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Messages - Night

Pages: 1 ... 17 18 [19] 20 21 ... 82
451
General / Re: autocensor
« on: March 06, 2010, 09:46:45 PM »
Yea, either that or somehow people actually type the censored word's replacement.

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452
<a href="http://www.youtube.com/view_play_list?p=7FB7562E07B0BA79" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/view_play_list?p=7FB7562E07B0BA79</a>

YouTube playlist of music.

Alright Mexican Sunflower!  owob

453
News and Announcements / Re: Rockman 10 Image Soundtrack Info
« on: March 06, 2010, 03:57:25 AM »
because bass has the voice of a ROKKSTA!!!

454
Original / Re: DLC secrets revealed in tiles!
« on: March 05, 2010, 04:05:26 AM »
I think bass' weapon get sprite had a darker gray. I think that would work well enough!

455
Gaming / Re: Dream of Mirror Online: Redux Topic because I can
« on: March 04, 2010, 09:37:26 PM »
So you can pick character sizes?

456
Original / Re: DLC secrets revealed in tiles!
« on: March 04, 2010, 09:33:19 PM »
Sheepman's mugshot had a darkish color in it, Nitroman too. Could they use that?

457
Fan Creations / Re: ಠ_ಠ
« on: March 04, 2010, 09:20:37 PM »
Is she playing megaman 10?  :)
She's using a wiimote too! That takes skill! I can never play megaman10 without the classic control;
I'd keep hitting the B button.  :(

458
Original / Re: DLC secrets revealed in tiles!
« on: March 04, 2010, 08:49:46 PM »
While I love Mend's 8-bit forte to death; there are parts of Capcom's 8-bit forte that really strike out at me. For one think, he has an outline. Although, I still wish they used a darker shade of gray. Forte's palette makes him look silver, not black.

459
Original / Re: MegaMan 10 - More Playable Blues
« on: March 04, 2010, 02:12:40 AM »
You can also take out the shields for some enemies by shooting at them enough!

460
Original / Re: Megaman 10 - Attack Plan from Outer Space!
« on: March 04, 2010, 02:11:28 AM »
To me, it's sounds like the underwater volcano stage in ZXA!

461
Original / Re: RPM's Rockman 10 Source Gathering (Spoilers)~
« on: March 03, 2010, 11:55:49 PM »
So does this mean you've found the midi files?

463
Original / Re: DLC secrets revealed in tiles!
« on: March 03, 2010, 02:17:07 AM »
btw, how much music is actually ripped?

464
Original / Re: DLC secrets revealed in tiles!
« on: March 03, 2010, 01:47:01 AM »
Oh, how I love that theme!  *o*

I think I'm going to enjoy playing Bass! Even if he can't double jump...

465
Well, I don't know...I'll have to think about it!

466
I come bringing a comic from the future. Made to fit with Vixy's flash. I hope you enjoy it. or at the very least, say it was worth your time

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467
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: March 03, 2010, 01:01:51 AM »
Wait, there's a Mass Effect Manga-type-thing? And if not, WHO DREW THAT IT'S AWSOME?!
no, it's a shop on a kamen rider manga, replacing the characters with Mass Effect ones

469
Original / Re: DLC secrets revealed in tiles!
« on: March 03, 2010, 12:42:24 AM »
How does Bass dash?

Tell me! Destroy my fears and doubts!

470
Fan Creations / Re: Gaia's Stuff
« on: March 03, 2010, 12:36:53 AM »
Even though the palette is probably not accurate, I'd say it's pretty close.

Why did they use such a light shade of gray?

471
Original / Re: DLC secrets revealed in tiles!
« on: March 02, 2010, 03:20:31 AM »
Time to get to work!

472
Original / Re: MegaMan 10 - More Playable Blues
« on: March 02, 2010, 03:12:29 AM »
a giant white eye with red eyelids? how does THAT look like a pokeball?

473
Original / Re: DLC secrets revealed in tiles!
« on: March 02, 2010, 03:11:14 AM »
I am agreeing as hard as I can right now

474
Original / Re: MegaMan 10 - More Playable Blues
« on: March 02, 2010, 02:47:43 AM »
MOAR SPRITE RIPS!  *o*


But hearing bass is just a simple edit of megaman, I'm a little disapointed. FC7's forte looks much cooler, having his own unique sprite base like protoman does.

475
Original / Re: MegaMan 10 - More Playable Blues
« on: March 02, 2010, 02:37:43 AM »
I ranked 3rd place in the world record for nitro man's stage attack!

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