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News and Announcements / Re: Inafune Talks Mega Man Revival and New Strider?: Raise the Rumor Shields Up
« on: December 23, 2008, 01:40:16 AM »
If they do make a hi-def Mega Man 10, they need to go on ahead and give it the same physics and fluidity of the 8-bit games, and start learning how the positioning of sprites, hitboxes, and the clarity of it all makes all the difference.
For instance, one of the easiest ways to get the maximum amount of jump out of ol' Rock is to look at where his right foot is (on the player's left side).
Such things are probably still true in MMX, MMZ, and MMZX, but those games are focused more on combat. They're also a bit more fun, then crater when they try to imitate the Original series (MMX6, MMZ2, MMZXA).
For instance, one of the easiest ways to get the maximum amount of jump out of ol' Rock is to look at where his right foot is (on the player's left side).
Such things are probably still true in MMX, MMZ, and MMZX, but those games are focused more on combat. They're also a bit more fun, then crater when they try to imitate the Original series (MMX6, MMZ2, MMZXA).



