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Messages - Acid

Pages: 1 ... 105 106 [107] 108 109 ... 238
2651
Original / Re: Dr. Light should be playable in Megaman 10
« on: December 13, 2009, 12:38:40 PM »
Now imagine "YOU MUST CONFTWUCT ADDITIONAL PYLONS" in Light's voice.

2652
Gaming / Re: Official Bayonetta Thread (Now with Copious Amounts of Action)
« on: December 13, 2009, 03:32:45 AM »
Hooray!

Bayonetta for Christmas? I'm OK with that.

2653
Original / Re: MegaMan 10 - More Playable Blues
« on: December 13, 2009, 02:29:15 AM »
Is this for real? IS RPM deceiving me?!  :o

Nobody is deceiving you! I do indeed have some freetime in March!

2654
Original / Re: MegaMan 10 - More Playable Blues
« on: December 13, 2009, 12:51:08 AM »
The best part is that I have some free time in March. So I can watch livestreams like the Fist of the North Star!

2655
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 10:35:19 PM »
You know, considering how few frames are involved in NES movement, that's a pretty awesome idea.

Question is, do you want it to affect collision detection?  Or are we going to get people playing as an amazing shooting candy in order to be stealthy? 8D

A [ray splasher].

2656
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 10:12:12 PM »
I'll try to get the last rank this time.

2657
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 10:00:29 PM »
No, honestly the best way to deal with this situation is to not give a [tornado fang] about your time and reputation. People won't even notice you unless you're in the top ten.

2658
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 09:46:26 PM »
Why not quit your connection while you're playing?

2659
Fan Creations / Re: RPM Theme Songs?
« on: December 12, 2009, 09:10:15 PM »
That... was not the song I expected.

2660
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 08:54:57 PM »
I'll start a new game on MM10 and max out the timer.

2661
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: December 12, 2009, 06:16:11 PM »
My god... the old forum.

It's been a while, hasn't it?

2662
Fan Creations / Re: MM Fanprojects
« on: December 12, 2009, 06:06:19 PM »
Will you use the original bacgrounds or are you gonna 8bit-ify them?

2663
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 02:52:58 PM »
Make more predictions!

2664
Off The Wall / Re: See ya later!/Welcome back!
« on: December 12, 2009, 02:30:42 PM »
You missed MM10

2665
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 01:31:02 PM »
They'll just copy the arsenal of MM9 and make it look differently.

2666
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 01:00:01 PM »
2010 is the new 1998.

2667
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 12:55:12 AM »
I'm curious as to if MM10 will give some .EXE-exclusive characters RM counterparts.

Oh damn I forgot all about those.

Now with Laser Man Align's idea doesn't seem so far off!

2668
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 12:45:10 AM »
Sounds cool.

Where can I buy one?

2669
Original / Re: MegaMan 10 - More Playable Blues
« on: December 12, 2009, 12:06:04 AM »
I want a new Metal Blade.

Death in 8 directions.

2670
Original / Re: MegaMan 10 - More Playable Blues
« on: December 11, 2009, 11:59:15 PM »
As amusing as that would be... I think Sheepman will be the only animal RM in MM10. And he isn't even the first. That was Snakeman.

2671
Original / Re: MegaMan 10 - More Playable Blues
« on: December 11, 2009, 11:53:09 PM »
This is now the official Mega Man 10 thread, the announcement got locked.

And I will give everyone a 3 day ban who derails this thread into the same direction as the previous one. This is your only warning.

2672
News and Announcements / Re: Nintendo Power announces Mega Man 10
« on: December 11, 2009, 11:46:29 PM »
OK, thread locked.

This is now our MM10 thread.

2673
News and Announcements / Re: Nintendo Power announces Mega Man 10
« on: December 11, 2009, 10:35:43 PM »
Or Chef Man (Chef's knives and all), or Lawnmower Man. 8)

Mow Man.

That sounds good enough to be true.

2674
News and Announcements / Re: Nintendo Power announces Mega Man 10
« on: December 11, 2009, 10:08:50 PM »
That would be his weakness.

Maybe we'll get Blade Man.

Or Razor Man

2675
News and Announcements / Re: Nintendo Power announces Mega Man 10
« on: December 11, 2009, 10:05:00 PM »
Sheepman's weapon will be a shield-type.

It just seems too logical that wool surrounds you

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