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Zero / Re: Most Useful Gimmick Weapon?
« on: August 04, 2009, 09:16:44 AM »
Chain Rod. It steals health then cuts them in half. Perfect.
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Shouldnt this have been on the front page for news? I mean, a lot of people come here just to check the news......but it may be posted on another site so I dont know.You'd be surprised how niche the Star Force crowd is. Most of them flock like sheep to TUS.
Lameass marketing. The room is in every version, so there's no reason for that.See, they may just say it's only for Platinum, but it could very well work for Diamond and Pearl. At any rate, it's still worth trying out.
@STM:No it's not. There's no Jessie and James, you can't get the 3 starters withou trading, Gary doesn't have the eveelutions, and the gym leaders don't have the same pokemons.Fanservice, negligible since you only need two more, point, negligible since they weren't much harder.
Isn't that what we do? Why not play with us more often?My TV's still dead and the EPT (estimated purchase time) for a new one is quite a ways away. Pretty much, this limits me to stealing one from around the house for a little bit because moving the console itself would mean I'd have to move a lot of wires. The main bulk of my gaming's been on portables, which is why I've been able to dedicate to much time to Star Force 3.
I admit there are times when I play Yoshi almost exclusively (hey, he's my best, that's all there is to it), but otherwise, you're preaching to the choir. The more chaos, the better. 'maru didn't give me the title of Bob-omb Cheating Bastard for nothing.
Once in a while I flip it to 15-Stock 2.0 Damage, and then things really get kicking.
Boy, STM, you certainly seem a bit cynical.
Brawl is the most frequent game which RPMers set up, if you haven't noticed the pinned thread.
And hey, hacking online doesn't have to be cheating.although it take some cooperation with your friends to work.
It can be extraordinarily awesome,
Funny how with other series the lack of difference from predecessors is considered a negative. But as much as I love MM9, I've found the likes of Twilight Princess and Brawl to be far more rewarding and longer lasting experiences. 9 has a lot of great moments, but on the whole it's no match for 3. And the only reason it holds a candle to 2 is because of DLC. The stage design is at times great and at others severely annoying, and the shop system is failure. Buy hey, playing as Protoman for an extra few bucks, hard to argue with that.
I may need to download a finished save. I really, really do not have the patience to put up with NiGHTS's garbage pile of minigames, although I can see the potential of the core mechanics. I cannot believe Sega made such a stupendously bad REMOTE POINTER of all things, you'd think that would be a basic thing for Wii development.