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Messages - Hypershell

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4001
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 21, 2009, 03:33:36 AM »
Using only Nagi is going to be tougher than I thought.  Inevitably trying to solo the Endgame results in your tank getting mobbed.  Nagi was doing great until two idiots came at her with a Wyrmslayer in the same turn. >_<

Posted on: March 19, 2009, 10:28:43 PM
Well, I finally managed it.  Nagi got to 27 or 28, so she's not too shabby.  She PROBABLY could get to 30 if it were possible to truly solo the Endgame, but it really isn't.  The multitude of reinforcements make it near impossible for any support characters to find a safe spot, especially not without camping at forts and sacrificing experience from the reinforcements.  Oh well, at least I got Ymir up to 20 while I was at it.  I'd have LIKED to try and build Elice off of Staff experience while I was at it, but there is way too much Ballistae fire.  I'm not at all confident in her ability to survive.

Oh, and interesting fact: Medeus has a different opening line if you have Nagi attack him.  He recognizes her; evidently she participated in the last battle against him and was slain.

Finally, Theives DO NOT see further in Fog of War.  Not in Shadow Dragon, anyway.  So there goes that idea.  But hey, Julian's cool anyway.

4002
Gaming / Re: Super Smash Bros. Thread
« on: March 20, 2009, 04:44:50 AM »
Indeed. 8)

Well, it was fun, not to mention freaking hilarious, whipping your tail tonight.  Let's do it again sometime.

4003
Gaming / Re: Super Smash Bros. Thread
« on: March 20, 2009, 04:28:00 AM »
That was you getting Super Dragon raped (and replayed!) as Samus on her home turf.

And me finding out that metal characters are immune to Kyogre's water. >w<

EDITS: Huh, first time a soccer ball got me the Smash Ball. 8)

Posted on: March 19, 2009, 11:19:40 PM
SWEET MERCIFUL CRAP!!!  Resetti can't keep his mug off the screen tonight. >w<

4004
Gaming / Re: Super Smash Bros. Thread
« on: March 20, 2009, 04:14:59 AM »
Damn, something blew our connection at the last minute.

4005
Gaming / Re: Super Smash Bros. Thread
« on: March 20, 2009, 03:52:18 AM »
Indeed they are.  Lots of item rapage on both sides, though I still came back on the Pokemon Stadium.

Seems Electrode doesn't like EITHER of us tonight. 8)

4006
Gaming / Re: Super Smash Bros. Thread
« on: March 20, 2009, 03:36:39 AM »
How can I lag the game when you don't let me join in the first place?

4007
Gaming / Re: Super Smash Bros. Thread
« on: March 20, 2009, 03:22:22 AM »
*smacks Jericho and Akamaru with his magical talking fish*

Did I do something to [acid burst] you guys off, or what?  That took about a dozen join attempts.

4008
Gaming / Re: SSB Brawl Stage Thread
« on: March 20, 2009, 02:24:38 AM »
No, Ocarina has nothing to do with playing the stages (well, unless you're doing it online 8) ).  It only removes the restrictions in the level editor, it doesn't change anything about how the game reads the stage.  You can play with the codes off, you can send hacked stages to people who have never installed HBC on their Wii, and all that jazz.  The same applies to this thing.

4009
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 20, 2009, 02:22:45 AM »
I kinda doubt that, but I'll try.  15 levels is a long way.

Oh, and I confirmed the Hammerne thing.  Yes, it works on Dragonstones. 

4010
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 20, 2009, 02:13:15 AM »
Any unit that can't be promoted has a max level of 30, so I'm assuming that Nagi can only go up to lv. 30.
I know that, all Manaketes can go to Level 30.  What I meant was, how much experience is available in the Endgame?  She starts at Level 15, that leaves a pretty long way to go.

I'd list that as another reason I miss Bonus Experience, except that Nagi isn't even accessible in the Endgame preparations.  She just teleports in on turn 1.

Quote
If you do plan on making a WiFi team, or a re-run, make your WiFi team by the last Arena, and then Arena Abuse them until they've maxed out in levels and skill ranks (which helps since Gotoh isn't lv. 20 and doing so takes forever).
Believe me, levels and skill ranks are the easy part.  My only units NOT maxed are Ymir, Elice, and Nagi (no Arenas after their recruiting and not enough time, although Ymir came pretty close so I could top him off in the Endgame if I really wanted to).

Quote
On a side note, can Hammerne work on the dragon stones?
I haven't tested, but I'd imagine it will, considering the fact that Starsphere does.

4011
Gaming / Re: SSB Brawl Stage Thread
« on: March 20, 2009, 02:07:49 AM »
Can the program overlap them?  Yes.

Can you play the game that way?

Most definitely yes. 
Ocarina's been able to do that for ages.

4012
Gaming / Re: Super Smash Bros. Thread
« on: March 19, 2009, 10:58:21 PM »
I should be on tonight around 9 or shortly after (that's about 3 hours from time of posting, for those not in my time zone).  It's been a while, and I could use the chance to unwind.

4013
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 19, 2009, 10:56:26 PM »
That never occurred to me.  Fog of War does not exist in Shadow Dragon's single-player, so I hadn't taken notice of any sight differences.

Of the course the fact that I have no long-range attacks doesn't help any either.  Cursing the fact that the only Swarm in the game comes with Gotoh, and my first play was covering all the sidequests.  >.>

Hm, I wonder how high you can level-up Nagi in the Endgame?  I should find out sometime instead of Warp-finishing it in one or two turns.

4014
Gaming / Re: SSB Brawl Stage Thread
« on: March 19, 2009, 10:50:31 PM »
As handy as it is to have an app for making stages on the PC, I prefer to be able to test them with a press of the Start button.  Still, being able to set spawn points is cool.

Have had about a million stages to upload for quite some time.  Just too lazy.

4015
Gaming / Re: Sonic and the Black Knight
« on: March 18, 2009, 12:48:14 AM »
As do I.

I gotta say, PB isn't kidding.  The full version ROCKS ALL FREAKING SOCKS.  All the more reason why the absence of it in the game's final battle is utterly blasphemous.

4016
Rockman Series / Re: Yoshi VS Dr. Wily?
« on: March 18, 2009, 12:37:13 AM »
or get eaten by something larger than him (like those bastard fish in Yoshi's Story)
May I remind you that Yoshi WAS eaten by something larger than him, egged the bastard frog's uvula silly, and......well, the exit I'm sure wasn't pretty, but he made it.

He can also (with good timing) eat Blargs, which are MUCH larger than him.

Quote
So, really...WTF is up with you, Yoshi?
Well, IIRC his "house" has no doors.  So, I guess that's it?  :\

I'm more concerned with why hot peppers bother him, but ReDeads and LikeLikes do not.

4017
Gaming / Re: Super Smash Bros. Thread
« on: March 18, 2009, 12:25:42 AM »
I can also, but when his friends go after me along with Legend, then I am screwed.
I'm reasonably confident that I could if I could ever get a decent connection with the guy.  Even one-on-one the framerate keeps hickuping for me, despite Brawl insisting his connection deserves the green light.  I dunno what the problem is.

4018
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 18, 2009, 12:22:21 AM »
Bow Knights/Paladins cannot wield Longbows in the GCN/Wii games (very bummed while raising Astrid in PoR).  So no, that's not a glitch.  Just something to make the Archers/Snipers feel special.

Yet another reason Wifi blows, is a reminder of why I hate Fog of War:  The fact that you can't see anything until AFTER your turn is over, therefore anything not within two spaces of a character is effectively invulnerable.

4019
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 15, 2009, 08:48:25 PM »
Well, again, it's just a matter of exchanging codes with someone you know to be decent.  I mean, if someone hacks Imhullu, you probably should stop playing with them.  If there were Random opponents then I'd see your point.

But in all honestly I don't think the game in and of itself is properly balanced for multiplayer (and saving the Aum staff for it hadn't even occurred to me).  There are simply too many ways to break it.  With all the stat-up items purchasable, you should always expect to fight at LEAST one all-capped character.  Add to that how wonderfully numerous and abusable the Warp staves are.  And anyone who got richer than God through Arena abuse probably has a max-forged Brave weapon or two ready to [twin slasher] someone.  I know I do.

But back to single-player, I am wondering who the hell decided to stick Elice in CHAPTER 24 as a Level 10 Cleric.  Sure makes me miss bonus experience, 'cuz it would take some of the most ridiculous camping known to man to get her max-leveled.  I heal-whored the Ch24 reinforcements until they stopped, and the 24x boss until his dragonstone broke, and she made barely any headway past her promotion.

4020
Gaming / Re: Super Smash Bros. Thread
« on: March 11, 2009, 02:57:14 AM »
Yeah, that might help.  Well, MAYBE...

Well, I should be crashing for the night, and 1/8 speed matches aren't exactly worth staying up for anyways.  Awesome fights while they lasted, Jelly!

4021
Gaming / Re: Super Smash Bros. Thread
« on: March 11, 2009, 02:41:15 AM »
And it looks like 'maru has as well....  God help our poor laggy souls. >w<

4022
Gaming / Re: Super Smash Bros. Thread
« on: March 11, 2009, 02:32:59 AM »
Probably Nintendo's servers being a pain in the ass.  I only removed two people from my Friend list and neither of them are you.  Never saw the window for you to join.

EDITS: EVIL PICTOCHAT!!!  Why is it I've only gotten ONE stage choice thus far?

4023
Gaming / Re: Super Smash Bros. Thread
« on: March 11, 2009, 02:25:51 AM »
Alright, I've been out of action for a while.  But as some crappy shipping job has me up early I can no longer join in the late-night Brawl runs.  Still, I'll be on for an hour and a half or so, so if anyone feels like taking a trip through my dino digestive system tonight, I'll be waiting.

Posted on: March 10, 2009, 07:22:26 PM
Well, Jelly's getting Super Dragon roasted nicely.  Although I must say his one victory so far is my most embarassing motion-sensor hit ever. ???

4024
Rockman Series / Re: Yoshi VS Dr. Wily?
« on: March 11, 2009, 01:39:40 AM »
Utter foolishness.  Yoshi, while cool, is several tiers of awesome below Dr. Wily.


The most deadly thing Wily can muster is death traps in the floor, and Yoshi's gaming debut was a kick to the crotch for every villain who relies on those.  Granted, that was toned down in exchange for axing his claustrophobia (necessary to enter Wily's fortress), but even so, flutter-kick pjwnz anything Wily can dish out.  And whatever's invulnerable to that can be eaten.

That being said, the video is lacking in awesome for two reasons:
1. Use of YI:DS sprites.  *gag*
2. The lack of SUPER DRAGON POWER!!!

4025
DASH / Re: Legends questions
« on: March 11, 2009, 01:30:15 AM »
What do you expect from a PS1 game (or PC/PSP port thereof), visually?

That being said, for a PS1 game, I think L2 looks positively spectacular.  Both are just as strong in the gameplay department, though.

And yes, they rock incredibly.  If you dare reject these games you will receive many boots to the head. :P

And don't forget The Misadventures of Tron Bonne!  2nd Bank Robbery is among the most hilarious moments in gaming.

"WHEN WE GET BACK, I'M GOING TO HAVE TO PUNISH ALL OF YOU!!!"

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