1951
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: August 29, 2010, 05:00:46 AM »
I think the Eggman/Robotnik discrepancy is mainly a fan-based thing, though, like how you get U.S. fans who occasionally favor japanese "Rockman" names (I'm guilty of this with ZX). It's true that there's an inconsistency in the name's introduction in Adventure1 (Sonic and friends making fun of him) versus all games since (Eggman referring to himself as such), but the names of the Adventure1 mechs should have made it fairly obvious that that was a localization issue. It was sloppy, yes, but a lot of higher regarded franchises have had far worse screwups when it comes to consistency. Somebody wanted to pull a "Princess Peach" name swap, and put Sonic's "attitude" to good use in doing so. They just didn't stop to think about how that would impact continuity.
Kinda reminds me of the impact MM9 has on MM3 fans. There's turning the clock back, and then there's turning it WAAAY back.
It's as much as a true return to the roots as New Super Mario Bros (Wii) was.I'd say it's closer to NSMBDS, in that it very strongly references the original one or two titles rather than the entire "oldschool" track record. NSMBWii contains numerous references to nearly Mario's entire 2D catalogue, while the DS was more strongly geared towards 1. Likewise, taking Sonic solo is pretty specific to STH1 and CD. STH2 and S3&K offer some serious competition for "best oldschool Sonic", but many of their finer points appear ignored, for Ep1 at least.
Kinda reminds me of the impact MM9 has on MM3 fans. There's turning the clock back, and then there's turning it WAAAY back.





