Posted on: July 28, 2010, 12:16:12 PM
The following information comes from a Famitsu interview with producer Yoshinori Ono...
"We thought about a DS or PSP port when we were considering porting SSFIV to a portable system, but neither system would've been able to produce a port that I would be satisfied with. That's around the time when the 3DS was announced to us, and we decided that we could produce Street Fighter on that system well enough that everything fun about the series would shine through. There was also the fact that we could use all of its network abilities to help gamers communicate with each other."
"We're in the midst of a trial-and-error process, throwing ideas around the development team for things that'd be neat to work with in 3D. The system itself is still purely SSFIV -- we're thinking about ways 3D can be used in the visuals instead."
- all 35 characters to be included
"We don't have any intention of pandering to children here. We'd rather make a game that a kid wants to strive to become better at. Of course, we'd like to make it a little more accessible since it's not on a home console, but we're not thinking about kids so much as people who stopped playing SF after the Super NES version. We have no intention of rebalancing the strength of the moves. We are conducting trials, though, to see how we can use the bottom screen and Slide Pad. Maybe we could use the screen to simulate multiple button presses and the pad for special moves, or the like."
"We don't know exactly when yet, but I would like to see it out while the original version is still popular in arcades. Releasing a simple upgrade to arcades would whittle down our audience, but getting the game out on lots of different platforms will hopefully help expand it instead."
- Saving Attack, Ultra Combo included
- 10% complete
- hoping to include original content
Source