OK, will do so from now on. Here are my two cents on some points:
# Turn based command battle systems aren’t new anymore, so we’re making it an action rpg now (Kojima)
Not sure about this. I will wait until I actually played this.
# The game will revolve around the D-pad more than the touch pen (Kojima)
This is good! Stylus controls would have been messy.
# Boss battles will use two screens, it has its own special code for that part (Ukeda)
# Boss battles will be hard if you don’t know what to do against each one of them (Miyata)
Sounds interesting.
# There will be parts in the game which will make fans of the series smile (Miyata)
This is good!
# The music is being brought over from the original two games (Ukeda)
# We changed the sound quality without messing with the melody line (Ukeda)
This is VERY good!
# The main staff from the SFC versions are making this game. It’s rare to have something like that 15 years after the last game (Ukeda)
# Stuff such as “Mahou no XXXX Magical XXXXXX” from the original are still in the game (Kojima)
I hope they bring back the Ancient cave and the hunt for the Dragon Eggs.
# We changed a lot in the game, but we constantly kept in our minds that “we should keep the parts that made the series what it is” (Kojima)
And I hope they do not screw this up.