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Messages - STM

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751
Off The Wall / Re: Microsoft Banned from Selling MS Word in the U.S.
« on: August 12, 2009, 10:35:53 AM »
http://www.i4i.com/x4o.htm

This, apparently.

752
Gaming / Re: Super Smash Bros. Thread
« on: August 12, 2009, 10:30:41 AM »
Just saying, mind not sending out matches at 3am please? The blue light gets a little annoying at night, especially when you have to turn on the console to get rid of it, which means turning on the TV. Thanks much. :P

753
Off The Wall / Microsoft Banned from Selling MS Word in the U.S.
« on: August 12, 2009, 10:05:01 AM »
This includes 2003, 2007 and the upcoming 2010 releases.

Quote
On Tuesday, a judge ordered Microsoft to stop selling Word, its flagship word processing software and one of the main components of the Microsoft Office System - namely part of Word 2003 and Word 2007. This also now extends to Word 2010 which contains the same feature set.

Judge Leonard Davis of the U.S. District Court for the Eastern District of Texas issued a permanent injunction that "prohibits Microsoft from selling or importing to the United States any Microsoft Word products that have the capability of opening .XML, .DOCX or DOCM files (XML files) containing custom XML," according to a statement released by attorneys for the plantiff, i4i, CNET reports. Microsoft stated that it planned to appeal the verdict. i4i sued Microsoft in March 2007 that Microsoft violated its 1998 patent (No. 5,787,449) for a document system that "eliminated the need for manually embedded formatting codes. "

XML (Extensible Markup Language) is considered a "page description language," with one of its key features being that humans are able to read it legibly, not just PC's and other devices. XML allows developers to create their own tags for data.

In May 2009, a jury in Tyler, Texas, ruled in favor of i4i that the custom XML tagging of Word 2003 and Word 2007 infringed on the patent owned by i4i and ordered Microsoft to pay $200 million in compensation.

In Tuesday's ruling, Microsoft was also ordered to pay an additional $40 million for willful infringement, as well as $37 million in prejudgment interest. Microsoft must comply with the injunction within 60 days and the injunction specifically states that Microsoft way not test, demonstrate or market Word products that contain the XML feature in question.

The Microsoft Office system overall generated a 9.3 billion dollar profit in 2008 alone, and this move would hurt that business immensely.

Source

Do note, stuff like OpenOffice from Sun Microsystems and Google Docs may be affected too if they can handle reading XML code.

754
News and Announcements / Re: Operate Shooting Star Revealed
« on: August 11, 2009, 06:07:59 PM »
Yeah, pretty much all opinions on this game rely on the battle system. Let's face it, we'll be in battle about if not more time than we will be playing on the maps.

755
Gaming / Re: Batman: Arkham Asylum
« on: August 11, 2009, 06:06:19 PM »
I was a little skeptical of the game at first, but after the demo, even if it's a little short, I had a lot of fun with it. 360 and PS3 owners, this one's worth looking into.

756
Not like those Rotom forms are useful. You can't even wifi with them.

757
News and Announcements / Re: Operate Shooting Star Revealed
« on: August 09, 2009, 04:11:07 AM »
Couldn't we save StarMan for the remake of 4.5?   :D
StarMan.EXE appeared in NT first as a bad navi. He was a good navi in 4.5. The only real [dark hold] of the whole lineup was Forte.EXE.

758
News and Announcements / Re: Operate Shooting Star Revealed
« on: August 08, 2009, 09:56:41 AM »
I'm hoping they mix in some of the
Network Transmission exclusive navis
to pad this out. I mean, who do we got? (Video contains other BN1 and BN2 navis... like QuickMan.EXE)

-NeedleMan.EXE
-BrightMan.EXE
-SwordMan.EXE
-GravityMan.EXE
-StarMan.EXE
-Zero.EXE

Tack those onto...

-GutsMan.EXE
-FireMan.EXE
-NumberMan.EXE
-StoneMan.EXE
-WoodMan.EXE
-IceMan.EXE
-SkullMan.EXE
-ColorMan.EXE (I have a feeling he'll be adopting his new name WackoMan.EXE from the anime, much like AquaMan.EXE got that retarded SpoutMan name)
-ElecMan.EXE
-Protoman.EXE
-BombMan.EXE
-MagicMan.EXE (WizardMan? Hope not.)
-SharkMan.EXE
-PharaohMan.EXE
-ShadowMan.EXE (These last two are also Network Transmission alumni)
-Bass.EXE
-Life Virus (another NT alumni)
-ClockMan.EXE

Plenty to kick the crap out of, but it never hurts to have some more, eh?

759
News and Announcements / Re: Operate Shooting Star Revealed
« on: August 08, 2009, 12:42:58 AM »
This means there'll be a remix of Color Man and Elec Man's theme, both being very awesome themes. And also the original WWW theme.

760
News and Announcements / Re: Operate Shooting Star Revealed
« on: August 07, 2009, 10:33:02 PM »
Now, I just hope for some kick ass remix of the EXE 1 Battle Theme, which is still my favorite from the EXE series.
I did love the remix of it in EXE 5 DS.

761
News and Announcements / Re: Operate Shooting Star Revealed
« on: August 07, 2009, 07:42:25 PM »
Now lets see how long this boat floats. Will they make it to Battle Network 3? BN6? Will the actually make BN4 not suck?!

I kind of hope it's not just a direct port of BN1 with almost no other changes. They really could stand to add more areas (Clock Man aside) and bosses, since I don't remember this one being all that hard. For example, I would like to see an actual story added to them finding Bass.EXE in Internet 16.

762
Gaming / Re: Super Smash Bros. Thread
« on: August 07, 2009, 09:30:00 AM »
Oddly enough, on the Luigi's mansion one, Sonic didn't want to move left to get back to the platform in Sudden Death. He stayed in place and I didn't have enough distance to reach the ledge. He really could have, though. Ah well, it was still fun.

763
Gaming / Re: Super Smash Bros. Thread
« on: August 07, 2009, 08:36:04 AM »
I think I showed in the matches I picked Ness and Lucas that I forgot how to use them effectively. Sonic laid the smackdown a few times, though. I was surprised at some of those wins because of how close the matches felt.

764
Gaming / Re: Super Smash Bros. Thread
« on: August 07, 2009, 04:48:36 AM »
Dare I join in?

765
Gaming / Re: Super Smash Bros. Thread
« on: August 06, 2009, 10:04:55 PM »
I don't remember if I saved that one on Port Town. That was a painful one for both parties.

Sonic's back, baby.

766
Gaming / Re: Super Smash Bros. Thread
« on: August 06, 2009, 08:59:13 PM »
Eh, work's done a little sooner than expected. Sure why not.

Online, bitches.

---

So.Much. Lag. On. Pikmin. Stage.

767
Gaming / Re: Super Smash Bros. Thread
« on: August 06, 2009, 08:30:38 PM »
Well, I'm not really open for fighting right now. I'm just saying I can join Brawl's again in an overthetop fashion, as always. :P

768
Gaming / Re: Super Smash Bros. Thread
« on: August 06, 2009, 08:15:47 PM »
Guess who's back.

Back again.



(Dun dun dun-dun-dun, dun Dun DUUN!)

Now in FABULOUS HD.

Bring. It. On.

769
Gaming / Re: "Tales of" Series
« on: August 06, 2009, 11:26:55 AM »
Actually, as far as I know, there's a CFW or two out there that use 5.50 as a base. I don't think 5.55 has been released outside Japan yet, let alone decrypted.

770
Gaming / Re: "Tales of" Series
« on: August 06, 2009, 09:07:55 AM »
Boy... a custom firmware update would be real nice right about now.

So, has Dark Alex buggered off the Internet?

771
Zero / Re: Most Useful Gimmick Weapon?
« on: August 06, 2009, 07:45:40 AM »
I'm surprised you people who said the Recoil Rod haven't mentioned playing Super Mario in Zero 3.

772
Shooting Star / Re: Brother Band Topic.
« on: August 05, 2009, 11:00:10 AM »
Same here. Thanks much! :D

773
Shooting Star / Re: Brother Band Topic.
« on: August 05, 2009, 10:53:46 AM »
Oop. Sorry to keep you waiting.

Ready.

774
Shooting Star / Re: Brother Band Topic.
« on: August 05, 2009, 09:46:41 AM »
Ah, good! The Virgo Brother I have is a prat and hasn't updated in forever and a half. I'm a Corvus Noise, Red Joker version.

Friend Code is 5156 0848 2705

775
Forum Games / Re: "What Are You Thinking Now?"
« on: August 04, 2009, 10:58:13 PM »
"...Should I get that 26" HDTV? (Jeopardy Music)"

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