I know people have already mentioned this before, but the walking animation is a little off. It doesn't seem as fluid as the SNES game. I think after comparing the video and looking at the game, it seems X doesn't quite turn his head and swing his arms and legs as fast as in the game.
Also, again, the wall jump is a little off. I think it maybe pushing X too far away from the wall. It looked like X was more heavy when he was going up a wall, so he didn't climb up as far But I think you fixed this in the most recent video. However, notice when X kicks off the wall in the game, there's a small yellow spark-like graphic.
One new thing to consider is the Highway platform. If you look closely in the Highway stage in the game, X is not standing on the rail, he's standing on the highway.
Small details, I know.
Just to let you know, I've fixed the walking animation and the Highway platform thing too, thank you for telling me that.
Oh and I'll take a look of the small yellow spark-like graphic. =D
Let me make 1 or 2 more enemys and I'll upload a new video.
Posted on: December 28, 2009, 23:16:13
New screenshots:
I've fixed the walking animation, done a new armor (by other member of the team). I'll post a video soon.
Carlos.
Posted on: January 06, 2010, 22:46:30
New video.
[youtube]http://www.youtube.com/watch?v=05W0XGn2cQE[/youtube]
Description:
Mega Man X: Trashed and Scattered is a fan game I started less than 1 month ago. Paul and Roland joined me in the project.
This video shows a little more gameplay in a little map I did. This video doesn't have any new feature like original graphics or music, everything has been taken from Capcom's Mega Man X original games, I do not own anything but the code itself
There is some things I've fixed like walking animation or Dash System, I also created 2 enemys, but there is some things that are missing like:
- More enemys
- Sparks when Wall Jumping (I have them but when I was recording the video, they appear weird)
- Some errors from buster
I know there is some bugs, but don't worry, everything will be fixed for the final version, and I expert a lot lot lot of time for the final version.
Credits goes to:
Paul (Spriter)
Roland (Music)
Me (Engine and all the other stuff )
I hope you enjoy the video. Posted on: January 13, 2010, 21:57:35
I need more spriters, if you are interested in this project please let me know.
This is turning into something big, my engine is looking more perfect day by day (or at least I think so =P )
So please, let me know if you are interested. I'll post another video like in 2 weeks with more features.
Thanks,
Carlos.
Posted on: January 20, 2010, 07:22:04
New video:
[youtube]http://www.youtube.com/watch?v=5gj92oZPFGs[/youtube]
Maybe I can get your attention with this
It is just a test room, don't ever think I'll include this on the game.
Posted on: January 25, 2010, 23:49:43
(And I keep trying to get your attention...
)
New video:
[youtube]http://www.youtube.com/watch?v=KW0s7pIZ_s8[/youtube]
This time I'm showing 2 new enemies I've made, with Paul's help (He edited the sprites).
Thanks...
(At least, post something, I see no interest in you
)