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1976
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 25, 2009, 10:56:05 PM »
So in celebration of this new Zelda I have been beating one after another to commemorate this game.
Almost done =D
Uhhhhhhh...
Which game are you up to?
Oh, he meant the... uhm.. yeah... I'll just go shampoo my bed.

1977
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: November 25, 2009, 10:45:24 PM »
[youtube]http://www.youtube.com/watch?v=8eq2-WH7WoE[/youtube]
[youtube]8eq2-WH7WoE[/youtube]

[youtube]http://www.youtube.com/watch?v=yRj45Es-rFk[/youtube]

1978
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: November 25, 2009, 10:41:59 PM »



Am I the only one who keeps feeling that the scene is upside-down?

1979
Fan Games / Re: Megaman: Redemption
« on: November 24, 2009, 08:55:53 PM »
I took ice rock sprite from starsims universe. I will get his permission once he will be online.
How'd it go?

1980
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: November 23, 2009, 07:07:36 PM »
[youtube]7NDQQ46_Yic[/youtube]
Well.

1981
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: November 23, 2009, 06:44:38 PM »
It's been OK so far. Basically SMB3 with new graphics.

1982
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: November 23, 2009, 06:42:49 PM »
Seems to have compressed nicely, 479 kB.
Makes sense since it uses just a few colours?

1983
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 23, 2009, 06:24:11 PM »
Mario Galaxy was a much smaller change than 2D to 3D, didn't revitalize much at all.

I expect this new Zelda to be the best yet, if you can just get past nostalgic feelings. After all, it's happened every other time so far...

1984
Off The Wall / Re: Sixth Sense technology
« on: November 22, 2009, 07:20:49 PM »
He already made all that stuff...?

1985
X / Re: Rate and Discuss: Eagle Ride Armor
« on: November 22, 2009, 01:11:15 AM »
Frog is just crap. Obviously it's worthless outside of water, but even in water it's horribly limited, only possibly saved by being an actually working ride armor underwater and homing projectile attack. The "swimming" ability is wonky to control and very restricted in length/height/direction.

1986
Off The Wall / Sixth Sense technology
« on: November 22, 2009, 01:05:20 AM »
http://www.ted.com/talks/lang/eng/pranav_mistry_the_thrilling_potential_of_sixthsense_technology.html
Items that made my jaw drop:
  • Putting the flight ticket on the screen and getting a path description
  • Taking a photo with the gesture
  • Watching youtube in an ordinary newspaper
  • Playing a racing game using a microphone and a piece of paper
  • Picking up an item from the paper and dropping it onto his stationary computer
  • Altering a pie chart he had picked up from a real paper and dropped onto his virtual paper

1987
X / Re: Hacking your way to McWhalen/Dizzy capsules as Zero
« on: November 22, 2009, 12:41:17 AM »
Nothing new, alas. But I do wish they'd had those Zero-Light Capsule interactions in all the games.

1988
ZX / Re: What's up with ZX3?
« on: November 22, 2009, 12:32:36 AM »
I honestly feel that Inti HAS lost their magic touch in regards to Megaman. The reason why? They are whoring megaman out way too much. There's very little of what made megaman megaman left. There's too much story involved where there should be a very minor amount. And it's getting to the point where you don't even play as Megaman anymore. There are a mess of abilities that just don't seem "megamanish" to me.
I'm just going to go ahead and call you an idiot now, because there're a number of huge differences between the different series in the franchise - for example, the amount of story. MM9 had a minimal amount (part of why it was so "meh" to me, but yet I think it's only appropriate), and so it fit perfectly with the rest of Classic.

The other games Inti have made created their own series and are free to be as different as they want. Legends was extremely different already, so noone can claim there was no precedence.

1989
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: November 21, 2009, 01:54:27 AM »
I don't think we had this, because I would have remembered?
[youtube]8eq2-WH7WoE[/youtube]

1990
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 21, 2009, 12:42:08 AM »
Not immediately obvious, but definitely if you already know where they are. Like, after finishing one dungeon, citizens will tell you what to look for to find another, sort of thing.

1991
Original / Re: When Megaman is about to shoot Wily...
« on: November 20, 2009, 12:54:06 AM »
It wouldn't fit with the rest, but whether it would be bad depends entirely on the execution (DO HO HO).

1992
News and Announcements / Re: RPM Awards 2009!!!
« on: November 19, 2009, 10:14:34 PM »
Most Static Non-Changed Avatar (3):
Even I might win something!

1993
ZX / Re: What's up with ZX3?
« on: November 19, 2009, 10:11:15 PM »
I don't think there's a lack of ideas over at Capcom HQ either, though.

1994
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: November 19, 2009, 09:20:19 PM »
Girl, you've been reading too many memes.

1995
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 19, 2009, 08:53:08 PM »
Wellll... I kind of like exploring a field, finding stuff. Though it would be cool if it went back to Z1 style, many dungeons accessible even from the start, if you just know where to find them.

1996
Fan Creations / Re: Girla's Creation Thread [YouTube Poop/Art/Projects]
« on: November 19, 2009, 08:40:58 PM »
I think you could do well with having the characters drawn a bit wider. They're kind of thin, now.

1997
X / Re: What do you want to see in X9?
« on: November 19, 2009, 08:02:53 PM »
Hey, I liked Ronon Dex Commando. Admittedly I liked the classic model even better, but it wasn't so bad on its own.

1998
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: November 19, 2009, 02:30:58 PM »

dog time

1999
X / Re: What do you want to see in X9?
« on: November 19, 2009, 11:56:50 AM »
Same word, two entirely different definitions.  That's mainly a cultural difference between us and Japan.  Outside of anime and Ninja Turtles, you don't usually see "demon" used in that context in the english-speaking world.  The context which refers to allegiance doesn't even include corporeal life forms at all, much less birth/lineage.
I don't know about that. If I can buy fallen angels, why not risen demons?
As for birth, that wasn't meant literally at all..

2000
X / Re: What do you want to see in X9?
« on: November 18, 2009, 10:57:24 PM »
No, that was tongue-in-cheek...

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