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2601
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 05, 2009, 10:21:57 PM »

Is this Eevee?

2602
Zero / Re: Light and Wily
« on: June 05, 2009, 07:07:17 PM »
Well?
Doesn't look like it confirms either idea...

2603
Gaming / Scribblenauts - oh [parasitic bomb] this is amazing
« on: June 05, 2009, 04:16:30 PM »
Unimpressive trailer, read stories instead
This could potentially be part of the E3 thread(s) but it deserves special mention.
1:
Quote
I had played all the big titles at E3. Private showings of God of War III, Heavy Rain, Alan Wake. But at 4:00 on Thursday, I was wondering around the show floor, wondering what else I had to see. I saw a small little booth for "Scribblenauts!" in the Warner Bros. Interactive Entertainment section. I mean, who goes to that booth? But I remember hearing about it on GAF, and so I decided to check it out.

Best game of E3? Without a [tornado fang]ing doubt. Anyone who says otherwise did not play Scribblenauts. Best game of all time? Jesus Christ, I don't know, maybe. It's a game that challenges your IMAGINATION. No other game has ever done that.

So listen to this story. I was in the early levels; I didn't quite have an idea of how ridiculously in-depth the database was. I was summoning things like ladders, glasses of water, rayguns, what have you. But I reached a level with zombie robots, and the zombie robots kept killing me. Rayguns didn't work, a torch didn't work, a pickaxe didn't work. In my frustration, I wrote in "Time Machine". And one popped up. What the [tornado fang]? A smile dawned on my face. I hopped in, and the option was given to me to either travel to the past or the future. I chose past. When I hopped out, there were [tornado fang]ing dinosaurs walking around. I clicked one, and realized I could RIDE THEM. So I hopped on a [tornado fang]ing DINOSAUR, traveled back to the present, and stomped the [parasitic bomb] out of robot zombies. Did you just read that sentence? Did you really? I [tornado fang]ing TRAVELED THROUGH TIME AND JUMPED ON A DINOSAUR AND USED IT TO KILL [chameleon sting]ing ROBOT ZOMBIES. This game is unbelievable. Impossible. There's nothing you can't do.

Holy [tornado fang]ing [parasitic bomb].

2:
Quote
Seriously... numerous people put this to test, and they all came back blown away at the game's ability to render anything from scuba tanks, to unicorns, to Cthulhu, to the Internet meme keyboard cat. It was equally impressive that beyond just summoning anything I could think of, that these objects or creatures then worked with the environment in ways that made sense. Summoning Cthulhu and a wyvern resulted in a battle to the death, while summoning objects like wings allowed my character to soar and reach objects that would otherwise be unobtainable since they were up high (alternatively I could have probably summoned a ladder to reach higher objects).

2604
Fan Creations / Re: SUBTART (RATED R)
« on: June 05, 2009, 02:53:52 PM »
Or is she just really really sticky?

2605
Fan Creations / Re: SUBTART (RATED R)
« on: June 05, 2009, 02:48:57 PM »
Perhaps they're hung up on a navel piercing.

2606
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: June 05, 2009, 02:39:13 PM »
playing Skate 2

I died laughing at 1:55

2607
Secondly, Holy Crap Align, the official image leaked?
Um, yes, but Protodude beat me to it on the previous page while I was sleeping.

2608

If it weren't for the section marked in black it'd be straightforward enough, but..

2609
Off The Wall / Re: Best worst ideas EVAR!
« on: June 05, 2009, 02:01:48 AM »
How about an idea so good, it's bad?
A MMO without levelling.

2610
General / Re: More Site Building - Video Test
« on: June 05, 2009, 01:56:21 AM »
Do we provide walkthroughs and FAQs as well? Otherwise it seems kind of excessive for our kind of site..

2611
Fan Creations / Re: Tsuyoshi's Thread of stuff
« on: June 05, 2009, 01:45:01 AM »
You call your car "Lieutenant Dan"?









Awesome.

2613
Zero / Re: Light and Wily
« on: June 05, 2009, 12:55:42 AM »
30 years were required to confirm the concept of worrying. X proved it works, therefore there should have been no danger in copying X.
All the intro says is that it's for testing his systems. It's very possible - indeed, even likely, if Light knew what he was doing - that it tested how he would react to situations, how he behaves morally if you will, all in order to prevent (what we now know as) maverick behaviour.

2614
New Zelda has

(click to show/hide)
I already suggested that ages ago.
Nevertheless...

They are sorely missed.

2615
Zero / Re: Light and Wily
« on: June 04, 2009, 07:39:22 PM »
I think he meant that it should be 30+ years for EVERY reploid that isn't an exact duplicate.

2616
Fan Games / Re: Megaman: Redemption
« on: June 04, 2009, 07:38:27 PM »
Why is there orange sand in a forest?

2617
Before Metroid 1/Zero Mission actually.
So it's a flashforward, then.

2618
Anime & Manga / Re: Oh God... this guy... THIS GUY!
« on: June 04, 2009, 07:35:12 PM »
lol i trol u

2619
Gaming / Re: Maplestory
« on: June 04, 2009, 12:12:01 PM »
I played it with a bunch of friends some years ago, got as far as teleporting wizard magic before deciding that murdering slimes by the dozens wasn't a productive way to spend my days.

2620
And it's related to the Sands of Time trilogy.....how?

I wouldn't mind if they said that the game was to LOOK like the PoP games and they called it that.
This seems to pretty much sum it up. The graphic novel was something completely new too, yet apparently influenced by the games.

2621
Gaming / Re: [Rumor] Castlevania: Lords of Shadow
« on: June 04, 2009, 12:05:49 PM »
It's missing the dark gothy atmosphere.
But this also makes it new and exciting!

2622
Ok so, I watched the Metroid trailer again, and I'm pretty sure the part with Mother Brain is a flashback to Super Metroid. Mother Brain looks like it's shooting through the Metroid that's right above Samus. Take a look, you'll see what I mean.
Hm, so Malkovich and Samus got to know eachother sometime between Super Metroid and Metroid Fusion?

http://www.konami.jp/kojima_pro/e3_2009/castlevania/
Looking VERY nice. And I think the fact that it's not reportedly connected to the mainstream games may end up being a welcome breath of fresh air.
yesssss
I had figured it was 2D, but seeing it in action it indeed looks like something the series was in need of. Maybe it won't even have Dracula!

Well... that's a bit unrealistic I guess, but still. New and exciting!

2623
Gaming / Re: Card Sagas Wars
« on: June 04, 2009, 11:37:40 AM »
oh god this looks so awesome
I had figured it was a, you know, CARD game, but this is clearly actually worth playing.

2624
Zero / Re: Light and Wily
« on: June 03, 2009, 10:43:53 PM »
Light would angst and wonder if it was really Wilys fault, Wily wouldn't care because it's way past his lifetime - so nothing he would ever rule anyway - and have ambivalent feelings about his masterwork being beaten by a copy of itself, showing that the mind (which he didn't have as much hand in) is stronger than the body.
Or hm, I suppose he'd know that the Virus was a major cause of the world becoming such a dusty place...

2625
Hm, when did Squenix become benevolent towards PC?

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