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Messages - Hypershell

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976
Gaming / Re: RPM's Nintendo Wi-Fi lists (now with 3DS)
« on: December 03, 2011, 02:40:53 PM »
Dare I ask what happened to your old one?

Anyways, added ya.

977
Gaming / Re: Xenoblade (Wii) - Monolith x Nintendo RPG
« on: December 03, 2011, 12:10:45 AM »
Exclusively through GameStop?  Bizarre.

In all honesty I was more interested in Pandora's Tower, but I'm glad one of the Rainfall games will see U.S. release regardless.  And unless Nintendo has another rabbit in their hat somewhere, I'm sure that by April 2012 there'll be no shortage of gamers who'll have played the hell out of Skyward Sword and have been left chomping at the bit for another core experience, genre popularity be damned.

978
Gaming / Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
« on: December 02, 2011, 11:57:51 PM »
Damn straight it will.

(same here)

979
Gaming / Re: The Mario Kart Thread
« on: December 02, 2011, 11:56:06 PM »
I'm be getting it launch-day, but on a Sunday, most of the stores around here don't open 'till 11 or 12.

980
Rockman Series / Re: Pre-RS-MM Promo Footage Available
« on: November 30, 2011, 01:05:05 AM »
You know, I take a moment to wonder if the art style influenced their choice in voice actors, and I am very thankful that the show turned out the way it did.  For as awesome as the promo is, some gremlin in the back of my head keeps telling me that a show in that style would have gotten something akin to the MM8 cast...

981
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: November 27, 2011, 04:37:23 PM »
Picked up the 3DS version yesterday and I'm liking it a lot better than I did at NYCC so far.  It's one of those games that isn't a bad game in itself, but at the same time provides plenty for its fans to [sonic slicer] about.  Most of it we knew up front: The two Sonics are both sidescrolling, the first three Classic-style stages are direct ports, etc.  Cleared Green Hill, Casino Night, Mushroom Hill, Metal Sonic, and Big Arm.  The Modern stages are really meant for Boost abuse so far, I admit, but then so was pretty much any stage in Rush that didn't throw bottomless pits at you.  And Modern Casino Night definitely stands up to the best that Rush ever offered, no question.

Modern Mushroom Hill (the level I played at NYCC) is so far the weakest stage, both for sudden movements making it near impossible to see what's going on, and for resorting to the dreaded "press B to not die" routine at the end.  Thankfully, the other levels have so far not followed that pattern.

Special Stage mechanics are, as earlier reported IIRC, taken directly from Heroes.  You grab balloons to keep boosting, and dodge bombs.  So far, Modern Sonic's had an exclusive hold on Specials while Classic Sonic's the only one taking bosses.

The game is so far rather easy, and I can tell it's going to be short, since the emeralds are spread out one-per-zone (yeah, there's Mission Mode and all that too, but still).  Stages are gorgeous, character models are decent, music rocks many socks.  Cutscenes are...not amazing, but thankfully short.

Dreamcast levels (Emerald Coast and Radical Highway) are coming up next.  Classic Sonic learns how to Homing Attack when you reach them, which...kinda defeats the point of Classic Sonic, doesn't it?  Yeah, like I said, plenty for fans to [sonic slicer] about, but still good.

Posted on: November 26, 2011, 10:50:52 AM
Okay, 3DS full zone/boss list is as follows:

-Green Hill (STH)
-Casino Night (STH2)
-Mushroom Hill (S&K)
-Metal Sonic (SCD)
-Big Arm (STH3)
-Emerald Coast (Adventure)
-Radical Highway (Adventure2)
-Shadow (Adventure 2)
-Biolizard (Adventure 2)
-Water Palace (Rush)
-Tropical Resort (Colors)
-Silver (2006)
-Egg Emperor (Heroes)
-Time Eater

The bosses are divided up among the Sonics according to which era they come from (Classic takes Metal Sonic and Big Arm, Modern takes the rest, and as expect both are involved against Time Eater).  Metal Sonic, Shadow, and Silver are all races, not battles, although the latter two can get awfully aggressive in how they try to slow you down.  Classic Sonic learns the Homing Attack (kinda STH4-ish in terms of its handling) after beating Big Arm, and Modern Sonic learns the stomp after beating Biolizard.  Also, in Tropical Resort, Classic Sonic finds the Flame Burst wisp (DS) and Modern Sonic finds the Laser wisp (Wii).

BTW, Modern Sonic is less Rush style and more Colors sidescrolling style (except with the traditional jump-dash instead of the double-jump).  The difference is, Rush focuses a lot on springboard tricks and generally disregards the homing attack.

982
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 25, 2011, 05:43:23 PM »
Beedle's prices are crazy but at least he sells things that are useful.  Shields are about the only thing I've bought in the Bazaar without feeling ripped off.

You know, I've found ONE DAMN FAIRY in this entire game, somewhere in the forest, and I can't remember where the hell it was...  If I knew the game was that stingy, I'd have set a beacon.

(EDITS: Sealed grounds, pots, can't set a beacon indoors anyway)

983
Gaming / Re: The "What are you currently playing?" Thread
« on: November 25, 2011, 05:40:19 PM »
100% cleared 3D Land.  Last time I did that for a 3D Mario game was 64DS, oddly enough...

984
Gaming / Re: The Mario Kart Thread
« on: November 25, 2011, 05:37:27 PM »
no SNES Battle Mode Music makes me sad.
Aw, dammit, I knew something was missing...

985
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: November 25, 2011, 05:31:31 PM »
I appreciate that, 'maru, but in 4 months I found enough time to beat the game, and booted Buldore for Carracosta.
But man, that Hydreigon is evil, I tell ya.  EVIL!  EEEEVIIIIL!!!

Next item on my list is getting my Dream World Dratini; unfortunately he requires an absurd amount of points and those minigames can get positively mind-numbing after a while, so I've had that on the back-burner again lately thanks to all the nifty released-November-to-Christmas games out there.

986
Cleared the Special-8-Crown level yesterday.  For as much as the rest of the game showcases the benefits of depth-perception and platforming, that last one lets you know that it still has its limits.  Lots of white-knuckle jumps that, 3D or no 3D, will have you in the usual watch-for-shadow-and-butt-slam twitch reflex mode.

Most of the Star Medals were easy for me to find, though there was an odd devious one here and there.  I kinda wish Mystery Boxes were a little more convenient to try so that I didn't have to run all over the map looking for their spaces every time they're renewed.

I'm definitely impressed with how well the Bowser battles turned out.  Rather than having him camp out next to his own self-destruct button, the way most SMB1-inspired battles do, he actually stalks you throughout a fairly decent length of the stage (as expected, taken to far greater lengths for the final battle).  And the prelude to the final battle always gets a chuckle out of me.  Bowser's just as good at being both the badass and the comic relief at the same time as he ever was.

987
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: November 25, 2011, 05:12:33 PM »
"Rush vs. Genesis" was never really my idea of an ideal game formula anyway, but I do still intend to pick up the 3DS version.  For some reason I thought it was coming out later than this.

988
Gaming / Re: The Mario Kart Thread
« on: November 23, 2011, 03:44:09 AM »
I never thought I'd say this for a track selection that is *STILL* severely lacking in N64 Wario Stadium and Royal Raceway (what gives, Nintendo?!), but there is so much damn win in that list.  Some of MKWii's best tracks are in there, along with the likes of N64 Koopa Beach, GCN Daisy Cruiser, SNES Rainbow Road, the awesome music of N64 Luigi Raceway and GBA Bowser Castle, and the reason we hack Mario Kart DS: Waluigi Pinball and AIRSHIP [tornado fang]ing FORTRESS!

The only real sting is Wii Coconut Mall.  Words cannot describe how much I hate that stage.

989
Gaming / Re: The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)
« on: November 22, 2011, 03:06:49 AM »
They're hung up on X more than anything, and again Capcom has no one to blame but themselves. I've said it before and I'll say it again, that's what happens when you treat your customers like utter [parasitic bomb] and offer no compensation. Hahahaha, and as for "companies going for whatever can make them the fastest buck/fan demand backing this up," please see below...

LOL! If by "disregarding the authors for one moment and speaking solely in the context of the game's structure" you mean "ignore the fact that Capcom ignored the DLC in the original $60 dollar game and forced their customers to buy a brand new $40 Expansion pack which in turn made said $60 purchase 100% useless" I'll be honest....I personally find that kinda hard to disregard. But that's just me.

I mean honestly, what about this MVC3 series gives you any sense of hope or reason it could happen? The very game itself is almost concrete, Phoenix Wright-able evidence that they have 0% interest in utilizing their DLC system. They charge $60 for the bare-minimum'd first game, ignored the game's structure, then made that very purchase obsolete by releasing this version of it. Realistically, what that shows is that the only chance of seeing X or any other MM character in a MvC3 fighting game is if they release another brand new $40 game and make UMvC3 useless. I mean, they've already stated that they have no plans at this moment to utilize DLC for characters at this time. Again, not concrete evidence but considering UMvC3 itself, it's pretty clear that Capcom is interested in giving the fans of this game the bare minimum and essentially screwing them out of as much money as possible because they know that people are going to buy it regardless.

And you think that Capcom thinks MM fans are worth listening to? X was the top polled character, showing that most of them actually do care, and he wasn't in the game anyway but a skin & card. So because X fans don't start a 100,000 X Fans Strong To Get Mega Man X in UMvC3 Facebook page, they're disloyal? Because they don't think he'll be put in the game based on the evidence already clearly shoved in our faces for $40 after already spending $60, X fans are disloyal? As of now, all that's being shown is that Capcom already doesn't give a [parasitic bomb] what MM fans think. People are still furious over how they were treated, and they've been offered zero compensation to make up for that, except for a brief statement from Seth Killian for fans not to give up hope on the MM franchise.

Keep in mind too, I don't even think putting X in UMvC3 in anyway would help ease fan anger over how they were treated. They want more than X in a fighting game. As insanely happy as it would make me, they want more than another downloadable 8-Bit Classic series MM game. They want a new high end game, and both the intelligent fans & the Capcom business executives know that there is little to no profit in making one right now.

Also keep in mind, I'm an optimist. I don't think the franchise in done with in any stretch of the imagination. However, what the overly optimistic and depressed pessimistic don't seem to realize is that the series is no longer profitable and people outside of the MM fanbase have little to no interest in the franchise anymore. I don't care that X isn't in UMvC3, because it doesn't [tornado fang]ing matter in terms of both X fandom or the future of the MM Franchise. It's a goddamn fighting game. And this one is still a $40 expansion pack that makes the first game absolutely useless. I'm much more upset about that than X not being in the game, in terms of the MvC franchise. In terms of fighting games, I'd love another TatsuCap. So people who are complaining that X is not in a fighting game and think it has anything to do with the franchises' history are just as foolish as people who think that X fans are disloyal for not pushing for him to be a DLC character harder after they've already ignored both his #1 polling & the fact that Capcom has ignored the DLC in the previous $60 game.
Well, I'm not arguing with any of that.  Capcom has treated Mega Man like [parasitic bomb].  Period.  No questions.

And I'm positive you're right on with DLC characters, it's Capcom's long-established pattern to just offer unlock flags and call it a day.  But I'm talking about the nutcases who believe the hypothetical DLC character scenario and yet also state that X will have no part in it solely because of those freaking skins; which I see plenty of.  It's a fine mix of selective reasoning and paranoia.  And yeah, I don't take inadequate references as trolling AT ALL.  I take them as poorly attempted fanservice, that happens to be completely inadequate.  The latter is lazy, the earlier is malicious.  There's a word of difference.  I know full well Capcom doesn't listen to us, but hurling trolling accusations at them only justifies their ignoring us.

I cannot stress this enough: Every damn word of your post rings true.  For no reason whatsoever should the fans be happy with what's going on.  It's just that I see entirely too many of them who don't apply such actual intelligence to their complaints, and it gets frustrating.  I get why they're in the mood that they are, I just wish more of them would find their way to the legitimate complaints, because it sure as hell isn't like there aren't enough such complaints to bring to the table.

But when you treat your customers like [parasitic bomb], they are in a shitty mood cause they've essentially been covered in [parasitic bomb]. I think what REALLY irritates fans more than anything, without a lot of them even knowing it, is that after what they did with MML3, and hell after paying $100 for a fighting game, they don't really want to support the company anymore but they know that Capcom has them by the balls when it comes to their favorite types of games to play. This is why Capcom doesn't have to offer any sort of compensation for the MML3 debacle, because despite them covering you with [parasitic bomb] they know people are still coming back to them, because gamers are just as much addicts as crack users.
So.  Damn.  True.

990
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 22, 2011, 02:31:22 AM »
Sad to say, quite a few Wii games don't use anti-aliasing...

I prefer Twilight Princess as a matter of personal taste, but I don't have much in the way of objective complaints about Skyward's visuals. 

991
Gaming / Re: The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)
« on: November 21, 2011, 04:57:40 AM »
It's not okay to feel that X getting reduced to his pal's alt. was severe half-assing at best? (And "absolutely no reason"? Seriously? There's already been quite a few reasons that don't amount to endless whining)

Between that (good points raised in favour of an NPC becoming playable aside) and rumours that some form of MM will be playable in SFxT (Lupinko's "blue hobo" hint is not encouraging in the slightest), I sincerely doubt MM will ever see the light of UMvC3.
I'm not saying they should be content, I'm saying they gave up too easily.  The vast majority of people who want X in the game no longer believe it to be possible, solely because his unarmored form is Zero's alternate (and Frank's, but nobody cares there due to the more derivative nature).  Seeing that kind of lack of imagination among X's so-called fans is sickening to me.  I cannot describe in words how much I would love to see either Command Mission or X1 Full Armor X as a DLC character just to watch the eggs rot on their faces.  It may be unlikely, but disregarding the authors for one moment and speaking solely in the context of the game's structure, there's no reason it couldn't happen.

If people really want X, then as long as DLC additions are still on the table, they should be continuing to push for him.  Instead, they're content to throw their arms in the air and walk away, because every reference to him is one more reason he was "ruled out" in their own minds.  It's pathetic.  For X's own fans to be so disloyal to him, it will only convince Capcom that they are not worth listening to.

992
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 21, 2011, 04:17:51 AM »
Skyward Sword is actually my first Motion Plus game, so that took me by surprise too.  Thankfully it does work after some getting used to, and after you realize that you can reset the pointer with the Down button on the D-Pad.  I find it strange, though, that there's no option to use the sensor bar as your point of reference (which I could have sworn reading that earlier builds of the game did, public display difficulties and all).  But at least I don't have to worry about IR interference from the sunlight.  My TV is not in the best place for Wii gaming in the afternoon.

The whole "let's throw dungeon puzzles into the overworld" thing can get very disorienting, feels like it took me forever to track down those three plant guys.  Thankfully, save points are a plenty, and function as portals with Skyloft, so it's real easy to pick up wherever you may leave off.  And I LOVE how this game presents its characters, both main and supporting.  I could not stop laughing after grabbing the heart piece in that pumpkin soup place.

Fi is basically the Zelda version of Gatz.  Cool, by all means, but I don't expect her to upstage Midna as my favorite navigator of the series.

993
Gaming / Re: RPM's Nintendo Wi-Fi lists (now with 3DS)
« on: November 20, 2011, 05:02:01 PM »
Done, and done.

994
Gaming / Re: The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)
« on: November 20, 2011, 04:52:54 PM »
Also Vent, Aile, and Geo, even if they are a bit more obscure.

But looking at true post-development DLC (not this unlock-flag stuff that Capcom usually pulls), I don't think the rule-out logic holds.  I mean, all characters on the game disc were long since revealed, right? (victory images have been file-ripped)  So they decide to use NPCs for their cards, which is in itself a matter of variety to the presentation and not of necessity.  So what about that stops them from revisiting a character who appeared on the cards?  X is already bending that "rule" anyway seeings how he is both a card and a character skin.

Speaking of which, am I the only one on the internet who realizes that X's varying armors make visual distinction from Zero's alternate skin a complete nonissue?  Yeah, just throwing that out there.  I'm not saying they'll do it, but I am saying that the so-called fans are foolish to give up so easily.  X went from the top of the polls to "ruined forever" for absolutely no reason, and we wonder why Capcom doesn't believe in the Mega Man fanbase.

995
That's quite a sly tactic, seeings how the 1000 had a higher capacity battery.  I'm a latecomer to the PSP crowd (own only a 3000), so that didn't occur to me.

Obviously the specifics depend on system usage/settings, but the 3DS generally falls in about an hour behind the PSP (3-5 vs 4-6).  Either is pretty comparable for someone used to Nintendo's previous handhelds.

I don't even make much of an effort to conserve my 3DS's power, to be honest.  Brightness 4/5, full volume, 3D on, no Power Saver mode (the colors look ugly/bland with that thing on, especially when playing old DS games).  The dock keeps it charged when I'm not playing, and if I'm sitting in one spot long enough to get the red light, I'm probably near an outlet.

996
Well, that's why it comes with a dock.  Just drop it where it belongs, and it charges.

Yeah, it's sub-par for Nintendo.  But for multi-platform-owners who tolerated the PSP, it's nothing new.

997
DASH / 5 Island Adventure fan-dubbed videos.
« on: November 12, 2011, 03:04:25 PM »
I'm amazed nobody posted this here, but all those Legends maniacs are taking a break from banging down Capcom's doors to do this.  Currently 3 vids are up, with more on the way.

[youtube]http://www.youtube.com/watch?v=Oht2L6tz3bs[/youtube]

[youtube]http://www.youtube.com/watch?v=JWMdE3QDHho[/youtube]

[youtube]http://www.youtube.com/watch?v=waDPeFHWjbE[/youtube]

Not quite up to snuff with the PS1 games, I'd say, but it's still early on, and it's always great to get a peek at something that missed this hemisphere.

Posted on: November 12, 2011, 12:34:44 AM
Part 1-4:

[youtube]http://www.youtube.com/watch?v=be1HvzlrAUE[/youtube]

1-5:
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=5YEFHYVR3Ig[/youtube]

998
DASH / Re: It's dead, Jim.
« on: November 12, 2011, 05:30:09 AM »
So, the final number is in.  Freakyforms came out this week.  What does that mean?  It's the first ever video game exclusive to the 3DS e-Shop, thanks to Capcom.  They gave up a five month monopoly on the service.

Nice.

999
Gaming / Re: RPM's Nintendo Wi-Fi lists (now with 3DS)
« on: November 12, 2011, 12:43:51 AM »
Added you, both the top page and on my 3DS.

1000
Gaming / Re: Phoenix Wright, now objecting in live action.
« on: November 12, 2011, 12:33:26 AM »
I believe that's him at 0:59, 1:14, and 1:18.

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