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Messages - HyperSonicEXE

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2001
Gaming / Re: Super Smash Bros. Thread
« on: December 26, 2008, 09:31:44 PM »
Gotta love that fish!  XD

I'd like ta fry his ass! He'd feed an eskimo village for a year! 8)

2002
Gaming / Re: Super Smash Bros. Thread
« on: December 26, 2008, 08:53:43 PM »
Holy [parasitic bomb] for Double Perfectly [tornado fang]ing Timed Lag.

Tell me about it. I didn't stay for the whole match, but I stayed long enough to see Jericho Counter my Fire Fox and a Falcon Kick. At the same time.

2003
Gaming / Re: Super Smash Bros. Thread
« on: December 26, 2008, 08:43:13 PM »
Awww maaaan...lag when the fourth player (me) came on.

I'll make a room for anyone interested.

2004
Gaming / Re: Super Smash Brothers...Card Game?
« on: December 26, 2008, 08:33:36 PM »
and can actually aid a recovery. XD

I keep forgetting that!

2005
Gaming / Re: Super Smash Bros. Thread
« on: December 26, 2008, 08:32:52 PM »
Season's Beatings!

I'm online!

2006
X / Re: Air Dash v.s. Dash Jump
« on: December 26, 2008, 07:16:14 PM »
*cringe*

Wow, now that's a hard choice.

I like the Dash Jump, I really do. Whether it's on the ground or off of walls, it's a very empowering move.
Then there's the Air Dash, which is pretty easy to do, and in X5 and X6 proved quite useful. Also in ZX/A as well.

I guess I'm just going to have to say Air Dash. It'll save your tail.

2007
News and Announcements / Re: RPM Awards Results Show 2008~!!
« on: December 26, 2008, 07:10:55 PM »
Thank "Tails.EXE" for those. >U<

That furry, two-tailed nuisance sidekick of mine!!! 8D

2008
Gaming / Re: Super Smash Brothers...Card Game?
« on: December 26, 2008, 06:54:59 PM »
I don't spam counter dammit! I have to adjust for lag and when I'm dealing with your manic "keep away until last second" style it get disorienting at times. XD

Also, fun looking game is fun, I'll definitely try to get in this one before New Years.

Excuses, excuses, Jericho. You just like using Counter. XD

I've almost got my Mario deck printed out and sleeved.

2009
News and Announcements / Re: RPM Awards Results Show 2008~!!
« on: December 26, 2008, 06:53:14 PM »
2 votes for Flamboyant, Lamer, and Most Likely to be Banned.
1 vote for Most Knowledgeable at Gaming and Most Annoying.

I LOVE IT!

2010
Gaming / Re: Super Smash Brothers...Card Game?
« on: December 26, 2008, 02:53:59 PM »
*remembers Peach's vote count*

...Eeeeeeeeee. Huh. Okay, well, I do like Peach myself; I'll throw her in the next set (oh yeah, that'll only take forever) along with Fox, Metaknight, and Snake.

PB, oh yeah, a ton of thought has gone into this; it really makes you appreciate the companies that already make card games. Card layouts and wordings have to be strictly standardized, you have to have a ton of foresight into additions to your game (i.e. throwing in 5 aerial attacks, possible Cancellation conflicts, font size for wordy cards like "Dragoon Part A", etc.).

It'll be more evident when Reflectors and PK Magnets start hitting the scene. That's where the real confusion starts.
You'll notice that Toon Link's projectiles all have low Values then get boosted later? Yep, you guessed it, Reflector.

EDIT: Oooh, a whole directory! Now that's cool.

2011
Entertainment / Re: At The Movies With RPM
« on: December 26, 2008, 07:17:16 AM »
Say, Am I the only one who thinks a Live action Batman Beyond movie would kick so much ass?

If it were done better/differently, yeah, I'd definitely go for it. I liked both Batman Beyond and the Batman Animated Series.

As it is, though, it's been a less accepted sequel/side story to the main Batman line. Never got to see all that much press or fame.

2012
Forum Games / Re: "What Are You Thinking Now?"
« on: December 26, 2008, 06:59:12 AM »
"Okay, I've officially released my game...
...but...
...where's my card stock paper?!" ;O;

2013
Gaming / Super Smash Brothers...Card Game?
« on: December 26, 2008, 06:47:21 AM »
That's correct. Based on that poll I made, which topped out at 28 votes, I have chosen 6 (technically 7) of RPM's favorite SSBB characters. Granted that SSB is a Nintendo ordeal, I really only thought it fair that Mario made the first round. The others, though, were based on the poll's stats. So, without further adieu:

Super Smash Brothers Card Game
Rules
WHAT YOU WILL NEED
1 Coin (You may use more than one.)
1 Character Card
1 Final Smash Card
60-Card Deck:
-Red Attack cards are limited to 10 per deck.
-All other cards are limited to 4 per deck unless otherwise stated.

HOW TO PLAY
Like most card games, the Super Smash Bros. card game follows some same basic rules, however, in this game, most cards do not have any requirements whatsoever, and both players must play cards at the same time. Both players may agree upon a number of HP, but the standard number is 150. You may want to use a calculator or writing utensils to keep track of your progress.
Set your Character Card(s) and Final Smash Card(s) to the side. If you have more than one Character Card for your deck (i.e. Samus and Zero Suit Samus OR Zelda and Sheik), you may choose either set to start play then switch as play allows you to do so. Shuffle your 60-Card Deck, then draw 5 cards. This is your Hand. After you have done this, you are ready to start play, which takes the form of 5 “Phases” of play:
1. Draw Phase
At the beginning of each turn, there is a Draw Phase where both players draw 1 extra card to place in their respective hands. Some cards will have “Effect” text, and if it says to perform an action like “At the beginning of ___ turn”, you perform it before the Draw Phase. Beware of Effect text as you may even have to skip your Draw Phase or may even draw extra cards!

2. Play Phase
After both players have drawn, both players play 1 card from their hand at the same time. Note that it must be done at the same time; this is a crucial mechanic to the fast-paced and unpredictable nature of this card game. Again, be sure to look at the Effect text of your cards; some cards may make you skip your play phase, have an Effect that carries over from a previous turn, and more.

3. Cancel Phase
This is a very tricky phase, but each card that is designed is carefully worded to ensure that as little confusion as possible occurs. During this phase, there are some cards with Effect text that will “Cancel” the other player’s card, usually based on the Type of card(s) played or the Value of the opposing card. Like play, the cancellations occur at the same time. So, for instance, if you play a card that cancels your opponent’s card based on its Value (in the lower left corner of every card), but your opponent has a card that will cancel yours based on its Type (on the bottom of the card), both cards are Cancelled, and neither player will experience Effects or take damage based on the cards played that turn.
~~~NOTE~~~ There are some cards that will modify the Value of your played cards; unless otherwise stated, these cards only increase the Value of your card for the next phase, the Damage Phase.
~~~NOTE~~~ Some cards may have no Value or Question Marks. In the next phase, Question Marked cards have a null value, and are NOT 0. They are non-numerical, and yield no damage.
~~~NOTE~~~ Some cards, like “Smash Ball”, cannot be Canceled no matter what the Effect Text is. If both cards ‘can not be cancelled’ and attempt to cancel each other, neither card is cancelled; the “can not” phrase takes priority

4. Damage Phase
During this phase, there is a specific order of calculation and play to follow, and it is this:
Effect Check (“At the beginning of the Damage Phase”, etc.)
Damage Calculation – At this point, add up the Value on your played card, then,
Effect Check (“During the Damage Phase”, Increase/Decrease the Value of ____ card by, etc.)
Give/Take Damage – After you have obtained a “total” amount of damage, you and your opponent will gain or lose HP based on how you each played. You may not even lose any HP!
Effect Check (“At the end of the Damage Phase”, etc.)
~~~NOTE~~~ Check back for any rulings clarifications that may be necessary.
~~~NOTE~~~ Many cards will say “Your opponent loses ___ HP”; these Effects are immediate and do not factor in to damage or the calculation thereof. You and your opponent simply deduct the appropriate number either at the end of the Play Phase or when the card states otherwise.

5. End Phase
The End Phase is the formal settling of a turn. Effects with the text “At the end of ___ turn” will occur at this point. This is also an important phase, because this phase determines who wins the game. If any of the following conditions are met, the game ends:
     a. When a player’s HP is reduced to 0, their opponent wins.
     b. When a player has no more cards to draw, their opponent wins.
     c. If a player forfeits, the opponent wins.

Expert Advice:
-Remember, you can’t play your Final Smash card whenever you want; you must fulfill the requirements of the “Smash Ball” card. You also can’t play your Character Card, but the Effect listed on it applies to every turn. Think of it as your character’s upper hand in a fight!
-Look carefully at Effect text; you may be able to increase the damage you deal multiple times.
-Try to read your opponent’s strategy and figure out what they’ll do next. Recall that the Attack cards cancel each other in a “Rock-Paper-Scissors” fashion: Standard > Smash > Strong > Standard.
-Lastly, you can even play a 30-Card Deck game involving only the Attack cards. Both players can even agree to “House Rules” like “No Items”, but these are not acceptable in Tournament Play.

Posted on: 2008/12/26, 01:40:30
Mario Deck List:
1 Mario Character Card
1 Mario Finale Final Smash Card
10 Standard Attack
10 Strong Attack
10 Smash Attack
4 Fireball
4 Cape
4 Super Jump Punch
4 F.L.U.D.D.
3 Super Mushroom
2 Poison Mushroom
3 Combo
3 Smash Ball
3 Double Jump

Samus/Zero Suit Samus Deck List:
1 Samus Character Card
1 Zero Suit Samus Character Card
1 Zero Laser Final Smash Card
1 Power Suit Samus Final Smash Card
10 Standard Attack
10 Strong Attack
10 Smash Attack
4 Bomb/Flip Jump
4 Missile/Plasma Whip
4 Charge Shot/Paralyzer
4 Screw Attack/Plasma Wire
4 Screw Attack
4 Smash Ball
3 Jump
1 Dragoon Part A
1 Dragoon Part B
1 Dragoon Part C

Marth Deck List:
1 Marth Character Card
1 Critical Hit Final Smash Card
10 Standard Attack
10 Strong Attack
10 Smash Attack
4 Counter
4 Shield Breaker
4 Dancing Blade
4 Dolphin Slash
4 Beam Sword
4 Perfect Shield
3 Smash Ball
3 Dodge Roll

Toon Link Deck List:
1 Toon Link Character Card
1 Triforce Slash Final Smash Card
10 Standard Attack
10 Strong Attack
10 Smash Attack
4 Hero’s Bow
4 Bomb
4 Boomerang
4 Spin Attack
4 Heart Container
3 Capsule
4 Dodge Roll
3 Smash Ball

Ike Deck List:
1 Ike Character Card
1 Great Aether Final Smash Card
10 Standard Attack
10 Strong Attack
10 Smash Attack
4 Counter
4 Eruption
4 Quick Draw
4 Aether
4 Smash Ball
4 Perfect Shield
3 Jump
3 Taunt

Sonic Deck List:
1 Sonic Character Card
1 Super Sonic Final Smash Card
10 Standard Attack
10 Strong Attack
10 Smash Attack
4 Spring Jump
4 Homing Attack
4 Spin Dash
4 Spin Charge
4 Spring
3 Smash Ball
2 Taunt
2 Footstool Jump
1 Dragoon Part A
1 Dragoon Part B
1 Dragoon Part C

Posted on: December 26, 2008, 08:43:12 AM
You'll recall I said I like taking Snapshots? Well, I meant it. And thanks to that Bin2Jpg program, I can do all sorts of neat stuff with them like this little project. When my hard drive crashed, I lost all my cards that I had made up. Fortunately, I still had a few hard copies left from my free time last year.

So yeah, this is a year-and-a-half in the making, really. I was working on this when Sakurai started updating the Brawl website. One (or two, sometimes) cards a day. Carefully counterbalanced to where as few rulings hi-jinx occurred as possible. There are, of course, some things that you just can't replicate in card form like distance, certainly the number of K.O.s (though I suppose you could keep playing as such in continuous 150 HP spurts), knockback, hitboxes, all of these things. But at the same time, Brawl wasn't completely balanced, though nicely done given the series' track record. Hopefully the next installment will see Chainthrowing and the Sonic, Metaknight, and I think Snake infinite loops removed.

Main thing is, enjoy, they're PNG files, they're presized, ready to print on card stock, few to no requirements to play the cards, it's just a simple fun little game that hopefully manages to eliminate such things as "metagames" (i.e. Yata-Garasu Lock in the old Yu-Gi-Oh!) by making both people play at the same time.

As far as playing over the internet, you could use IM or Chat clients, but the REAL fun is in playing this person-to-person.

We'll see where she goes. Feel free to make the decks as you like; my last post is just suggested setups, or, Starter Decks.

EDIT: Oh yeah, let's see if I can guess who likes what characters:
PB: Toon Link
CephiYumi: Zero Suit Samus
Vixy: Sonic, maybe? Marth or Ike? I don't even know who you voted.
Myself: I'm actually picking out Mario.
Jericho: Marth, I'll bet, and I wouldn't be surprised if you spammed Counter, here. XD
Akamaru: ...uhhh, I dunno. Marth or Ike?

2014
Gaming / Re: Who are some of your favorite Brawlers? (2 Week Time Limit)
« on: December 26, 2008, 05:43:24 AM »
Alright, this poll has served its purpose.

Now, to make the new thread...

2015
General / Re: What did you get for Christmas?
« on: December 26, 2008, 02:26:38 AM »
Oooh, I gots more stuuuuuff!

~2 ft. Mag-Lite
~Bamboo Fun - Tablet for the PC
~Long/Cowboy Wallet
~Scratch-off lotto ticket (Won $12)
~The Shack; it's a new, acclaimed book. Apparently.
~8GB Cruzer U3 Flash Drive (it's backing up my hard drive right now~~~)
~Electric Flyswatter (looks like a tennis racket...SWAT!)
~Chocolate Monopoly (I got 3 Chance spaces and the Dark Blues. Mom wound up with, like, half the board!)

Good stuff.

2016
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: December 24, 2008, 06:17:52 AM »
Is a German Robotics professor with studies in Paleontology and Archaeology.

2017
Forum Games / Re: "What Are You Thinking Now?"
« on: December 24, 2008, 06:08:54 AM »
"Pop-up spam. Could be a virus. Use Safe Mode, start deleting suspicious looking processes and registry keys."

2018
Gaming / Re: Final Fantasy XIV
« on: December 24, 2008, 06:05:57 AM »
I like FFTA's gameplay, though it's getting a bit old learning Two Swords. Needs some more powerful classes, and less side-Missions. More sub-stories like the Frimelda and Duelhorn lines, or Beowulf/Reis and Worker 9/Cloud.

But as far as story and settings, yeah, it's old FFT time.

2020
Forum Games / Re: Make a Wish and have it horribly corrupted, RPM Edition!
« on: December 24, 2008, 05:10:39 AM »
Granted, but...IT'S ME!
*tap dances and yodels*

I wish I had some Cricket Jam.

2021
Forum Games / Re: "What Are You Thinking Now?"
« on: December 24, 2008, 05:09:47 AM »
"Holy retina, Batman! The ophthalmologist did a number on me today! But hey, you know what, that's okay, because tomorrow is PARTY TIME!!!"

2022
General / Re: What did you get for Christmas?
« on: December 24, 2008, 01:12:45 AM »
Isn't this...early? Oh well, here's what I got (and got for myself) so far:

HOME Queen-Size Mattress Pad
HOME King-Size Supertec Blanket
HOME 59oz. Cocktail Drink Shaker
HOME Punching Bag/Gloves/Metal Pipe
HOME Set of seven faux Chaos Emeralds
BOOK The Perfect Drink For Every Occasion - Duane Swierczynski
BOOK The Friars' Club Encyclopedia of Jokes - H. Aaron Cohl, Various Authors
BOOK The Four Ingredient Cookbook - Linda Coffee and Emily Cale
DVD The Dark Knight
DVD The Santa Clause
DVD Jeff Dunham’s A Very Special Christmas Special
DVD Tenchi Universe
GAMES Yahtzee Free-For-All
SOFTWARE Office 2007
HARDWARE A new Hard Drive

2023
Gaming / Re: Final Fantasy XIV
« on: December 24, 2008, 12:36:54 AM »
I'm still waiting on Final Fantasy 30.

You know what that is in Roman Numerals.

2024
Forum Games / Re: "What Are You Thinking Now?"
« on: December 23, 2008, 05:28:22 AM »
"Whew...just a few more Items...and then..."

2025
Gaming / Re: Super Smash Bros. Thread
« on: December 23, 2008, 01:42:34 AM »
Not sure. Now that I'm back in town and college is out for a while, I'm working full steam. On top of that, I'll be busy all Christmas week with parties and getting the first phase of my project done.

Soon, though. Not like it all takes too long to hook back up (but it is a pain ;O;).

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