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Off The Wall / Re: FIFA world cup 2010, where surprise happened.
« on: June 27, 2010, 08:32:29 PM »Deutschland kam, sah und VERGEWALTIGTE.
Somehow not as catchy as the english version.
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Deutschland kam, sah und VERGEWALTIGTE.
So, as you can all tell by the activity in this thread, I haven´t done anything in a while, so I suddenly felt like drawing some random dude. Got bored halfway thru though, like I always doI´ll probably finish it some other time.(click to show/hide)
And another robot. I´m trying to define the design of an old sketch a bit more...(click to show/hide)
Yeah, but KH action rpg style interfaces or regular ATB battle screen interfaces?
Hm. It would be nice, if they showed a gameplay video for Final Fantasy Versus XIII, already.
Aaaah, Japan. Tokyo for you, is like New York for the US. If it takes place in any city, it has to take place there. =P
I'm a bit confused though, I thought it was supposed to be action KHish, but there are battle screens? Hmmmm o.o


Is this a real-time screenshot we’re looking? The image quality is very good.
Yes it’s an image in real-time using the real hardware.We aim to improve the quality you’re seeing now even further. As of now we can’t share more details in full scale right now, so we removed the menus and subscreens where it shows Noctis expression (image projected on the subscreen).
Were the party members also there originally?
Yes, we removed because we haven’t formally announced their weapons and clothes yet.
The exquisiteness and shades are like a photograph taken from real life.
Indeed, we’re using physical calculations to determine the movement of the clouds. By this time it allow us to filter sunlight and others on Versus XIII.
Is the cliff to the wilderness & the Gas Station set in the same location?
Yes in the back of the Store is the cliff to the extended wilderness. You can walk all the way, to everything you see but the mountains.
What’s this giant Enemy on the other screen?
It’s a Military Behemoth and he actually bears a huge sword in his back. As for this pictures, the battle screen were on the screen but we omitted it.
Q: The street of Shinjuku is real.
Yes, it’s our model for this, even the bicycle lanes and crosswalks are decipted. But the sense of distance has been changed a bit since the last time. Right out of the city you encounter the wilderness with electric wires every as it’s this kind of territory for this country.
This region, It is only the Prologue, the early stages, nature is so even there.
Movement around this area is easy because you can use a car. Getting on and off the car can be done anytime, but only not possible to go all the way through it because it leads to a region underwater that has been shown on promotional trailers before.
Monsters appear on the field?
(Laughter)…Yes, there are monsters that appear on the field; Some staff were doing the tests and were surprised by how good looking some are in the evening sun.
Are the battles seamless, what about the world?
It’s basically seamless and we aim to make it even more seamless, but there are loadings between big areas.
Information disclosure, is very restrict as of now.
Development is very advanced along and according to expectations we’re taking steady steps; wait at ease please, information on Versus XIII will come. Moreover, we’re making preparations for a Big announcement.
You can actually see a signboard and things written inside in the screenshot?
The signboard is still temporary even though the inside of the Gas Station is modeled after the Stations in the US in detail. It’s possible to go up there using the stairs.
Do you play in this perspective the whole game?
Yes. The camera basically sits in this position. We decided to priority to the character’s presence and the world; that said we decided to scrap the over the shoulder perspective of the world.
...Then we'll just have to put the band back together, now won't we?
Terranigma
The upcoming issue of Weekly Famitsu has some new details on Final Fantasy Versus XIII. Next to Nomura waxing lyrical about the game's graphics, we now know that:
-The world is an open field, and you can go everywhere except for the mountains
-You can destroy objects that you find on the road.
-You'll be able to use a car as promised. You can exit it and move on foot at any time as well.
- Enemies will be visible on the field, and while some enemies are wandering around, others will suddenly appear and surprise you. (This clarifies what the random and visible comment meant, and it also confirms that game will be similar to FFXII in that sense.)
Screenshots in the magazine (yet to surface) are, according to Nomura, running on PS3 hardware, yet they conveniently lack any icons and menus because the game is a monstrous secret.
Meanwhile, GameInformer ran a tidbit about the game going multiplat. We'll see how that develops.
If you want, we can link to the ones we already have on the first post, and then lock them, so we can use this one. You decide tho. ^^;


In your definition, something most people like is good?
I'll lol really hard if the 3DS is gonna get MMPU2.
Oh and PSX era Square wasn't 'going downhill', they were just very experimental, which is pretty cool in its own right.