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426
X / Re: Should Zero Have Returned in X2?
« on: February 21, 2012, 05:38:44 PM »
Honestly, (and this is probably going to be a very unpopular opinion) I feel like Capcom wrote themselves into a hole regarding handling how to handle the old stalwarts X & Zero and needed a new hook to bring in a new gen into the robot side of the franchise, hence the Kamen Rider ZX series.
Oh, ZX. Yeah, it had... some issues. I thought you were saying MMZ itself was lame.

427
X / Re: Should Zero Have Returned in X2?
« on: February 20, 2012, 07:52:28 PM »
especially given how the Zero series turned out
?

428
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 20, 2012, 07:31:13 PM »

429
Rockman Series / Re: Mega Man Archie Comics
« on: February 18, 2012, 08:44:37 PM »
In general I think the "do machines have souls" theme is overdone, but in Megaman it's pretty interesting because it's established that yes they do, and in fact, we know that THEY do but still dunno about humans. Though it's never really touched upon in-game.

430
Entertainment / Re: My Little Pony: Friendship is Magic thread!
« on: February 17, 2012, 06:13:18 PM »
Extra
Pinkie Pie's Polka song from Episode 1
I'm not sure why I came into this thread, and I've never been subjected to the original, but that's pretty catchy.

431
X / Re: A Megaman X movie!?
« on: February 17, 2012, 05:29:52 PM »
The X helmet looks like an oven or something.

432
Five dollars for [tornado fang]ing SMB1??

433
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: February 16, 2012, 04:43:13 PM »

That's one down!

Posted on: 2012-02-08, 14:36:53

week 2

434
Gaming / Re: Talk about Sonic
« on: February 14, 2012, 12:41:59 AM »
Thanks. I'm tired...

435
Gaming / Re: Talk about Sonic
« on: February 13, 2012, 10:14:21 PM »
[youtube]http://youtu.be/djSp1FFX0E8[/youtube]
So I thought this was kind of neat.

436
Fan Games / Re: Megaman X:Rise
« on: February 10, 2012, 11:16:23 PM »
Enemy placement is a pretty huge part of stage design so I'm not sure how that'll work out if it changes dynamically.
Also I've never met a dynamic difficulty game that I liked.

437
Fan Games / Re: Super Mario Bros. Crossover v2.0!
« on: February 10, 2012, 10:44:00 AM »
The right place to post it would be http://forum.rockmanpm.com/index.php?topic=254.150
>:(

438
Gaming / Re: List Those Free Games!
« on: February 09, 2012, 05:51:15 PM »

439
DASH / Re: Can Bandai get Mega Man off the F***ING moon?
« on: February 08, 2012, 11:25:19 PM »
Personally I prefer Ciel...

440
Fan Games / Re: Mega Man X: Corrupted (flash fangame)
« on: February 08, 2012, 11:24:53 PM »
Well, I meant it more as a joke, but glad to hear you're keeping such a sharp eye on balance.

441
Fan Games / Re: Mega Man X: Corrupted (flash fangame)
« on: February 08, 2012, 07:56:30 PM »
So it's not Ultimate at all then. It's just Armor.

442
Zero / Re: What if Mega Man X was the bad guy?
« on: February 07, 2012, 10:01:59 PM »
He thought he was, already...

443
Fan Games / Re: Mega Man X: Corrupted (flash fangame)
« on: February 07, 2012, 07:25:54 PM »
Does the 1-damage-reduction get bottomed at 1 or can it make you invulnerable to particularly weak enemies?

444
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 07, 2012, 01:35:32 PM »

I'd honestly forgotten this game existed.

445
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: February 06, 2012, 06:09:24 PM »
[youtube]http://www.youtube.com/watch?v=52nngGUULbw[/youtube]

446
Telescopes, futuristic helicopters, and metal. I'm awesome.

448
Zero / Re: What if Mega Man X was the bad guy?
« on: February 05, 2012, 12:01:18 AM »
X4 was pretty much "Megaman X - Zero gets to be a main character!! Oh and X is there too."

449
Gaming / Re: Fortune Summoners
« on: January 31, 2012, 01:28:13 AM »
Time to get your kawaii on!

450
Zero / Re: What if Mega Man X was the bad guy?
« on: January 30, 2012, 12:12:11 AM »
Well, it's all down to execution. Inti Creates somehow got it right with the MMZ we all know, but I dunno if they would have managed the same with the real X.

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