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Messages - Quickman

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12876
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 18, 2013, 04:13:01 AM »
I need more hot peppers.  The sore throat persists.

12877
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 18, 2013, 01:27:17 AM »
And with that upset statement, we have returned to the topic!

I have the beginnings of a sore throat.  So, I ate a hot pepper to thwart it.

12878
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 18, 2013, 12:57:39 AM »
Heck no! 8D  I won't be evil, and the players will have more control over the storyline.  But, if someone doesn't like a player's action, they can vote to have the DM veto it.  The players are given a basic plot outline.  They come up with everything else.  The DM is just a referee.

12879
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 18, 2013, 12:40:21 AM »
The DM's role would be very small.  Almost all of the narrative would be handled by the players.  Once the boss enters the scene, the DM handles that and any necessary scene bits, or to veto an action that is either out of place, came out of left field, or otherwise is something that will conflict too much with the game.  Meaning, you can't pull a nuke out of your ass.  Your character can be awesome, but there are checks and balances in place to keep it from being a god-mode fest.

12880
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 18, 2013, 12:17:02 AM »
I'll outline the whole thing in a free-play topic where you guys can either DM yourselves or just socialize.  In the actual game topics, though, there will be signup periods, then character creation (and sheet submission so I or whoever is DMing has them on file), then the setup, then the game.  I'm not sure if I'll have anything concrete set up tonight, but I'll be reviewing the rules again and at least condensing them to bullet points and setting up a social/sandbox topic.

12881
Off The Wall / Re: See ya later!/Welcome back!
« on: February 18, 2013, 12:00:22 AM »
Ah, RPīs and the wonderful problems...
Canīt you install a dice o bot? Idea is this:
When you make a new reply in the RP section, you get the option to use the dice bot.
The dice bot will make a reply after yours showing a number. The RP organiser  sets the rules on what the dice numbers does.
Say Metal Man throws Metal Blade at Crash Man, use the dice number to show if throw is successful , if so, roll again on opponent if it hits or not.
That way nobody can cheat.

MetalMan: Aight Crash Man! Taste my Metal Blade!
Dice Bot: Rolling Dice: 4
Rules: If number is 4 or higher, the throw is corect.

Crash Man: Aw Crap! A Metal Blade, ima try dodge it!
Diec Bot: Rolling Dice: 1
Rules If Number is 3 or below , you get hit.
Crash Man, aw crap! *smash*

We were discussing this in another topic.  I'm going to introduce the Wushu system and see how it goes.

12882
Off The Wall / Re: See ya later!/Welcome back!
« on: February 17, 2013, 11:01:48 PM »
It wasn't really the RP's fault.

My bad, carry on.

Though, as an aside, we've had some minor snags, so I'm working on a system that we could use.

12883
Off The Wall / Re: See ya later!/Welcome back!
« on: February 17, 2013, 10:44:01 PM »
Just... avoid the RPG forum for a bit.  A lot of contention brews in there. :P

12884
Gaming / Re: The "What are you currently playing?" Thread
« on: February 17, 2013, 10:20:49 PM »
Of which I have neither. :P

12885
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 09:53:29 PM »
The program is self-explanatory and will make sense once I condense the rules to bullet points.  This is a very easy system to learn.  It's playing Pretend with basic rules and some dice arbitrarily thrown in.  It wouldn't take much to nix the dice entirely and replace it with a coin.  But, for forum roleplaying, Wushu works very well.  It's all about the storytelling.  No leveling, no item gathering (unless you say your character loots a mook's unconscious form), no getting stuck on doors because your thief can't pick a damn lock due to bad roles (if you say "I kick this door in, snapping the knob and busting the wood clear off its hinges," that is exactly what happens).  You start the game as a badass and stay there.

12886
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 09:45:39 PM »
So far, the program doesn't have an option to save the characters, but really, all the program does is do all the dice rolling and comparisons.  You would need to copy/paste the actions from the program into the post yourself, and copy/paste the character data into a document.  All the program's job is to do all the tedious rolling and calculating for you.

I'm going to run it by Vixy, as the executable will need a place to go so everyone can have access.  For the time being, my brother can put it on his server, but that may not always be there.

12887
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 09:37:44 PM »
Just regular d6, and there can be a cap on the number of dice you need (for example, five dice in your pool).  I'm beta-testing a character sheet and roller, and so far...  For this first free-play learn-as-you-go, we may end up using pen and paper and how many dice you can snatch from your board games.  :P

I haven't played this regularly enough to know it by heart, so I'd be learning to DM it as I go.

12888
Forum Games / Re: "What Are You Thinking Now?"
« on: February 17, 2013, 09:35:07 PM »
So, beta-testing a Wushu character sheet/dice roller.  Don't expect this marvel of engineering any time soon.  We may need to use pen and paper and old-fashioned dice for a while. :P

12889
Gaming / Re: The "What are you currently playing?" Thread
« on: February 17, 2013, 09:21:38 PM »
Nope. 

Arrrrr....

12890
I've watched lots of stuff that no one else has watched.  I start mentioning old Gerry Anderson stuff and people stare at me blankly.

12891
Gaming / Re: The "What are you currently playing?" Thread
« on: February 17, 2013, 09:01:39 PM »
It's your first time playing? You'll enjoy the rest of the adventure, with plenty of laughter and dialogs to read~ :3

Finished the second episode last night.  I had the killer and accomplice pegged before the trial began, and Miss Booblicious Pinky needs some medication for that rampant bipolar she has going on.

12892
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 08:43:04 PM »
In other news, my head is clogged up, my eyes are heavy, and my voice is raspy.  Methinks all those displays of hubris have finally come back to bite me in the ass.

I think I may have finally gotten it.  That four-letter word.  That horrible four-letter word that I vowed would never trouble me again.  That I had the gall to say "Oh, look at me!  I'm unaffected!"  That my flu shot and pneumonia shot would surely thwart.

I think I'm sick.

:(

12893
Gaming / Re: The "What are you currently playing?" Thread
« on: February 17, 2013, 08:37:38 PM »
Phoenix Wright.  Man, I'm having a blast.  I'm also writing up copious notes in a tiny notebook and amassing a collection of clues and piecing together the cases with more detail than the game has, and I'm wishing I could input my own statements.  I badger and needle the witnesses like crazy and over-analyze everything.  Pixel-hunting during the investigative portion, talking to everyone, taking copious amounts of notes, most of which are needless, studying expressions and body language, and assigning nicknames to everyone.

Everyone is a dirty, filthy, guilty pile of crap.  Everyone.  Look at those shifty eyes!

12894
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 08:16:16 PM »
Well, still a couple things I need to hammer out, first... like a plot.  And my brother is working on a dice roller and character sheet generator.

12895
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 07:28:09 PM »
Well, how I planned to set this up would be to introduce a cheat sheet of the rules and hold a signup period.  People sign up, create character sheets, signups end, and the game begins.  Once the topic is labelled "game in progress," no more players can join in.  They would need to wait until the next game.

12896
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 07:12:28 PM »
Well, perhaps if we have a set of rules and no one is taking control of other people's characters, we wouldn't be in this mess.  Wushu was to solve that problem, and I'll be working on a shortened version of the rules soon.  Hell, we'll have character sheets, a dice roller, everything.  And the best part?  You control your character.  Only your character (and whatever mooks you beat up, random NPCs who have anything to do with your narrative at that time, etc.), no one else's.  This should reduce the butthurt, as that seems to be the biggest issue.

But since the people who wanted to play decided to leave because they can't seem to figure out how to freakin' just ignore Ruri, then I'm wondering if there's even a point to this whole thing.  You're all getting bent out of shape over one person.  One.  Person.  One.  Person's.  Attitude.  That.  You.  Can.  Easily.  Ignore.  By.  SKIPPING.  OVER.  HIS.  POSTS.

12897
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 17, 2013, 07:02:04 PM »
I leave for two nights and start plotting up a Wushu campaign for you guys to play, and everyone ragequits over a [tornado fang]ing RPG and other e-drama.

:|

12898
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 15, 2013, 09:58:27 AM »




Best "pick" ever? 8D

12899
Off The Wall / Re: y do u guise do nasty things
« on: February 15, 2013, 08:16:39 AM »
Did you know that insects are not kosher? 8D

12900
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: February 15, 2013, 08:13:40 AM »
Eh, that's pretty much what I did today.  No real point in being awake for Valentine's Day.  Thankfully, it's over.  That means clearance chocolate! :D

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