3818
« on: May 03, 2014, 05:19:22 AM »
In some cases where the canon is so tangled up, such as with DC, I can justify a good Crisis to rectify everything. With DC and Marvel, you have writing by a committee. Multiple writers on one project. This is where continuity errors crop up, either in art or story, or both, due to that committee. Everyone is bringing in their own thoughts, their own ideas, and their own methods.
The end result of that committee is a tangled Gordian knot of continuity that needs to be nuked from orbit in order to fix it.
The thing is, in regards to the novel side of the EU, you usually don't see books written by a committee. Granted, the EU didn't have the most illustrious of canon and there are many, many things about it that fans can't stand. But, each novel wasn't written by a committee. You'd have an editorially-driven storyline, but each book wasn't written by a committee. You had one author's ideas, one author's thoughts, and one author's voice. The canon, for the most part, went along a smoother track, with retcons in place when G-canon contradictions would show up.
And honestly, as much as it would grate on our nerves at times, we were just fine with that.
The thing about canon to EU fans is it allows us to trace things back to a source. We can watch the progression of a character based on their stories. If retcons are in place to explain a character's personality quirks, we go back through past stories and find the symptomology to match up. We like our canon because it gives us a universe; it gives us a world.
If you eliminate canon in a franchise, you essentially eliminate the overarching world it exists in. Personally, I'd rather be able to trace events through multiple stories and watch my favorite characters grow than have a disjointed series of meandering events in a world where absolutely nothing matches up.
What that article fails to mention are the good things about canon. Canon gives us continuity. Continuity for world-building is a good thing. There are consistencies, there are things that happen because something else happened. These things exist in our own world, and when they're applied to fiction, they give a franchise a grounding in reality. Character see consequences that follow them, just as we do. Characters grow in response to various incidences, just as we do. And characters can expect something in their world to work the same way every time they use it, just as we do.
Let's face it; if there was no continuity, you'd be starting your car a different way each day, and it'd look different every time you see it. Our lives have a canon, so why shouldn't our fiction?