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Messages - Pringer X

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626
Gaming / Re: Questions in games that you want answered
« on: March 11, 2009, 09:02:32 PM »
Does it have to be Heat + Tran? Why not simply Heat + Ran? I mean, I'm sure he produces lots of heat, and he has legs, so that means he can run. It's likely to be something as stupid as with the legendary birds' names =/

look at the unown, it's technically pronounced "Un-own", but it's been said "Un-(k)nown" countless times before.

627
Original / Re: Least favourite RM
« on: March 11, 2009, 08:53:28 PM »
MM1-Gutsman- The hard part about fighting him was how you had to jump at the PRECISE moment before he lands, or else the quake will freeze you.
MM2-Quickman- What's annoying about the jerk is how he moves and reacts. He'll send out his boomerangs right before you can jump over him, and he'll hit you in some way.
MM3-Shadowman- Like Quickman, but worse, the guy's pattern was completely random. A short hop or big jump, about two or three of those jumps in some fashion, and then either a quick and LONG slide right where you're at, or tossing out his shurikens at a position where you can't avoid them.
MM4-I can't remember who I hated the most there.
MM5-I'd have to say Gravityman, but at the same time, there weren't a whole lot of hard, annoying, or just stupid bosses; Gravityman wins just because of the timing you had to hit him.
MM6-I [tornado fang]ing HATE PLANT MAN! His level is insanely hard just because, he's annoying as hell, and not to mention, his defeat is REQUIRED to get Jet Rush so that way you can unlock some other secrets.
MM7-I've always hated Burstman because I could never figure out what his weakness was. I did eventually, but it still pissed me off.
MM8-I have to say, the number one boss I hated was Aquaman. He was extremely annoying, but his power was USELESS. It was as weak as a regular uncharged buster shot, but arced and didn't have long range, and the arc wasn't even useful!
MM&B-I have to say Groundman because of how often he'd just dig under ground and NOT pop up to be pelted with mines to death.
MM9-I'd have to say Plugman because he's top-tier annoying quality. Just the way he moves and attacks, it's hard to just take his face and slam it right into the Jewel Satellite.

628
Gaming / Re: Questions in games that you want answered
« on: March 11, 2009, 08:48:24 PM »
I think you're interpreting too much into this.

it started out as a small thought, and then grew, and now it's annoying me. I'm just asking if anyone else can see the connection, or if it's just me.

629
Gaming / Re: Questions in games that you want answered
« on: March 11, 2009, 08:35:43 PM »
Are you... sure you know what those words mean?

Unless I've been lied to, Transvestite means cross-dresser, and transsexual is the changing of gender.

630
Fan Creations / Re: The Parody Lyrics Thread of Fun!
« on: March 11, 2009, 09:22:17 AM »
Umm, was actual singing going on? I didn't hear anything, at all  :o

631
Gaming / Questions in games that you want answered
« on: March 11, 2009, 09:18:50 AM »
Ok this has been bugging me for awhile, and it doesn't seem like either no one knows it, or wants to talk about it.  Does anyone else think that the 'tran' in Heatran might actually mean "transvestite" or "transsexual"? Think about it, Heatran can be male OR female at random, and because it's a loose translation of it's japanese name, it could hold true there too.

Oh yeah, other questions you want answered for some random reason go here too.

632
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 11, 2009, 05:32:20 AM »
Well, since Fire Emblem can connect with Friend Codes, at least you can just take people off your list when they cheat.  And yeah, I think hacking a strategy game is pretty pointless.  Besides maybe FE Radiant Dawn, if only to compensate for the gross lack of experience points available to anyone not in Ike's party.  I wish so badly that Vika was a viable character....

People want to cheat for various reasons. Some for the laughs, others for the thought of winning, it goes on. I know for a fact that if there is a cheat code that allows unlimited uses of items that also applies to 1/1 items, the entire versus mode is going to blow. Why? Infinite uses of the power up items, meaning that you just have to worry about caps, infinite uses of something like Pachyderm for one of the ballista's, there's the spell Swarm that Gotoh comes with, and even the Aum staff just so they can screw you over from hell. Or to be a giant dick, have Imhulla or whatever that spell is, and having like 5 copies of it, with 5 mages. Unless you're carrying Starlight over, you can't hit them. Odds are they've jacked up their resistance anyway to a point where it's maxed out, so even if you DID have Starlight, you can't damage them. Plus, that's 5 mages. Even if it's just one, it's still unfair because once your mage capable of using Starlight dies, you're SOL. I can go on with just the theories behind this, but odds are they'll come true just due to the crap that I saw on Star Force 2 (Rogue's with over 3000 health, using multiple copies of WCC, and once someone hit me with Tribe King's counter twice, without going into Tribe King at all).

633
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 09, 2009, 01:07:52 AM »
^I just stuck with Est, but sadly as awesome as she was, there wasn't any real point. Since the last chapter you just have to kill the boss (which wasn't hard with a lv. 30 Marth with max strength and strong Falchion), she's pretty much there for about 2 or 3 chapters, and depending on how quickly you want to get to the last stage, it just takes a single use of Warp to win it within 2 turns on the 2nd to last one. Her use was pretty much gone after the fight with Gharneff or whatever his name was.

I'm done with the game, and I'm not even going to bother with WiFi battles. I've heard that there's already a slew of cheaters on WiFi, and I'd rather not be stuck with that kind of crap like in Star Force 2 (my god, near the end of my experience, there wasn't ONE soul I fought that didn't cheat). I can already imagine the kind of crap that's popping up. Infinite uses of items, even if they're 1/1, max stats, 99 in every stat, maximum movement range. The list can just go on and on. I'm just going to take it, my DS lite, and a couple other games, and trade them in and get a DSi (my DS lite is somewhat busted, but it still works. Touch Screen's out of whack is all <.<)

634
Forum Games / Re: "What Are You Thinking Now?"
« on: March 08, 2009, 08:26:28 AM »
Well, those guys at [as] managed to pis me off yet again. 1st they are adding [tornado fang]ing Star Wars:Clone Wars to the schedule (It has enough rerun on normal CN, and its something i tend to avoid watching.) And Geass is going through YET ANOTHER Hiatus, for 9 weeks (2 episodes a day.). It doesnt take that long to dub 10 episodes Bandai. Hurry it up so I dont have to watch R2 from Turn 1 all over again! >_<

(On the plus side, I will be getting more sleep. ::) )

Wait, what the [tornado fang]? They're airing that stupid CGI Star Wars piece-of-[parasitic bomb] on Adult Swim? I can handle the Geass reruns, since I missed like the first freakin' half of the series, so hopefully I can catch up with it in time, but are they REALLY airing that filth that George Lucas had the gall to create? If it was the original animated series, I'd be stoked, that was awesome. This new stuff is just plain ol' [parasitic bomb] that I'm tired of looking at.

635
Gaming / Re: Animal Abuse in video games
« on: March 08, 2009, 08:22:04 AM »
Also, dropping Yoshi into the water in Mario Sunshine is inhuman :(

It started earlier in Super Mario World.


636
Gaming / Re: Star Ocean 4
« on: March 08, 2009, 08:19:28 AM »
Oh, and if I hear Lymle say 'kay one more [tornado fang]ing time I'm going to kill myself.

She reminds me of Mr. Mackey.

"Drugs are bad 'mkay, you should do drugs 'mkay."

637
Gaming / Re: Are you a cheater?
« on: March 06, 2009, 10:33:22 PM »
Any game shark-like thing I had was always broken out of the box, so I stopped with them. As for emulators, it depends on my reason (like in Golden Sun 1 and 2, I didn't feel like going through hours of slots and junk just to get a piece of equipment, so I debugged the game and got the stuff I could get).

638
Gaming / Re: The Madworld (Wii) Thread
« on: March 06, 2009, 10:30:52 PM »
This game looks delicious owo

639
Gaming / Re: Star Ocean 4
« on: March 06, 2009, 10:29:39 PM »
Some of you won't like it.... but it's so cute~ >U<


 >w< kitty~

I have to ask people who've played this game: would someone who didn't like Star Ocean 3 like this game? Now, I liked the battle system, but not a whole lot else.

640
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 05, 2009, 09:20:56 PM »
I've discovered something else that's worth a giggle. On Chapter 22 where all of the enemies are in one little area with only one way out, you can warp a unit over there and (if their defenses are high enough) have them just stand there and take on the incoming enemy. I found that a high strength Wolf as a General can take out almost ALL of the enemies with just a single full-use Javelin XD The only enemies that will be left are a thief that doesn't attack you, two healers, and the boss

641
Gaming / Re: Sonic and the Black Knight
« on: March 05, 2009, 08:57:21 PM »
I don't think so, it takes about a week or two for MP3s to actually pop up. I still can't find the MP3 for SF4's theme, I'm stuck with downloading videos from YouTube of it.

642
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: March 05, 2009, 05:57:39 AM »
actually thinks that the boat looks ugly.

643
Forum Games / Re: Praise the above poster!
« on: March 05, 2009, 05:57:02 AM »
does a good job.

644
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 05, 2009, 05:50:36 AM »
You know, I've always wondered, is Julian a good unit to use? I hear "He's great!" "He sucks!" and it seems no one wants to give a good answer. People say that Gordin's also pretty bad, but until Wolf and Sedgar showed up, he scored like half my kills when the enemy had full HP <.< He used to be my "IKILLYOUNOWBITCH!" unit that just curb-stomped everything.

645
Gaming / Re: Sonic and the Black Knight
« on: March 05, 2009, 02:44:05 AM »
He's multiplayer-only (I called it btw :P), the non-arthurian versions of the other characters are multiplayer-only too.

Thank you god. I can handle extra characters having minor roles, but that's about it.

646
Gaming / Re: Sonic and the Black Knight
« on: March 05, 2009, 02:13:58 AM »
i don't know who's stupider, the Sonic Defense Force, or Sonic Team for including Jet in the game. [tornado fang] that bird. he's as bad as Silver.

At least Jet doesn't have psychic powers like Silver and is more concerned with being in the Sonic Riders spin-off series <.< Personally, I think it's kind of cool to have a spin-off character like Jet appear in nothing but spin-offs. There's something about him that makes the game just a bit more enjoyable, and I think it has to do with being a bad idea. He was such a bad idea that it became rather enjoyable. Plus, regardless of your stance, he still doesn't have [tornado fang]ing PSYCHIC POWERS (restated and emphasized for point).

I don't think ANYTHING they can do at this point would be as bad as Silver. What's worse is he time travels. Who the [tornado fang] came up with that idea? A time traveling hedgehog with psychic powers? I just hope that they put him on the back burner and forget about him except for spin-off cameos like they did with Black Knight (but if he plays an important role, then this game just got docked down to "should I waste my 5-8 bucks to rent this game, and MAY have fun, or burn it and KNOW I have fun).

647
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 05, 2009, 01:14:31 AM »
lulz I found something pretty funny in the game. Because the boss of ch. 20 isn't on the seize point, it's possible to beat the stage without killing him XD It's kind of funny, because they still say the same thing that happens when you finish the chapter and kill him. "I'm sorry we lost him in the fight" "I'm right here!" :P

648
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 04, 2009, 04:43:04 AM »
That's a popular tactic as I understand it, but one that I'm personally not so sure of.  My preferred method of tackling an enemy Mage is with a Falcon Knight (physical attacks with strong Resistance).  As such I'd rather have the stronger Magic growth, which is applicable against all opponents, than extra Resistance which is applicable only to opposing Mages which Caeda will likely kill ages before a magic-user can get anywhere near them.
That stat adjustment when reclassing only accounts for the Base stat difference, not growths.  It's the same for a Level 1 character as it is for a Level 20 character.

BTW, I think your memory on Frey is off.  Curate to Cavalier is +5 Strength.

I dunno, with the way Caeda ended up getting her stats from leveling up, she couldn't handle too many magic attacks (her res. was lower than her defense), so having some magics that can soak up magic attacks is a plus for me. Oh well, that's just me and doesn't really matter to others.

I checked and you were right, the difference was +5. I could swear it was higher though. Eh, oh well, I'll just have him kick some ass as a Paladin once I buy some more Master Seals Thursday. I used the Arena Abuse because I was sick of how Wolf was pretty much taking up everything (for some reason, he was an enemy magnet, EVERYONE targeted him), so I leveled everyone up to 20 (except Marth, but the next stage has an arena as well, so it's not like it's too bad), and only a handful of my characters aren't upgraded.

649
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 04, 2009, 03:36:25 AM »
The other downside is that Classes influence your growth rates, so you may find yourself lacking in Strength and HP using that method.  You could seriously screw up a Fighter or Pirate that way.

True, but that can be (somewhat) slightly remedied when you Class Swap back. Frey got about +8 or 9 strength when he went back to a Cavalier from a curate, and he was one from 11 to 20. That's about +1 strength every level or two, with a gap in the middle, which isn't too bad. I was going to use Barst or Darros as a cleric, but they don't become one, so I had them fight. The plus side to that downside though is how it affects your resistance. Abel was a curate and once he hit 20, i switched him to a Cavalier and notice he had more Res. than he did Def. which helped him as a Paladin on the next stage. Granted it isn't the best method ever, but if your mages are lacking in levels, then it's a win-win; Mages love the Res. boost because they're made to fight with and against magic, so def. matters a little less.

Is the method perfect? By no means, but it's handy for when you just want your units to get up in levels, since the class swap handles a little bit of the class influence rate.

650
Gaming / Re: Fire Emblem: Shadow Dragon
« on: March 03, 2009, 04:39:37 AM »
I feel so smart :D I took the Arena abuse thing and changed it just a wee bit to make it better. Here's my logic: Healers get xp for healing, and the arena causes you to lose hp, so you need healing. So, rather than just use one healer or use a fort to restore HP, why not use the Class Swap feature and switch some of your lower leveled characters into healers, and have them keep the Arena goers up to par on health? I found the downside to this though; during that period of time as a healer, you don't build up your weapon exp for the weapon you were using before, so if it isn't up to a decent level, you're going to be a bit weaker than normal when you class change back. Luckily even that is solved if you class change characters who are a tad underleveled, but have high weapon levels. It's a great way to go through the arena's faster, and you have another member getting exp at the same time. I did this on stage 16 and by then I had the Silver Card, which helped in buying Mend's from the nearby Vendor since I spent less in getting them.

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