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Messages - Satoryu

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1001
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 05, 2010, 08:26:14 AM »
Are you positive that the failgifs are the game's fault? Who's to say it's the player that's doing something he's not supposed to. You really shouldn't jump to conclusions.

1002
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 04, 2010, 08:47:14 PM »
This is more serious because the we now have a whole game out on the market for all to see without playing three months in advance. In essence, this cripples potential sales of the title and, more importantly, casts doubts on Sega to ever try a project like this again (which I understand that even getting this thing green lighted was a pain because Execs weren't keen on the idea).

On the contrary. It's because I've seen the majority of the game in videos that I want to play it even more.

And really, this will kill sales? If it wasn't a Sonic game, maybe. But diehard Sonic fans will buy anything with the guy on the cover, no matter how good or bad the game is. Why do you think Sonic games ALWAYS get Player's Choice, etc.? I don't think Episodes 2 and 3 have much to worry about.

1003
Gaming / Re: RPM's Gaming Tube Central
« on: April 04, 2010, 07:36:11 AM »
Just Play the Damn Game: Castlevania Symphony of the Night

1004
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 04, 2010, 07:09:54 AM »
This is only a fraction of the entire game, mind you. It's not over yet, and by next time maybe Sega will keep a closer eye on their goods.

All in all, I still like what I see. Rehashy or not, it looks fun. And in fact, I'm thankful for these vids for showing me EXACTLY what I'm getting into when I get the game. There's no uncertainty of what to expect. I know how the physics work, I know the gimmicks. I know I like what I've seen, and I've seen a huge chunk of the game, so transitively I should enjoy the game.

1005
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 02, 2010, 08:33:58 PM »
Hmm, maybe you do need the Homing Attack in spots after all. Oh well, no biggie.

Act 1 looks exactly the same as Casino Night. Not surprising. Act 2 is pinball ONLY, which is an interesting and almost welcome genre change. And Act 3 looks more different than I would've expected of this game. It's like Casino Night, but mostly indoors and has a ton of Carnival Night cannons. The boss looks like Casino Night's boss on easy mode. Looked really easy, though I did not expect him to Screw Attack.

1006
General / Re: Change my nickname, please
« on: April 02, 2010, 08:14:56 PM »
This was none of my doing. The only thing I changed was the text under my name. Everything else was from someone else's genius.

And I'm going to keep the name for an extra day cause I feel like it.

1007
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 02, 2010, 02:28:28 AM »
Pfft. All the cool kids backwalk and sidehop. And then there's those that are bad enough dudes to superslide.

1008
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 01, 2010, 08:29:57 PM »
You know, with this whole "gain speed too easily" talk......am I the only one who remembers the spin-dash?

No sir you are not. And I am just happy that this game didn't forget about it like some other recent games have.

1009
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 01, 2010, 02:40:26 AM »
With the shoulder button?  You mean you don't get to use a controller with a tilt sensor?

I'm sure that's how it'll work on the Wii version. Maybe PS3 as well. Which would be even worse that should button control, I'd think.

1010
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 01, 2010, 02:27:24 AM »
I would have hoped you were familiar with the phrase "nail in the coffin" but it seems you are not. You really are one of the foolishly foolish fools.

I know damn well what it means. It's the last straw. The point where you can no longer turn back. The beginning of the end. The final straw. The thing that you believe is so terrible it kills any hope of the subject being redeemable or worthwhile, and it already looked bleak to begin with.

And I believe you like so many others are jumping the gun. Look, I'm not a fan of what that stage looks like by any means. But I am not going to let it tarnish what I've already seen. This wouldn't be the first game to have a scrappy gimmicky stage thrown in the middle of stages that are adequate at worst.

And maybe it looks really bad cause the player sucks eggs. It certainly didn't look like he knew at ALL what to do. Like, dyslexic almost.

And finally, there could be far worse. Something tells me we haven't seen the last of the Werehog yet.

The stuff I said above wasn't nice, I'll admit. I'm just really starting to lose my patience with the hate this game is getting. I think it is downright foolish. But whatever, diff'rent strokes. So I'll just agree to disagree. I'm in the minority; I'm not ready to give up on the game yet. The goods are outweighing the bads for me so far. You wanna give up, that's fine. I ain't stopping you. I just strongly disagree with you, and you were the unfortunate soul to be the butt of my venting.

And only foolish fools foolishly fool the foolish.

1011
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 01, 2010, 02:03:11 AM »
Nail in the coffin as far as I'm concerned. The biggest piece of gaming garbage I've seen in quite some time. It appears Sega won't be enjoying the success that Capcom reeled in for Megaman 9.

Based on one stage? Wow. You're one of the foolish ones.

1012
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 01, 2010, 01:11:03 AM »
Agreed Fx. Very few of us seem to understand, it seems. Just like very few of us seem to like what we've seen.

Splash Hill and Lost Labyrinth looked good, despite being almost direct copies of Green Hill and Labyrinth. Except for LL Act 2, that looks like a [tornado fang]ing headache. Thank god LL had an actual boss and not the chase from Labyrinth. And I didn't realize there were three acts and THEN a boss stage. At first I thought only four zones would mean the game would be way too short. But 16 stages ain't bad at all. On the whole, there isn't enough to turn me away from the game. It still looks like it'll be a fun game, even though we already have found the scrappy stage.

And the Homing Attack did not seem to get in the way too much. Hell, it looks like it might not be necessary to use anywhere yet. Which I approve of.

1013
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: March 31, 2010, 08:03:00 AM »
Well that's his fault for going so fast and not worrying what was in front of him. Not unique to Rush, either.

1014
I was going to say something about that too, but that might've been sarcasm.

1015
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: March 31, 2010, 03:53:45 AM »
Looked fine to me.

1016
Gaming / Re: Metroid Discussion Thread
« on: March 31, 2010, 12:40:28 AM »
Looked better than I thought it would, and I already knew the gameplay would rock.

They rerecorded the "Time to go" line during the Mother Brain fight, right? It used to sound a bit awkward, but now it actually sounds like Samus is threatening MB with a face full of Hyper Beam.

1017
Gaming / Re: Favorite version/edition of Street Fighter? Any series...
« on: March 30, 2010, 09:24:12 PM »
Any version that doesn't have unreadable colored text.

Seriously, though, I'm a 3rd Strike fan.

1018
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: March 30, 2010, 05:30:55 AM »
A Sonic game with a bad soundtrack? Isn't that an oxymoron or something?

1019
General / Re: Why does everyone hate MMKB so much?
« on: March 29, 2010, 06:59:53 PM »
I mean, just because one user thinks that Blaze Heatnix is "extremely difficult" doesn't mean everyone else will.

Nor should they. Heatnix is pathetic.

1020
Original / Re: Should MM11 (if it's made) be 8Bit?
« on: March 29, 2010, 03:31:32 AM »
as long as they come up with something original every time.

Pfft.

1021
Original / Re: Should MM11 (if it's made) be 8Bit?
« on: March 29, 2010, 02:07:31 AM »
I would play the game regardless of how it looked, like I'm sure we all would. But to be honest, I would prefer that Capcom try something different for the next game. If they keep doing these NES throwbacks annually, the games will start to stagnate in the public eye. You'll hear the "more of the same" argument come up again, just like what happened with 4-6. Not to mention the retro fad is already starting to die. And that'll cause a slip in sales. True Capcom wouldn't lose much because these games are cheap to make, but a loss is still a loss. That, and the MM7 style is my favorite and I would like to see another game use that.

If they really want to keep doing the 8 bit thing, I'd suggest they not try to push out a new game every year. Take more time and put a lot of effort into the next game. Not to say a lot of effort hasn't been put into 9 and 10, but imagine how much more can be done when the deadline is that much farther away. Advice for a lot of gaming companies, really. *cough*Sonic Team*cough*

1022
Anime & Manga / Re: What Anime are you Currently Watching?
« on: March 27, 2010, 08:59:31 PM »
Before watching episode 2 of Clannad dubbed, I realized that there was a very good possibility they'd [tornado fang] up the Big Dango Family song. And yeah, they kinda did. I mean, it's better than Wendee Lee's take on God Knows, but yeah. As expected, Hilary Haag sounds good as Fuko. Kotomi doesn't sound as awkward as I expected her to, which may be a good thing, actually. Let's just hope this girl can scream bloody murder.

1023
Anime & Manga / Re: What Anime are you Currently Watching?
« on: March 25, 2010, 02:01:38 PM »
Watched Evangelion 1.0 last night. It was pretty good. Although cause I haven't seen the original in forever, I've forgotten a lot. Half the time I as saying to myself "Is that new? I don't remember that."

Posted on: March 21, 2010, 22:40:19
Jeez, the Clannad dub came out really damn quick. 2 episodes a week, too. I only watched the first one so far, though.

The only real problem is Sunohara. I think Greg Ayres could pull off the role, but he's just using the wrong voice. He's using the wimpy kid voice for a character that isn't that young. It's especially jarring when you hear him next to some other characters; they sound too adult by comparison. Kyou's the best example of that. I think casting Shelley Black was the perfect choice, she pulls off the bitchy mood really well, but she does sound a bit older than the character looks. Tomoyo has a similar issue, but not nearly as bad. Everyone else sounds really good. I enjoyed Matrenga's take on Tomoya. Sanae sounds perfect. And when I read the cast list and saw Luci Christian, I was like "Oh no, not again." I'm surprised, she pulled off Nagisa pretty nicely. The voice isn't as squeaky as in Japanese, but it still fits the character. And looking ahead, I think no one else could dub Fuko's voice other than Hilary Haag.

1024
Gaming / Re: Let's Speculate About Wii 2
« on: March 25, 2010, 01:21:20 AM »
Two letters, actually. maabii

1025
Not quite.

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