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Messages - Clefilicious❣

Pages: 1 ... 427 428 [429] 430 431 ... 624
10701
Forum Games / Re: "What Are You Thinking Now?"
« on: June 26, 2011, 09:13:52 AM »
I wish, I love me some stir-fry (Minus peppers, like the spice, but the flavor is blech)

10702
Off The Wall / Re: Birthday Thread~
« on: June 26, 2011, 09:10:18 AM »
So I just noticed something...

Happy belated b-day, RMZX Anarchy and everyone else that I missed.

You didn't miss it. You were two months too early. Unless by belated you were reffering to my birthday from last year, but I doubt that :P

Why did people think my birthday was in spring?

10703
Forum Games / Re: "What Are You Thinking Now?"
« on: June 26, 2011, 09:07:34 AM »
Goddamn I'm going to go [tornado fang]ing stir-crazy.

10704
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 26, 2011, 09:06:15 AM »
Not bad. Not bad at all.

It gets.... a 7/10.

Not great but not bad.

10705
Forum Games / Re: "What Are You Thinking Now?"
« on: June 25, 2011, 08:39:51 AM »
Remember kiddies. As long as you bring something relevant to the old thread, we really don't mind necroposting.

But what about Forum games where there isn't anything relevant?

10706
Gaming / Re: Talk about Sonic
« on: June 25, 2011, 04:44:34 AM »
sonic told me to never let a stranger touch my body because it's bad

he was wrong it feels so good

Subby, the difference between a stranger and your hand is that your hand is connected to your body.

10707
Gaming / Re: Talk about Sonic
« on: June 25, 2011, 02:59:29 AM »
Okay, just got done playing Sonic Robo Blast 2 for a LONG while.

(click to show/hide)

10708
Off The Wall / Re: See ya later!/Welcome back!
« on: June 25, 2011, 01:33:43 AM »
You are confusing me with someone good sir.

Who was I confusing you with?

10709
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 25, 2011, 01:20:11 AM »
You know, it's pretty sad when we're having these same 30-vs-60 discussions when Sonic Adventure 2 did a steady 60fps on the Dreamcast so long ago (and was for the most part better-looking than either Heroes or Shadow, to boot). 

I don't think it's terribly detrimental in terms of gameplay, but for a decent high-speed experience (Sonic, F-Zero), 60fps definitely goes a long way.  Certainly further than rendering some extra leaves in the background.

But all people care about nowadays are graphics.

Sure, those are nice, but is it worth sacrificing gameplay?

If there is a PC version surely it will be the best graphics wise (Which might also mean best Framerate wise.), worst controls wise.

10710
Gaming / Re: The "What are you currently playing?" Thread
« on: June 24, 2011, 10:50:18 PM »
Sonic 2 on PS3.

People online either suck or have sucky internet.

But now I have 100% of the trophies so yay.

10711
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 24, 2011, 08:58:56 PM »
This game utilitzes the Hedgehog Engine, which as an aside I'd like to state is just a rather powerful global lighting engine, not a physics engine. That one's done by Havok (or PhysX on the Wii.) The only other game that used it was Sonic Unleashed. Problem is with all the detail Sega puts in surrounding environments, on levels, on objects, on things exploding everywhere as you zoom right by them, it gets to be somewhat taxing on the system.

For that reason, the Xbox 360 version had a limiter on its framerate. The game was capped to run at 30FPS, and you'll notice on some of the more intense moments that the framerate still drops (especially in places like Adabat, the Southeast Asia stage.)

The PlayStation 3 version, for whatever reason, doesn't have this limiter on. The game runs at 60FPS, but jumps around at times to 45, sometimes to 30, and infrequently to levels lower than that during more infrequent scenes.

Sonic 2006 runs at 60FPS (usually), but it also doesn't have as much going on and doesn't have to load global lighting effects from the Hedgehog Engine.

As for Sonic Colors, that one I'm not sure about. We know the Wii is quite capable of handling 60FPS without much of a problem, but perhaps Sega put it in as a precaution? It doesn't use the Hedgehog Engine (as they claim the Wii isn't strong enough for it) so I can't really think as to the reason so much as a few levels have a lot going on that 60 to 45 dips would be occasional.

There are some places in the PS3 version where it tends to run better than the 360 version (Adabat is considerably better in places) while in most cases its worse (Empire City, Eggmanland, almost ALL Werehog segments, etc.)

And when I was playing the PS3 Demo I never noticed any loss of framerate, just a steady 30fps.

10712
Gaming / Re: Wii games that I missed
« on: June 24, 2011, 08:49:06 PM »
Missed games?

You can't miss games for the Wii.

Technically you can't get Metroid Prime Trilogy, Super Mario All-Stars, Sonic Unleashed or Sonic and the Black Knight anymore, but you can find those secondhand anyway.

10713
Off The Wall / Re: See ya later!/Welcome back!
« on: June 24, 2011, 08:58:09 AM »
No..it really won't

Stop being so cynical.

10714
Forum Games / Re: "What Are You Thinking Now?"
« on: June 24, 2011, 05:04:27 AM »
Tell him good luck and thanks for serving our country.

Don't have to, I'm going to be leaving for the Military in September.

10715
Gaming / Re: Team Fortress 2 is now F2P forever.
« on: June 24, 2011, 05:03:19 AM »
Prop Hunt is like a modified Hide and Seek, a Team of Pyros (And occasional Heavies) seek out a team of Scouts disguised as various props (In order to blend in). The Pyros and Heavies lose health when they attack (Except for Taunt Attacks) in order to prevent bulletspam or flamethrower spam. When there is only one Scout left they are given a Scattergun and have the choice of either fighting off the remaining Pyros or continue hiding.

Its very fun.

10716
Gaming / Re: Team Fortress 2 is now F2P forever.
« on: June 24, 2011, 04:47:27 AM »
I only play Prop Hunt.

The normal game just isn't that fun to me anymore.

10717
Gaming / Re: Team Fortress 2 is now F2P forever.
« on: June 24, 2011, 04:39:09 AM »
Yeah, too bad I already [tornado fang]ing paid for it.

Anywho, try it, its a decent hat buying simulator. :D

10718
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 24, 2011, 04:31:58 AM »
Colors and Unleashed were 30fps? Why?

10719
Gaming / Re: The "What are you currently playing?" Thread
« on: June 24, 2011, 03:28:14 AM »
Hitman: Blood Money

I get the feeling I'll ragequit out of the insane guilt I always get playing these kind of games. Only did the tutorial level and I already feel like [parasitic bomb].

Also of course been playing inFAMOUS. This one I know for sure I'll play all the way through since I can actually be a good person. Though in turn that just makes accidental killing all the more horrendous for me.

Shut up I know they're just games ;_;

Don't worry bout killing people on accident in inFAMOUS, most of the time you can heal people.

And besides, once you do a good run its much easier to do an evil run, since people are dickheads to you anyway right at the start.

Then again I have no soul when it comes to video game cruelty, especially the second time around in a game.

10720
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 24, 2011, 03:23:19 AM »
Actually, every impression I've read says that that one is even worse >.>

Anyways, it took forever to download but I finally played it. It was ok, but jumping felt off to me for some reason, dunno if I'm the only one.

Jumping felt a little short IMO.

Sega needs to learn how to program for the PS3 better, the 360/PS3 games always suffer in framerate and loading it seems on the PS3 ports.

Posted on: June 23, 2011, 08:18:59 PM
(click to show/hide)

(click to show/hide)

10721
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 24, 2011, 01:21:28 AM »
(click to show/hide)

(click to show/hide)


EDIT: Listening to the ripped music from the Demo, Modern Green Hill sounds nice. The Menu theme is just as good as its Sonic Heroes rendition, the Level Clear is *finally* the Sonic 3 jingle again, Drowning is the same as Colors, the 1-Up is the Secret Unlocked from SA2, they must've stole the idea from Megamix on that one.

10722
Forum Games / Re: "What Are You Thinking Now?"
« on: June 23, 2011, 11:22:48 PM »
"Ugh summer officially started 2 days ago and it's already this hot, this can't be good at all."


Feels like early spring where I'm at.

My dad leaves for Iraq tomorrow for 6 months, today is our last day living together. Its been a fun ride. I'm gonna miss him.

10723
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 23, 2011, 11:13:04 PM »
Demo already hacked and the level list leaked.

Sega, thats why you don't put all of that info into your demos, thats just stupid.

But its nice for us so keep doing it. :P

Also LOL at Modern Sonic being named 'genericsonic' in the game files.

(click to show/hide)

10724
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: June 23, 2011, 10:47:26 PM »
No problems here, the Framerate didn't seem so smooth, but the graphics and gameplay were solid.

Very nice, Sega.

10725
Off The Wall / Re: See ya later!/Welcome back!
« on: June 23, 2011, 10:40:11 PM »
It was 5am, i hadn't slept in a week, and it seemed like a good idea at the time, expect me to disappear again.

Okay.

thanks for dropping by.

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