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Messages - Hypershell

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1776
So much the better.  I'm only saying, unused content, even if filed in the back of a dev's head for future use, is subject to any and all manners of tweaking, revision, etc. until it actually sees release.  There's no telling what will or will not change, or what will or will not be used, before it actually happens.  Not every instance of behind-the-scenes developer intent survives the progression of a story (case in point: Harpuia and co. post-Z3).

1777
General / Re: Capcom in NYC
« on: October 08, 2010, 02:55:59 AM »
So I heard.  I'm debating what to bring.  Leaning towards MMXOCW...

1778
Gaming / Re: More teasing from WayForward. Speculation Ahoy!
« on: October 08, 2010, 02:53:17 AM »
It should.  Nintendo's already confirmed that you can migrate DSi Ware from DSi to 3DS (despite the current inability to do so between DSi/XL's), so I can't imagine any reason you wouldn't be able to download new ones.

1779
General / Re: Capcom in NYC
« on: October 08, 2010, 01:57:21 AM »
It's about both, I believe.

1780
Gaming / Re: Super Mario Collection (aka Allstars) slated to return soon
« on: October 08, 2010, 12:47:34 AM »
Nintendo soundtracks in an english-speaking territory?  INCONCEIVABLE!!!

Here's hoping NoA gets on the ball.

1781
General / Re: Capcom in NYC
« on: October 08, 2010, 12:42:49 AM »
My brother and I will be at Comic Con on Sunday.  I hope to see you guys there!  Maybe I can leave a PictoChat session open or something to touch base?  *shrugs*

1782
As such they are technically unused concept, about as valid as Command Mission's version of Rock.

1783
I have no means of tweeting, but my brother and I will be crashing the Comic Con on Sunday.  Hopefully I'll get to meet up with thy sexcellent PB and any other RPMers attending (you'll know my shirt, trust me on this).

if anyone wants to clean this up for me in terms of the white dots, by all means please, PLEASE do.
*cue the MM3 weapon theme*

I'm not the best photoshopper either, but it's an improvement.

1784
DASH / Re: Did I imagine seeing Trigger in nothing but his underpants?
« on: October 07, 2010, 03:39:44 AM »
Touche, but it couldn't hurt. 8)

1785
Gaming / Re: Metroid Discussion Thread
« on: October 07, 2010, 03:33:44 AM »
Items are only activated when they're absolutely necessary. Varia is kinda the exception, however the heat damage was not that severe at all. Being stuck in the boss fight for x amount of time, however, Samus may not survive.

I guess. It's gameplay design, not story design.
Indeed.  I'll quote The Game Overthinker on this one:

"Instead of roaming the lava area looking for the fire-proof armor, you're looking for the point at which Mr. Voice tells you to turn on the fire-proof armor."

Yeah, I don't get disabling purely defensive upgrades either, but the gameplay is identical in any case.

Yeah it was story I meant. She disabled missiles when Adam disliked her using them without permission, presumably because they're dangerous (rather than because he MUST have CONTROL over EVERY LITTLE THING, which would be silly), but what kind of risk could the Space Jump possibly pose to the squad?
I still say that, if criticizing the story implications, one should not sweep under the rug the fact that Samus herself activates none of that fancy stuff even before meeting Adam, not to mention a particular aspect of the escape sequence.  Samus of her own will takes a very minimalist approach in the game.

Still think a short flashback of some sort (which the fricken commercial actually does well enough) ingame would have solidified it for people. As it stands it's too open, and people who have no experience with the backstory of Samus won't get the issues Samus has with Ridley.
That much I'll give you.  Even a full-on flashback as opposed to the image of a little girl standing on the Bottle Ship would have done a lot better.  Only Fusion (and by extension Zero Mission, if you've linked/hacked them) has thus far touched on the issue in-game.  Still, given that you know the backstory, I think the scene works exceptionally well.

1786
Hyper does love his Irisjection. 8D
I'm amazed how many people are still surprised by my Iris fanboyism. 8)

I thought he was calling me out or something...
As this page, not to mention RPM's smiley selection, has demonstrated, there are more than a few Ace Attorney fans in this corner of the internet.  Try not to take it too seriously.

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Still, the second thing he mentioned during that little 'lecture' wasn't even worth pointing out.
By my count the "second thing" was a loose recollection of some forgotten interview.  I don't think that's the second thing you're talking about, is it?

And, you cant just assume that's what I meant, because most of the Purifier Units were named "Mega Man" as well as other Anthro Unites they've talked about other than the MOTHER units.
OBJE....  Nevermind.

Pure speculation.  Excluding the Mother Units and the Master, the only others from that era which we know of are Trigger, Juno, Gatz, and Geetz.  Of those only Trigger and Juno carried the label "Mega Man", though I don't doubt that more are out there, the specifics are anyone's guess.

1787
It should be noted that 25,000 yen is the same price that the Wii launched at, but the yen has a stronger exchange rate now than it did back then. (in 2006, $1 got you almost 120 yen; today it gets you less than 90)



EDITS 10/29: To further the point, Nintendo's financial reports for this console generation tend to cite the weak yen as good news and strong yen as bad.  So, yeah, they don't seem to be in the practice of making overseas markets pay for (or discount from) fickle exchange rates.  I think a U.S. price tag of $250 is extremely likely.

1788
Gaming / Re: Metroid Discussion Thread
« on: October 06, 2010, 01:35:42 AM »
Unless your palm is uniquely transparent to infrared light that should not be possible.  Failure to register on the remote would lock you into 3rd person, not 1st.

1789
Gaming / Re: The "What are you currently playing?" Thread
« on: October 06, 2010, 01:32:22 AM »
I have my eye on Shantae, but as my DSi needs to go in for repairs (mic and shoulder buttons crapped out), I'll probably hold off until after that's done.

In the meantime, there's always Muramasa.  Finished Momohime, now working on Kisuke.

1790
DASH / Re: Did I imagine seeing Trigger in nothing but his underpants?
« on: October 06, 2010, 01:30:16 AM »
I wonder what this says about Sub Tank associating an apron with underwear? :V

Pants, t-shirt, apron, and slippers.  All seen on Trigger in L2's opening, same scene as Roll's pajamas.

1791
Just reserved Sunday passes for me and my big brother. 8)  Hopefully I'll run into some fellow RPMers.

Pretty positive that Trigger was created with the Master's DNA.
No.  As Zan said, he simply carries the Master's DNA as assurance that those of the Elysium System will not attempt to destroy him.

The means by which he carries it is unclear, but I think it's a safe bet that Trigger has his own DNA.  Remember, he was returned to his "original configuration" (baby's body) even after carrying the Master's "genetic sample".

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I know I don't have any proof, but I always had this feeling that the Master was Zero and X in a human form.
I recall some japanese interview unearthed which confirmed that previous characters such as X were not the Master, but would not comment as to whether or not they were among the Elders.  Unfortunately I don't remember the specifics, but I think it's something that Marshmallow Man dug up...

Maybe Zan remembers that better than I do...?

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Another bothersome issues is when i found out that his name was Rock Volnutt, and not Megaman Volnutt kinda made me mad.  Because when your told "Your real name is Mega Man Trigger, a purifier unit, like other Mega Man." [seen towards the end of ZX, that the term 'mega man' was starting to shape into a 'class' of sorts]

"Mega Man" does not denote a Purifier Unit.  Mega Man Juno is not a Purifier, he is a Bureaucratic Unit.

The name thing really has to do with the fact that we in the U.S. only know "Rock" from MM4 and the Ruby Spears cartoon show, so it is not as recognizable and doesn't tie the character directly to the game title.  Further, in the context of the U.S., it would also denote the Classic MegaMan specifically, as opposed to using a name already shared across multiple series for a new character.

"Rock" finding out his real name is "Rockman" is a pretty bizarre coincidence anyway, if you ask me.  And as awkward as "Mega Man" may sound for a name, "Mega" simply does not work, as the badly trained monkeys who localized MMPU found out.

Aren't her and Trigger technically around the same age? (excluding Triggers past life- I mean from the moment Barrel found him.) and if he was reset to a baby, then wouldn't Roll be around a baby/toddler age? depending on whgat age- she would be too young to be even playing videogames. If a bit older though, Her grandfather is going to let her name a baby after a video game character... yeah, I never really bought the whole "named after her favorite Video game character" thing...
Roughly, yes, but Roll is slightly older (less than a year; they're both 14 as of L1).  "Rock Volnutt" was named as a pun on Roll's name.

And well...just because one doesn't play games doesn't mean one doesn't hear of them.  Who knows, Barrel may have named him anything, and Roll's name just wound up sticking.  He did say that he tried to get her to change her mind.

It is "canon" as much as the name Mega Man itself is, being an in-game quote.  Different name mandates a different origin.  But at least both tie to Roll, so they were kept as similar as was practical.

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DISCLAIMER: Im not being a negative prick BTW, Im just pointing out how silly that was in hind sight, and how much more sense it would make if it was kept "Rock Vollnut". Please don't eat me.
I taste bad. Honest.
Yes, Yoshi confirms that you taste like a sweat-bag. :P

ZXA was fine in its localization, Its just that It was the X7 voice cast, which just didnt work. I cannot un hear Grey's X voice.
Grey actually worked fine, I think (which is a testament to how much blame I place on X7's script as opposed to its actor).  Aile is the one that gets me.  Vent, bizarrely, sounds great in cutscene (that's as passable as "Megamerge" will ever sound...) but horrid in in-game dialogue.

his Purifier name looses its specialty when it is almost the same as his adoptive name. Its simply a change in last name

You're criss-crossing your naming customs.  Neither "Mega Man" nor "Rockman" are believed to have any speciality among Elysium's Units, since the name is shared with Juno (hence we popularly assume that it refers to a class of some sort).  Among Carbons, Volnutt is the family name, and Mega Man is the individual name.  But it is Trigger, not Mega Man, which addresses him as an individual among the Elysium people.  The group/family and individual names are ordered differently between the two cultures.

1792
Yeah.  Rubber under the A button tore, so it doesn't spring back up the way it should (that and I left it disassembled for so long that the rumble motor snapped off, but that can be soldered).

What really grinds my nerves is that it was a warranty replacement from NubyTech, who did not request the original back (some electrical problem; GCN shut off whenever it was plugged in).  If I'd KEPT the damn thing, I could have done a transplant no problem... ;O;

1793
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: October 04, 2010, 03:35:29 AM »
On principle I utterly despise any and all single-player competitions that forbid a given Pokemon species.  If you can't use Mewtwo against the game's high-level CPU enemies, then who the hell are you SUPPOSED to use him on?

Fact is, pretty much every Pokemon game requires getting the console version for an anything-goes high level battle.  2nd gen was somewhat better, with Red and all, but still.

Double Battles are awesome, though.  R/S underutilized them, but that's why I love Colosseum (and to a lesser extent Gale of Darkness).  And, to be fair, the Hoenn games had one awesome Victory Road theme (with an even more excellent remix in SSB Brawl).

1794
I started doing that after I got X Collection for the GCN.
(oh, my poor MMX controller...  I'd kill for a working one, or even some spare parts)

But I do think X3's armor was a mess of pixels.
IMHO the style worked for X1, but as the series went on it became clear that character designs outgrew it.  What gets me is that unlike the NES style Classic-series, SNES X-series visual gripes are purely a matter of style flaws and not technical limitations.  It's not as if the SNES couldn't do better (hell, the GBC detailed Zero's chest plate better than the SNES).

1795
That's why non-motion Wii games support multiple controllers.  However, from experience in SNES9x GX, I can tell you that the Wii Remote's B button works a *HELL* of a lot better for dashing than it does for weapon-switching.

1796
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: October 04, 2010, 03:18:13 AM »
Personally 3rd Gen is my least favorite, at least in terms of its starting titles (loved Colosseum).  180-something oldies unavailable without hacking?  I'll be damned if I'm playing a Pokemon game with no Dragonite.  And it introduced the current EV system which I'm not a fan of; it's completely impossible to build a mixed attacker to its full potential, and the random battles over the course of the game seriously screw up whatever Pokemon you have not specifically grinded (read: either re-breeding or berry-stuffing your starters).

Still had its strong points, of course.  It's hard to call any core Pokemon RPG "bad", since they're all largely the same.

1797
Personally I'd go for X4-6.  Many of the Xtreme sprites, not to mention Zero's TvC animations, are clearly based on it.

I'd never argue with more Xtreme, though at the moment I'd save that for after L3 is out.  We already froze hell, may as well let it thaw a little.

1798
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: October 03, 2010, 04:43:41 PM »
I can't help but LOL at how the classic beep is incorporated as part of the music, especially with that skip effect applied.

Awesomeness!  The only problem is this is going to REALLY tempt me to not heal my Pokemon.

1799
Gaming / Re: Metroid Discussion Thread
« on: October 03, 2010, 04:39:24 PM »
You're looking for
(click to show/hide)
  Definitely one of the tougher mandatory scans.

And yeah, I agree on interpretation.  You'd think the extent to which they name/describe the implications of the name for a generic distress signal, would have warned all players to leave their ham/melodrama shields up.  Apparently that was not the case.

1800
Well I know IM more afraid of having a repeat of MHX happen to me.  (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )
If I were you I'd save for the 3DS first.  Both PSP MegaMan games are good games, but not good remakes, IMHO.  Both are lackluster visually, PU plays more like a GB game than an NES game, and MHX sliced your upgraded buster attack strength in half.  The main appeal of these games, to me, is their alternate characters.  For playing as the blue bomber himself, I find myself returning to the originals.  That and Sony will probably be releasing a PSP2 in the near future, so you need to think about how much the rest of the PSP's library interests you at the moment (also on Capcom's end: Power Stone Collection) and how (un)likely things are to change from there.

Meanwhile, on the 3DS, even if for the sake of argument Legends 3 flops (and I will RAAAAAAGE), you'll still have downloadable classics.  Recall, MM2 was one of the games showcased in the pop-up NES/SNES reel at E3.

And, personally, I don't know how the hell anybody is not excited by Kid Icarus Uprising either, but that's just me.

Eh I wouldn't say so. That might be because the PSP handles sound in general better though. From what little I've heard of both mind you, since I always use earphones.
I think to some degree handheld speakers are handheld speakers.  But yeah, the PSP has basically a mini-DVD to stream audio off of, while the DS will often be using sequencers (and heavily compressed audio when it does stream).

Still, the DS had that simulated surround sound shpiel, though I can't remember any games that used it other than SM64DS.  Also, with speakers on the top half of the clam-shell, there is no possible way that resting your thumbs in the wrong place will disrupt the audio.  Something that goes on with me using a lot of other handhelds (GBA SP, in particular, as I am still madly addicted to Metroid Zero Mission)

yeah, as well as a side story that will tell us how Dr. Cain survived the explosion to help rebuild Zero at the end of MHX2.  HA!  Classic errors....
In all fairness, Serges built the body, Cain simply put the pieces together.  On the other hand, I would imagine that even installing Zero's control chip takes a fair amount of brains...

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