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Messages - Satoryu

Pages: 1 ... 95 96 [97] 98 99 ... 116
2401
X / Re: X8/XCM/MHX VAs...
« on: February 25, 2009, 04:33:35 PM »
and for Zero, for the record, I liked his X7 VA. Lucas does a great job portraying Zello, but X7's Zero actually reminded me of his deep voiced Japanese counterpart. I think thats what Capcom was trying for actually.

well, they went too deep, then. the X7 VA sounded like a David Hayter impersonator. and couldn't act for [parasitic bomb].

also, if they EVER use Vile again, they NEED to get his VA from the Mega X episode. that was probably the BEST Voice ive ever heard that fits him SO well.

there's nothing wrong with X8/MHX's VA. that cackle is so sexy.

2402
Rockman Series / Re: Co-op Mega Man
« on: February 25, 2009, 03:57:22 AM »
Yeah. I would definetly like Forte in it. also, I think Duo should be brought back into the picture.

[tornado fang] Bass. [tornado fang] Duo. there, i said it.

The only problem would be actual traversing of the stages. I can't even think of a good example of a platforming co-op game

how many Contras are there?

2403
X / Re: X8/XCM/MHX VAs...
« on: February 25, 2009, 03:52:26 AM »
On the inevitable VA replacement for X: Capcom could always track down Ian James Corlett. He has a fairly wide range, and fits Megaman's character very well.

eh. he'd be alright, but there'd be something missing too. and we probably wouldn't be able to watch without thinking "I HOPE MY BODY CAN TAKE IT."

concerning Sigma, i think both X4 and X8 were good. his X7 voice wasn't bad either, actually. but something felt missing from the person who voiced him in MHX, who was not the same as in X8.

2404
Rockman Series / Co-op Mega Man
« on: February 24, 2009, 08:46:58 PM »
as noted in this Resident Evil 5 interview, and Protodude's site, Capcom wants to use a lot more cooperative gameplay in future titles.

years ago, when i thought Mega Man 9 would never come, my friends and i started thinking of ideas for our own MM9. one of the big things we thought up was a sort of tag team gameplay with Mega and Proto Man. i believe if one person was playing, the two could be swapped out X8 style. but if there were two players, both Mega and Proto would be on screen at the same time, with P1 as Mega and P2 as Proto, or vice versa.

this interview may very well hint that our idea can become a reality. but it may not necessarily be in Classic Mega Man. the same could work for X. or if Capcom takes my suggestion of using RE4/5's engine for Legends 3, co-op would fit in naturally.

thoughts?

2405
yeah, this one wasn't as bad.

(click to show/hide)

this.

2406
Original / Re: The Hardest Wily Fortress stages
« on: February 21, 2009, 09:34:13 PM »
that song's awesome.

2407
Off The Wall / Re: Retro Rockman items for sale!!! Including SNES X3
« on: February 21, 2009, 08:03:20 PM »
dibs on X3.

2408
Original / Re: The Hardest Wily Fortress stages
« on: February 21, 2009, 07:40:10 AM »
agreed. King's stages are a [sonic slicer], especially if you're Mega Man.

2409
Off The Wall / Re: Everyone's YouTube Stuff
« on: February 21, 2009, 05:33:09 AM »
link is in my sig.

it's all game videos, mostly speedruns. there's a Youtube Poop in there, too.

2410
Gaming / Re: Street Fighter IV Thread
« on: February 21, 2009, 04:39:15 AM »
a lot of combos lvl3 and above, i'm terrible with. either the timing for input is extremely strict on some of these, or i just suck. probably the latter. i have enough trouble doing Guile's super and ultra. seriously, [1]319 is a disgusting thing to input on a controller.

i'm love it/hate it with Sakura's dub voice. the Valley Girl manner of speech is very annoying, but it kinda fits Sakura. it a weird combination when she says Ryu-san, though.

2411
General / Re: [RPM] OMG TEH MOONSPEAK!!
« on: February 21, 2009, 12:49:15 AM »
Hmm...
Makes me want to know about the DW2 Numbers... >w<

i'm willing to give this a shot.

(click to show/hide)

2412
yes. they would. trust me, its the most exploitable thing ever.
also, a duel moderator wouldnt know what the card does. since chances are he is just another duelist who simply signed up to be the moderator. this isnt yugioh where people do extensive study on cards.

there has to be someone present who actually knows what goes on in the [tornado fang]ing game. there are a lot of tricky rules out there not readily obvious to the average player, and if anyone should know those rules, it would be a mod.

2413
worst one yet. not even a chuckle.

2414
Entertainment / Re: Justin Chatwin IS Goku!
« on: February 20, 2009, 06:20:23 PM »
What if I told you that they planned for this to be a trilogy since the beginning?

i'd believe it. this wouldn't be the first time a film had premature planning of sequels and threequels.

2415
no, but the ratio is much higher than american people who can read japanese cards.

source?

I would think the whole using Japanese cards thing is done since we're a few sets behind Japan. At the same time, they want to make absolutely sure someone doesn't bullshit to the other person what the card does due to lack of knowledge of Japanese.

Yeah, I know there's still the picture but Upper Deck, who I think handles the game now, is anal enough to just ignore that.

this i can understand. but in that case, why not just ban cards that haven't been released in English yet?

and if the person you're playing against doesn't know what a card does, what's wrong with a duel moderator verifying what the card can do? if anyone should know what every card does, it's them.

and i know some duelists can be dicks, but i don't think those on the professional level would lie about a card's effect.

2416
yeah, like every Japanese can read everything on English cards.

2417
ZX / Re: In ZXA, if you could move parts around to make a dude
« on: February 19, 2009, 08:00:31 PM »
or you know, just use a little common sense. it's safe to assume Model HX isn't too different from Model H.

heck, even Wikipedia has info. no wait... that will result in weird fan theories...

Wikipedia actually has correct info there. Mega Man Wiki, on the other hand...

2418
i hope that's not the TCG's argument. you still know what the card is based on the picture.

2419
Entertainment / Re: Hey, Guess What?
« on: February 19, 2009, 07:52:04 PM »
Vegeta must be played by Christopher Walken.

the role he was born to play. get Bill Goldberg to play Nappa, and you got one epic Over 9000 performance.

2420
also, I once got a thousand eyes restrict from the "single card" plastics that vending machines have. but it was japanese.

which reminds me. it's ridiculous that western tournaments don't allow Japanese cards, but eastern tournaments have no language restrictions.

2421
*Wonders why no one has released a sapphire, cobalt, or azure colored DS*

cause Ninty doesn't see in shades. there's blue, and there's nonblue.

i'm perfectly fine with black, by the way.

2422
Gaming / Re: Street Fighter IV Thread
« on: February 19, 2009, 05:02:55 AM »
just watched The Ties That Bind. i loved it. character design is top notch, and the fights scenes were really good.

but i have mixed feelings about Rueben Langdon as Ken. the voice works, but it sounds a little too much like Dante. the dub is great on the whole, though.

2423
I seriously have bad luck with booster packs. D:

or the scalers got to the good packs first and left you with the crap at the bottom of the barrel.

in other words, You're Too Slow.

2424
implying that i'm pessimistic?

no. i just think it's a little early to celebrate.

2425
Gaming / Re: Street Fighter IV Thread
« on: February 19, 2009, 12:37:17 AM »
this is actually my first Street Fighter. and by god, does it show. i'm so used to faster gameplay styles, SFIV feels clunky to me right now. i'm spanning projectiles and sweeps to beat Arcade.

the opening song is awkward. but the rest of the tracks so far sound great.

the opening movie is beautiful, and so are the anime scenes before and after Arcade. the graphics are really good, too. i'm just about over the beefy Hulk look everyone has.

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