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Messages - HyperSonicEXE

Pages: 1 ... 88 89 [90] 91 92 ... 104
2226
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 07:51:52 AM »
Anyhow, you don't disprove my point.  You KNEW Capcom's trick.  Just like anyone who'se seen preview vids.  Unlike the games of yore, this game is in the age of the internet.  So it might not feel like a memorisation game in comparison, but you're getting knowledge in advance, therefore you have to try less.

Ah, but knowing the mechanics of a puzzle is different from knowing the exact layout of it.

For example: I know full well that Quick Man's lasers will kill me, but I don't know where some platforms that will slow me down will be nor do I know where the lasers will come from, exactly. Not on my first time through.
Yes, the game is kind enough to scroll down ahead of time to where I can plan some action, but depending upon where I was on the last screen, it might be Game Over.

2227
Off The Wall / Re: See ya later!/Welcome back!
« on: December 05, 2008, 07:48:22 AM »
Ooh, Dr. Wily II AND Asena! Good, looks like the RPM Roster is starting to...

...wait a minute, what happened to the talented young lady that drew, like, SkullTan, MetalTan, etc.? Had had her own website for a while?

2228
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: December 05, 2008, 07:46:09 AM »
Loves catgirls, and secretly hates doggirls.

2229
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 07:45:23 AM »
>ligaments and tendons

Eeeee, totally different story.
Cross your fingers, and remember that doctors are your friends when you have severe injuries or attacks.

2230
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 07:43:46 AM »
Haven't played it.  The vids look nice though.

I think some of the points you make (especially the first one) depend on how good you are at these kind of games.  I mean, seriously ... the disappearing blocks in Plugman's level ... if you didn't watch any vids of them you'd die.  I can't see a real case of "no memorization" being made for that part. 

Oh man, you're missing out.

Anyway, actually, I was able to manage through Plug Man's stage, but only because I knew Capcom's tricks relative to the stage layout, so I crossed my fingers and jumped ahead of the blocks that had just appeared. Thankfully, when I got to where I thought a block would pop up, it did.

But. Only because Capcom didn't place any disappearing blocks 2 steps out of sequence.

2231
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 07:39:25 AM »
Knee?
For me it was my right knee, and like you, though it's healed, I can't squat properly/for too long.
I can't straighten it fully either.

How long has it been since? Unless a nerve or muscle got damaged, or a bone got lost or shattered, your bone should actually have grown back and stronger.

2232
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 07:34:50 AM »
Oh! Duh. I get confused by the stupidest things...

Suuuure. Confused. Yeaaaaah, that's what it was. Wasn't a Freudian Slip, or anything.

2233
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 07:27:53 AM »
On the back of what? oo;

 [eyebrow]

Just on the broadside of the back, as in, "Hey, how are ya?".

2234
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 07:23:34 AM »
Who the **** thought it would be a good idea to pat me on the back while I was SKATING.
SKATING.
Yes.

2235
Gaming / Re: Sonic Unleashed
« on: December 05, 2008, 05:58:46 AM »
That's like little Jimmy still smiling even while the school bullies stick his head in the toilet for a swirly.

2236
X / Re: bestest couple ever?
« on: December 05, 2008, 05:57:38 AM »
Sephiroth killed Iris, but Zero took the credit.

Oh, well, I'm glad you can tell because Iris and Aeris both bloody look the same, what with the Mary Sue face and the long brown hair. 8D

2237
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: December 05, 2008, 03:42:01 AM »

2238
Gaming / Re: Sonic Unleashed
« on: December 05, 2008, 03:38:56 AM »
I think I'll rent it for PS3, first.

2239
Original / Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 03:37:59 AM »
Hazards are actually avoidable the first time through instead of relying on memorization, meaning the developers actually took the time to consider human reaction times.
There are no enemies like the Hoppers in Shadow Man's stage. They're large enough for you to actually shoot. There are the floating tops, but those can be shot down. Only other troublesome enemies I can think of are the scissors and the flowerpots, but you generally have some way of dealing with them.
This game's large Jumper enemies can be shot down in a reasonable amount of time. For that matter, most enemies don't require you to spam the 2 button (okay, depends on your layout) like you're shivering to keep from getting damaged, which is really just a waste of everyone's time rather than a supposed show of skill.
The weapons are actually useful.
The bosses follow logical movement patterns, and Magma Man's "random" jump element can be worked around instead of "dealt with" like you would have to Pharaoh Man, Shadow Man, Flash Man, or Quick Man.
Stage puzzles are over with fairly quickly compared to previous puzzles in the series.
The graphics are fine (considering), the music is great overall, and the controls are fluid.

Mega Man 9 is, in every way, a better game than its 8-Bit counterparts. Kudos to the developers.
Agree? Or disagree?

I know this is a risky topic, but after having toyed around with MMAC just now, I think this needs to be said.
And if you think this topic is risky, ask me what I think about Megaman Legends or Chrono Trigger.

2240
ZX / Re: bestest couple ever? (zx version)
« on: December 05, 2008, 03:29:07 AM »
Vent x Ashe

They'd be great.

2241
Gaming / Re: Ghostbusters The Video Game
« on: December 05, 2008, 01:58:17 AM »
Wii version, plz.

2242
Forum Games / Re: "What Are You Thinking Now?"
« on: December 05, 2008, 01:55:05 AM »
"Kids these days. Monopoly or Yahtzee are the way to go."

2243
X / Re: bestest couple ever?
« on: December 05, 2008, 01:52:51 AM »
OH HO, so you DID mean Alia!

Good; I still picked the right one, then.

Sorry about the lack of that one chick from Xtreme2 and X4, but as you all know,
(click to show/hide)

2244
Gaming / Re: Sonic and the Black Knight
« on: December 05, 2008, 01:33:00 AM »
Well, Gamma is more of a "Mobile Suit" than, say, Omega, considering the bird inside, but this is all still a stretch. I mean a regular ol' suit of armor is still considered "mobile", it just doesn't have missiles, scythes, hot chicks in the cockpit, etc.

2245
Gaming / Re: Sonic and the Black Knight
« on: December 05, 2008, 01:25:01 AM »
 :O

GAMMA?

Seriously, WHAT?! There were 0, count 'em, NO, robots in Arthurian Legend unless they try to cast him as the Green Knight or something.

2246
Gaming / Re: Sonic and the Black Knight
« on: December 05, 2008, 01:18:39 AM »
...Shadow? Who or what is Shadow?

We don't even know who Knuckles is supposed to be representing, or if any of the characters will represent anyone.

2247
Forum Games / Re: Praise the above poster!
« on: December 05, 2008, 01:16:53 AM »
Reminds me of Emerl and Sonic Battle! And that's a good thing!

2248
Fan Creations / Re: borockman's fun fun art thread!
« on: December 05, 2008, 01:14:31 AM »
Hurray for Vixy's Tail!   8D

...oh...tail...not Tails...
O^O

EDIT: Good art, borockman! And yeah, tails are pretty easy to add (see: Luminous Arc 2 Vixy).

2249
Fan Creations / Re: borockman's fun fun art thread!
« on: December 05, 2008, 01:10:01 AM »
Thank you for the comments, so next one is extra embarrassed nude Cephi.  8)

And tails... I someway or another, forgot about its existance...

EDIT: Tails added.

I'm in the same picture with a nekked Vixy?!
WOOT!

 XD

2250
Gaming / Re: Sonic and the Black Knight
« on: December 04, 2008, 01:56:07 AM »
Does anyone else wanna see Tails majestically riding a Dragon, or is that just me?   8D

I already got to see Tails fencing, so I'm good.

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