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Messages - Alice in Entropy

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2876
Fan Creations / Re: Rockman Perfect Memories...BRAWL!
« on: January 08, 2009, 09:58:21 PM »
Y'know, you can just say you want to be added and think of moves later. n_n; Hell, make up and change moves seperately, if you like. You don't have to think of moves on the spot and all at once. Take your time~

2877
Fan Creations / Rockman Perfect Memories...BRAWL!
« on: January 08, 2009, 09:53:39 PM »
Okay, this is just a silly idea I had for a made-up game, in a similar vein to Borock and Taiyo's ping-pong game. RPM has a wide cast of colourful, chaotic and crazy characters, right? Well, I figured - why not have all of us RPM-ers duke it out in an over-the-top scrapfest like Brawl?

The idea is simple: just say you'd like to be added to the list of combatants, come up with your own moveset, share ideas and, of course, have fun! And why stop there? Why not make up items, stages, etc. based on RPM lore? Artwork based on the game is definitely allowed, and by all means encouraged!

Let's BRAWL!

---

THE LIST OF COMBATANTS:

Enigma

Taiyo

Vixy

Guy Fonderball

RMZX.EXE:
Not very fast on his feet, but has extremely fast attacks.

Moveset:
  - Normal B: Charge Geass:
RMZX.EXE charges a Geass that will stun the person it hits. Longer stun the longer its charged
  - Side B: Shoulder Ram
RMZX.EXE Rams into an enemy with his Shoulder to knock them back.
  - Up B: Anti-Grav Jump
RMZX.EXE jumps much higher than usual, can normally attack after the jump is over.
  - Down B: Slide
RMZX.EXE uses this to evade, and kick people with his extended foot.
  - FINAL SMASH- SPINZAKU
Using Hax(Which RMZX.EXE has.) RMZX.EXE uses a fast spinning kick to attack and KO anybody instantly.

HyperSonic.EXE:
Similar to Sonic. Really, who else would I be? Falco? When I'm already an offshoot of Sonic?

Moveset:
  - Up + B: Teleport:
Works like Mewtwo's old Teleport, looks digitalized and stuff.
  - Down + B: Lightspeed Spindash
A faster and higher priority version of Sonic's Spin Dash.
  - Side + B: Ultrasonic Attack
Doesn't flinch, doesn't launch, but deals 3% damage to everyone else and "attacks" items.
  - Regular B: Homing Attack
Same as Sonic's.
  - Final Smash: Full Power
No holds barred; same as Super Sonic, only far faster and more out of control, but it's an instant K.O. if I tag ya.

SuperKitsu:
Similar to Bowser, due to her horns 'n' fire 'n' stuff.

Moveset:
  - Up + B: Super Pounce
Crouches into a ball and leaps high into the air. If it comes in contact with a foe, she kisses them with a giggle, causing damage.
  - Down + B: Tantrum
Stomps on the ground in a rage while ranting.
  - Side + B: Horn Smash
Rears back and headbutts with a growl.
  - Regular B: Fireball
Shoots a fireball from her mouth.
  - Final Smash: Super Sexy Kitsu Flash
I rip my shirt off, exposing my green swirl nipples and strike a sexy pose. "KNOCKOUT!" flashes on the screen, causing considerable damage to everyone.

Misc.:
- Intro: A green Megaman-like beam comes down from the sky, and Kitsu appears, back to the audience. She's topless and
as she realizes where she is an exclamation point appears over her head and she pulls on her shirt as she turns around.
- Idle: Puts her hands on her hips, and looks around, shrugging.
- Win: She streches and wiggles her hips a little, saying "Hmm...that was nice. Call me sometime." and winks.
- Lose: Turns around, growls and begins to sharpen her claws.
- Taunts:
Up taunt:  Throws a cookie into the air, balances it on her nose, and then eats it.
Side taunt: Paws the ground like a bull, snorts, and lowers her head, as if to charge.
Down taunt: Grazes her claws on the ground as she kneels and smirks toothily, saying "Let's do this."

Fxeni:
He wields his staff/spear/scythe, Yamalok.

Moveset:
- Both Modes:
  - Down+B: Yamalok switch

Switches modes on Yamalok. The 2 options are spear and scythe.
- Spear Mode:
  - Up+B:

Jumps up with a strong thrust of the spear into the air, followed by a slam into the ground if it comes in contact with an opponent.
  - Side+B:
Twirls Yamalok around, blocking any projectile in front. Can move left and right, but it's very slow.
  -B:
Quick multi-thrust (sort of like Sword Rain from the Tales of series).
- Scythe Mode:
   - Up+B:

Flips over opponent and slashes downwards.
  - Side+B:
Quickly rushes forward, slashing with scythe. Hits multiple times.
  - B:
Charges up Yamalok. Once charged, pressing B again will use an extra strong slash.
- Both Modes:
  - Final Smash: Bardo Mortis

Starts by swinging Yamalok extremely quickly. If it connects, it sends the opponent into the air, where I jump up and start slashing away, all beams extended at full capacity from Yamalok. For the final blow, I twirl it around and stab it into the opponent and send an energy surge into them, creating a strong ball of power around them. If any other opponent that wasn't caught in the initial strike is hit by said ball, they will receive damage as well.

Robo-Ky/Zakura:
Playstyle is like Zelda/Shiek (except "Zelda" is replaced by Marth).

Moveset:

- Robo-Ky:
  - Up+B: Boosters
Ky activates a pair of boosters in his legs to propel himself upward. Acts similar to Snake's Cypher move.
  - Side+B: Shotgun Suprise
Ky the forearm on his non-sword arm and fires a quick, short-range blast from the shotgun hidden in his elbow. Cannot be charged, damage equivalent to a half-charged shot from Samus.
  - Neutral B: Dynamo Ky
A pair of Dynamo's unfold from Ky's back and he dashes forward a short-distance. Any character caught in the dash is impaled on Ky's sword and lifted into the air, where the dynamos activate and unleash an electrical discharge through Ky's sword, damaging the opponent. Ky then moves back to his ready stance and flings the enemy off his sword into the floor. Distance covered by the dash is approximately the same as Capt. Falcon's Raptor Boost.
  - Down+B: Character Switch
Ky teleports out and is replaced by Zakura.
Final Smash: Ride The Lightning
Shared between both characters, Zakura will teleport in if Ky is the one activating the move. Zakura dashes forward and, if she connects with the enemy, will kick them into the air and unleash a 20-hit combo that finishes with a downward blow. The opponent lands on Ky's sword and he then performs an upgraded version of Dynamo Ky move that ends with the opponent being struck by a bolt of lightning and blasted skywards. It's about as strong as Great Aether.

Misc.:
- Pre-fight intro: Is already seated on his throne. Stands and unsheathes his sword as the throne folds into his back.
- Idle Stance: Holds sword in a backhand manner similar to Sol Badguy (but with the blade pointing upwards), will vent harmless steam if he doesn't move.
- Win Poses: Sits on his throne and laughs/Vents steam and grins at the camera/High-fives Zakura.
- Lose Pose: Sat in his throne, looking away from the camera and clapping sarcastically.
- Taunts:
^: Leans on his sword and mock-salutes
<: Turns his back to the camera and vents steam from compartments on his neck.
v: A mirror unfolds from his torso and he admires himself in it before it retracts.

- Zakura:
  - Up+B: Shouoken
On the ground, Zakura dashes forward a short distance and performs a jumping uppercut that leaves her vulnerable when completed. In the air, performs a jumping uppercut that acts the same as Marth's Dolphin Slash.
  - Side+B: Rocket Kick
Rocket boosters in the soles of her shoes propel her forward and she launches a step-kick that knocks the enemy back in a similar manner to the Peach Bomber
  - Neutral B: Hadoken
Works the same way as Samus' charge shot. Can also be fired at 45-degree angle upwards, but only travels a third of the distance.
  - Down+B: Character Switch
Zakura teleports out and is replaced by Ky.
Final Smash: Ride The Lightning
Shared between both characters, Zakura will teleport in if Ky is the one activating the move. Zakura dashes forward and, if she connects with the enemy, will kick them into the air and unleash a 20-hit combo that finishes with a downward blow. The opponent lands on Ky's sword and he then performs an upgraded version of Dynamo Ky move that ends with the opponent being struck by a bolt of lightning and blasted skywards. It's about as strong as Great Aether.

Misc.:
 Pre-fight intro: Teleports in and tightens her headband.
- Idle stance: Same as in Street Fighter games, eventually straightens and yawns if she doesn't move.
- Win poses: Dances in a side-to-side motion identical to her win pose in the Street Fighter games/Pumps a fist in the air and exclaims "Yeah!"/High-fives Robo-Ky.
- Lose Pose: Stood with her arms crossed and pouting/looking upset.
- Taunts:
^: Tightens her gloves
>: Hops from one foot to another like a boxer
v: Shrugs, shakes her head and gives an exasperated sigh.

Sky Child

Jericho

Protoman Blues

Dr. Wily II
Similar to Snake. Wears his Wily Man armour that grants him offensive capabilities.

Moveset:
  - Neutral B: Kobun Grenade
Throws out a Kobun that walks towards the nearest enemy and explodes.
  - Side B: Skull Buster
Fires out skull-shaped buster shots in rapid succession.
  - Up B: Ballade Cracker
Treble wings sprout out from his backpack, allowing him limited flight. Fires a Ballade Cracker downards diagonally.
  - Down B: Charge Kick
Same as in Megaman 5.
Final Smash: Wily II Supernova
Works best while in the air. Charges up his buster, and then fires charged Skull Buster shots in all 8-directions rapidly.

Misc.:
- Intro:
Teleports in, reaches into his labcoat pocket for his Model W(ilyman) and performs a short Rock-On sequence.
- Idle:
Stands for a bit, then sits down and starts tinkling with his buster.
- Win:
Laughs out manically.
- Lose:
Goes down on his kness and begs.
- Taunts:
Up taunt: Wiggles his eyebrows.
Side taunt: Puts out his hand, and gestures his opponent to come over.
Down taunt: Goes down on his knees and begs, and then shows a evil smirk.

---

To start the cast off, I've taken a few people from RPM that I thought could be based on existing Brawl characters and their movesets. If you don't have any ideas for yourself and just want to get involved, feel free to state what character you think you'd be based on. These hyopthetical moves are by no means permanent: it's just an idea! Feel free to change them however you want.

Here are the examples:

Enigma
Character: Marth
Why?: Enigma is a swordsman, and Marth is quick and agile enough to fit nicely.

Vixy
Character: Peach
Why?: They're both sweet, pretty and use the power of love and joy. Plus: Hip Smash = Vixy.

Archer
Character: Pit
Why?: Archer can use blades like arrows, and his extraordinary abilities remind me somewhat of Pit.

Jericho
Character: Capt. Falcon
Why?: His Secret Origin bio states that he uses a martial arts style in combat. And who in Brawl is more martial art-y than the Captain?

Dr. Wily II
Character: Snake
Why?: Snake's gadgets seem quite similar to gadgets that Wily himself might have (except funnier. Kobun grenade, anyone?).

Flame
Character: Ike
Why?: Hefty swords. Fire. Awesome fighting skills. You do the math.

Cephi
Character: Ness/Lucas
Why?: I can imagine her using similar "magical" abilities, except...it's cute magic instead of psychokinesis. Plus I can imagine PK Starstorm being changed to "Phantasy Starstorm". >U<

Remember, these are just suggestions. Expand your character abilities as you like!

2878
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: January 08, 2009, 09:08:50 PM »
Doesn't have a MAGICK SWORD BOW.

2879
Forum Games / Re: Praise the above poster!
« on: January 08, 2009, 09:08:14 PM »
Will PEW-PEW-PEW you with his MAGICK SWORD BOWS!!11!!11!!1!!

2880
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: January 08, 2009, 09:06:37 PM »
Hates RPM.

2881
"GIVE US JOHN LENNON!"

2882
Forum Games / Re: Praise the above poster!
« on: January 08, 2009, 09:04:50 PM »
(click to show/hide)
Huzzah for RPM! =D

@Taiyo: He makes fire~

2883
Gaming / Re: Sonic and the Black Knight
« on: January 08, 2009, 08:24:25 PM »
Shadow as Lancelot? o_o; AHAHAHAHAHAHA...hahaha...ha...

Interesting choice. I would've expected Blaze to be the Lady of the Lake, except for...y'know, the fire. >>;

2884
Forum Games / Re: Praise the above poster!
« on: January 08, 2009, 08:22:05 PM »
Enigma draws so many cute things, it's so irresistible~ >U<

What? o_O I've barely posted ANY of my art here. Or do you mean my - limited - contributions to the oekaki?

@PB: After browsing his dA gallery, I can safely say he does fantastic sketches. =3

2885
Hahaha, that's great! XD Nice edit of Rush there. It's certainly a change from the usual humanoid characters. Not that there's anything wrong with them, of course.

2886
Fan Creations / Re: Cephi's things
« on: January 08, 2009, 07:41:18 PM »
Wheeeeee, Top Spin! Never thought it could look so great. =3

2887
Forum Games / Re: Praise the above poster!
« on: January 08, 2009, 07:38:44 PM »
Is just one post under 900. (As of this post.)

2888
Forum Games / Re: Praise the above poster!
« on: January 08, 2009, 07:05:50 PM »
Seems like a nice chap.

2889
Sexy Archer is sexy. No, not really.

2890
Forum Games / Re: Praise the above poster!
« on: January 07, 2009, 09:59:49 PM »
An amusing-er fellow. I mean, more amusing.

2891
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: January 07, 2009, 09:54:55 PM »
Doesn't draw smexiful artwork.

2892
"OMFG MANLOVE."

2893
Forum Games / Re: Praise the above poster!
« on: January 07, 2009, 09:50:18 PM »
He's loved by everybody. =3 Like Mr. Rogers, but sexier. Ew, that's something that doesn't sound at all appealing.

2894
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 07, 2009, 09:43:58 PM »
Y'know what? To hell with whether they're good ideas or not. Since everybody else is doing it, I'm gonna list my own ideas for characters and their potential movesets anydangway! n_n

Waluigi:

He's nuts. And a complete cheater. 'Nuff said. Though some of his moves are similar to a pastiche of other characters, his overall gameplay would rely on trickery and skillful use of his strange assortment of abilities.

Standard B: Goo Shot
Fires balls of goo from a slingshot; somewhat slow to fire, but each blob slows the opponent for a second. Can be charged to make the blobs faster and stronger.
Side B: Purple Rocket
A shameless snatch of Luigi's signature move, but with one major difference: he flies diagonally upwards, helping you get back onto land!
Up B: Waluigi Whirl
Spins upwards. Similar to Wario's up-B, though it goes higher and lasts longer.
Down B: Sparky Sticker
Places an electric trap on the floor. Think Snake's C4 mines, except they elecrocute the victim. Can't be remotely activated; however, up to three may be on the floor at once.

Final Smash: Waluigi's Reign
Waluigi cackles madly and summons hammers (not the pick-ups, of course) and the occasional Bob-Omb, which rain down until the move finishes. He may move around and is unaffected by these.

---

Dr. Eggman:

Since Sonic's a contender, why not have his arch-foe enter too? More villains in the game would be nice. Eggman would fight in his mech, the Egg Walker, granting him abilities he wouldn't normally have.

Standard B: Vulcan Gun
Shoots bullets. Similar to Wolf's lasers.
Side B: Target Laser
While side+B is held, a tracking beam appears for a few seconds. A crosshair appears on anybody targetted, and once released, homing laser blasts are shot at them.
Up B: Thrusters
Thrusters in the soles of the feet allow Eggman to hover, just like ROB.
Down B: Eggman Bombom
Drops a little cartoon bomb that has Eggman's logo on it. It explodes after a few seconds, or if anybody touches it.

Final Smash: Eggsterminator
Eggman calls his uber-mech, the final boss from Sonic 2, onto the field. While in this enormous robot, he can knock people about just by walking into them, fire his spiked hands using B, and shake the screen by jumping.

-OR-

Final Smash: Egg Viper
Eggman calls his Egg Viper mech onto the field. While in this machine, he can fly about, fire deadly lasers and send opponents flying by spiralling into them. Essentially an aerial Landmaster.

---

Travis Touchdown

The badass main man of No More Heroes. His beam katana would make him another sword-based fighter, albeit one with some stylish moves.

Standard B: Charge Slash
An electrified slash. Can be charged for more power.
Side B: Schpeltiger:
Like Wario's bike, except faster, stronger and it can jump.
Up B: Tiger Slicer
A swift and deadly uppercut that leaves an electric trail.
Down B: Shadow Step
A counter move; the area around him darkens for a second while he gets behind the enemy and slashes. He can slash more than once.

Down A:
This gets a special mention, because, like Snake, it would be quite different from most standard moves. Travis digs his katana into the ground, creating a Pitfall trap (though it doesn't last as long as a normal one).

Final Smash: Cranberry Chocolate Sundae
The screen darkens and time slows for everyone but Travis. During this time, Travis can only perform a standard slash, has a single jump and can only walk (not run); however, if he slashes an enemy, a button command appears. Pressing the one shown will allow Travis to slash the enemy, dealing at least 50% damage (but they don't go very far).

2895
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: January 07, 2009, 08:17:48 PM »
Didn't complete the circle of Antichrists.

2896
Forum Games / Re: "What Are You Thinking Now?"
« on: January 07, 2009, 08:16:53 PM »
Hmm, I want to revive my thread, but I don't have any arts with me...

Ditto. >>; 'Course, my thread's over a month old now...

2897
Forum Games / Re: Praise the above poster!
« on: January 07, 2009, 08:08:34 PM »
Wrote/will write/is wrting [delete as appropriate] a musical about RPM. =D

2898
"Just as planned...nyeheheheh."

2899
Forum Games / Re: Comment on the Previous Signature.
« on: January 07, 2009, 05:40:35 PM »
Vroooooooooooooooooooooom~

2900
...

Quote from: The Groove
The yaoi wasn't bad enough, so you brought in frickin' TIME TRAVEL? What's wrong with you?!

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