RockmanPM
Good Afternoon,
May 21, 2013, 01:13:57 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: READ THE RULES!! | Introduce Yourself | RPM Holiday/Theme Weeks | Rockman 10 Ranking
Community: Music Archive (2012.01.01) | Betas/Trials/Promos | WikiSpace | Oekaki | Rockman 10 Boss Damage
 
   Home   Help Arcade Search Calendar Members Login Register  
Pages: 1 ... 3 4 [5] 6 7 ... 9   Go Down
  Print  
Author Topic: Rockman Betas, Trials, Promos and scrapped projects. The more rare, the better.  (Read 75182 times)
0 Members and 1 Guest are viewing this topic.
bowsersenemy
Cyberelf
*
Offline Offline

Posts: 6


View Profile Awards
« Reply #207732: February 11, 2010, 09:08:13 PM »

hello, bowsersenemy again with more beta, this time, Mega Man X Command Mission. just curious if anyone here knows of anything i missed, of if i'm calling any of this beta when i shouldn't be:

Demo Videos

There's some unused dialoge between the characters, namely what Cinnamon says to you... that, and the fact that she's even where she is doesn't make much sense. The fight with Wild Jango starts VERY differently in the final, and although the battle area is right, how you get there, is WAY off. Also, you go into battle with X, Zero, and Axl. In the final version, all you have at your side is Spider, but then, in this demo, almost everything is out of order, so I just assume it's a demo from E3 or something, which would make sense. In the final, the voices and text are in english, instead of like in the videos. Also, these were uploaded to IGN on august 6th i think, at least a month before american release, and just after japanese release.

http://www.youtube.com/watch?v=wztKYyzUYyU
http://www.youtube.com/watch?v=Sy2rc7nMKcc

Pictures

Prototype(?) version

In these, the most notable difference is that X is in his standard form. No special colors, just standard X. In the final, he looks MUCH different. And to those that have played the game themselves, notice the vendor for the shop just to the right of X? Vendor my eye, that's an enemy!Also, the attack seen in the In Battle picture, is currently unknown. It appears to be a Final Strike. Also of note, the Battle HUD is different from next version's, and also different from the final. And, take notice and compare the Battle HUD in this version, the the one in the next version. Something odd going on here.




Version 2 (beta)

Here can be seen a few differences from the final. Dialoge is different, battle HUD is different, and so is the map.











NOTICE THESE!





I wanted to do a special point out for the above pictures. Character mugshots are in the "turn" lineup, that aren't even in the battle at the moment. Also, I could be wrong, but, I don't think you can switch characters mid battle, and even if you could, how could it predict something that hasn't been set yet? My personal guess is that there was more to the battle system planned at this stage of development. Also of note, is that the Battle HUD is the EXACT SAME in all three pics, so at this point, it's just as possible that the HUD is just an overlaying image. Look at the numbers used for the character stats even. they go in almost perfect sequence. i mean, X's life energy and weapon energy put together, read 1234567, then zero's reads 7890234, axl's reads 3456456.

Version 3 (near final)

There's not alot here that's different from the final, but still of note, is the fact that the beta map is still in use. The final map, isn't too much different than the beta map in either version, but one very noticable difference is the white lines on the right and bottom sides are gone in the final.






Now then. Like I said, if there's something I missed, please let me know, or if there's something i'm calling beta and isn't, let me know that too.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 9   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.139 seconds with 23 queries.