joe Man summons the Joe Stomper, the Joe Copter, or Skull Joes to form a Skull Barrier, and shoots out: the crystal which freezes Mega Man, the hammer which deals a good bit of damage, or a spread-fire of the bullets Sniper Joes shoot (similar to how Flash Man shoots his buster). The Joe Copter comes in from three different positions: top horizontally and shoots downward, top corners shooting diagonally, or right side vertically and shoots while going up. The Joe Stomper comes down on top of Mega Man and then jumps back up. Upon beating Joe Man, Mega Man gets Joe Controller, and when used, summons the Joe of that stage to attack, and any other Joes on the screen are transformed into small energy ups. When hit, Joe Man just blinks, not going backwards or stopping.[/spoiler]
I was gonna make Ghost Man, but about half way through, it was just a crapped-out alteration of the Mega Man sprites from the Game Boy games.
Posted on: April 29, 2009, 05:05:52
Bump for love?